Player Matchup

Sobek
Sobek
RustyUwU
Sobek
Level 26
God Stats
1W - 1L
1,825 SR
Queue Stats
13W - 7L
1,606 Elo+
Party 1
Da Ji
Da Ji
TheSporeLord36
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 30L
1,626 Elo+
Party 1
Thoth
Thoth
Xiuhtecuhtlii
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 7L
1,658 Elo+
Party 1
Team Averages
Level 51
1,608 SR
1,630 Elo+

VS

Team Averages
Level 86
1,463 SR
1,506 Elo+
Ymir
Ymir
MansGotBlink
Ymir
Level 7
God Stats
10W - 2L
1,500 SR
Queue Stats
308W - 105L
1,500 Elo+
Party 2
Hel
Hel
TUCAN_PR_HP
Hel
Level 102
God Stats
3W - 4L
1,248 SR
Queue Stats
202W - 272L
1,352 Elo+
Solo
Ne Zha
Ne Zha
murdah21
Ne Zha
Level 148
God Stats
93W - 21L
1,640 SR
Queue Stats
709W - 355L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
RustyUwU
Sobek
15
2 / 1 / 7
9,976
713
6,499
13,172
18,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
9 / 8 / 3
10,851
775
16,678
16,856
7,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 6 / 9
9,341
667
8,810
11,885
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 5
11,142
796
16,144
19,106
10,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 3 / 7
9,784
699
5,353
10,170
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
murdah21
Ne Zha
16
5 / 4 / 6
10,622
759
13,061
13,464
5,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
12
Kills
15
15
Deaths
12
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
5
5
1.9
L
Sobek
RustyUwU
Sobek
2
1
7
5.5
W
3
3
7
2.17
L
9
8
3
1.31
L
1
6
9
0.92
W
Ne Zha
murdah21
Ne Zha
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,987
Damage
34,558
41,913
Taken
42,740
31,295
Mitigated
21,447
4,630
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,144
3,505
0
1,488
19,106
10,674
402
6,822
12,284
38,624
0
L
Sobek
RustyUwU
Sobek
6,499
824
0
2,950
13,172
18,138
0
5,494
7,678
19,857
0
W
5,353
340
2,206
2,219
10,170
5,229
84
4,355
5,815
15,059
0
L
16,678
4,686
0
1,430
16,856
7,421
0
9,101
7,755
0
27,837
L
8,810
671
0
250
11,885
5,736
0
7,454
4,431
36,416
0
W
Ne Zha
murdah21
Ne Zha
13,061
4,318
0
1,440
13,464
5,544
542
4,456
9,008
0
41,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,168
Gold Earned
31,548
128
Minions Killed
134
5
Camps Cleared
7
687,051
Distance Traveled
706,445
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,142
796
56
4
2
215,435
1
L
Sobek
9,976
713
24
2
0
241,366
1
W
Hel
9,784
699
10
1
1
231,120
0
L
Da Ji
10,851
775
33
2
1
224,175
3
L
Thoth
9,341
667
71
5
4
221,510
1
W
Ne Zha
10,622
759
68
5
4
259,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role