Player Matchup

Da Ji
Da Ji
I_Never-Feed
Da Ji
Level 160
God Stats
20W - 6L
1,770 SR
Queue Stats
727W - 532L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
LyricalDreams420
Cthulhu
Level 160
God Stats
1W - 0L
1,563 SR
Queue Stats
147W - 103L
1,624 Elo+
Party 1
Zhong Kui
Zhong Kui
Su7P37
Zhong Kui
Level 151
God Stats
4W - 2L
1,610 SR
Queue Stats
382W - 296L
1,568 Elo+
Party 1
Neith
Neith
meril123
Neith
Level 160
God Stats
12W - 11L
1,530 SR
Queue Stats
903W - 785L
1,645 Elo+
Party 1
Chiron
Chiron
ojthejuicemane
Chiron
Level 159
God Stats
2W - 2L
1,315 SR
Queue Stats
431W - 343L
1,669 Elo+
Party 1
Team Averages
Level 158
1,557 SR
1,619 Elo+

VS

Team Averages
Level 120
1,540 SR
1,607 Elo+
Baron Samedi
Baron Samedi
JukeboxHerooooo
Baron Samedi
Level 143
God Stats
5W - 4L
1,722 SR
Queue Stats
419W - 415L
1,601 Elo+
Solo
Ne Zha
Ne Zha
Just a Test9536
Ne Zha
Level 69
God Stats
1W - 2L
1,520 SR
Queue Stats
57W - 56L
1,650 Elo+
Solo
Pele
Pele
Kymopolea
Pele
Level 128
God Stats
8W - 11L
1,669 SR
Queue Stats
266W - 253L
1,619 Elo+
Solo
Sylvanus
Sylvanus
PaschalKoala836
Sylvanus
Level 102
God Stats
32W - 30L
1,522 SR
Queue Stats
109W - 103L
1,576 Elo+
Party 2
Anhur
Anhur
brandondase
Anhur
Level 158
God Stats
2W - 2L
1,266 SR
Queue Stats
39W - 48L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
5,620
562
5,447
7,285
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,834
583
4,765
4,742
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Su7P37
Zhong Kui
8
1 / 0 / 2
5,425
543
3,383
6,243
4,616
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
meril123
Neith
11
4 / 0 / 0
6,207
621
5,448
4,274
1,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 0 / 2
5,458
546
5,585
5,776
1,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JukeboxHerooooo
Baron Samedi
9
0 / 1 / 0
4,727
473
1,242
3,170
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 2 / 0
4,886
489
2,849
8,193
2,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
6
0 / 1 / 0
4,096
410
2,426
8,115
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
7
0 / 3 / 0
4,445
445
4,138
10,731
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 2 / 0
4,370
437
3,686
5,185
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
9
Kills
1
1
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Baron Samedi
JukeboxHerooooo
Baron Samedi
0
1
0
0
L
1
2
0
0.5
L
Pele
0
1
0
0
W
0
1
1
0.5
L
Sylvanus
0
3
0
0
W
Zhong Kui
Su7P37
Zhong Kui
1
0
2
2
L
0
2
0
0
W
Neith
meril123
Neith
4
0
0
4
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,628
Damage
14,341
28,320
Taken
35,394
12,804
Mitigated
13,273
13,093
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,447
1,914
0
3,396
7,285
2,487
0
356
6,929
0
35,229
L
Baron Samedi
JukeboxHerooooo
Baron Samedi
1,242
113
180
1,776
3,170
1,091
0
375
2,777
29,098
0
L
2,849
755
0
2,720
8,193
2,816
0
3,520
4,327
0
26,556
L
Pele
2,426
845
0
2,042
8,115
2,240
0
845
7,204
0
16,325
W
4,765
754
0
1,131
4,742
2,374
0
341
4,401
29,760
0
L
Sylvanus
4,138
1,367
784
4,282
10,731
5,534
99
2,027
8,704
19,621
10,091
W
Zhong Kui
Su7P37
Zhong Kui
3,383
505
0
3,307
6,243
4,616
0
1,687
4,556
17,389
0
L
3,686
2,723
0
702
5,185
1,592
42
951
4,234
0
27,009
W
Neith
meril123
Neith
5,448
2,632
0
1,782
4,274
1,565
0
534
3,740
0
51,026
W
5,585
2,748
520
2,957
5,776
1,762
0
1,859
3,917
0
40,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,544
Gold Earned
22,524
336
Minions Killed
229
0
Camps Cleared
0
948,671
Distance Traveled
857,260
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,620
562
69
7
0
206,382
4
L
Baron Samedi
4,727
473
54
5
0
164,699
4
L
Ne Zha
4,886
489
53
5
0
185,100
0
L
Pele
4,096
410
28
3
0
185,339
1
W
Cthulhu
5,834
583
80
8
0
209,021
0
L
Sylvanus
4,445
445
45
5
0
162,447
1
W
Zhong Kui
5,425
543
24
2
0
181,338
4
L
Anhur
4,370
437
49
5
0
159,675
2
W
Neith
6,207
621
88
9
0
170,160
0
W
Chiron
5,458
546
75
8
0
181,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role