Player Matchup

Ratatoskr
Ratatoskr
FacersSMITE
Ratatoskr
Level 50
God Stats
1W - 1L
1,643 SR
Queue Stats
13W - 11L
1,407 Elo+
Party 1
Cupid
Cupid
IndoorSugar
Cupid
Level 34
God Stats
1W - 0L
1,428 SR
Queue Stats
2W - 2L
1,584 Elo+
Party 1
Olorun
Olorun
SurfaceDEVIL2
Olorun
Level 109
God Stats
2W - 1L
1,314 SR
Queue Stats
60W - 53L
1,456 Elo+
Party 1
Sobek
Sobek
Xboxonekiller13
Sobek
Level 117
God Stats
1W - 0L
1,700 SR
Queue Stats
63W - 53L
1,526 Elo+
Party 1
Shiva
Shiva
xEviL xFEARx
Shiva
Level 123
God Stats
1W - 1L
1,524 SR
Queue Stats
10W - 12L
1,435 Elo+
Party 1
Team Averages
Level 87
1,522 SR
1,482 Elo+

VS

Team Averages
Level 85
1,503 SR
1,404 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
neight_nasty
Eset
Level 39
God Stats
3W - 4L
1,596 SR
Queue Stats
238W - 262L
1,281 Elo+
Party 2
Bellona
Bellona
silverskull_2000
Bellona
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,382 Elo+
Solo
Sobek
Sobek
viktorcosmic
Sobek
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 176L
1,423 Elo+
Solo
Fenrir
Fenrir
zeldrispro
Fenrir
Level 45
God Stats
4W - 7L
1,420 SR
Queue Stats
11W - 17L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FacersSMITE
Ratatoskr
8
0 / 1 / 4
4,801
533
2,321
6,313
2,079
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 2 / 1
5,193
577
4,450
4,854
1,370
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 1 / 2
5,680
631
3,476
4,962
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 0 / 3
4,748
528
1,606
7,604
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 2
6,036
671
3,591
5,239
2,940
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
2 / 1 / 1
5,125
569
5,031
3,769
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 1
4,258
473
671
5,986
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 1
5,441
605
4,338
6,617
5,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
1 / 1 / 3
4,913
546
2,929
6,986
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
zeldrispro
Fenrir
1
0 / 0 / 0
3,240
360
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
4
4
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
1
1
2.5
W
Ratatoskr
FacersSMITE
Ratatoskr
0
1
4
2
W
3
2
1
1.75
W
3
1
2
4
W
0
0
3
1.5
L
0
4
1
0.13
L
1
2
1
0.75
L
1
1
3
2.5
W
1
0
2
2
L
Fenrir
zeldrispro
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,444
Damage
12,969
28,972
Taken
23,358
12,176
Mitigated
13,577
10,514
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,031
3,598
0
495
3,769
1,304
0
701
3,068
0
31,368
W
Ratatoskr
FacersSMITE
Ratatoskr
2,321
739
0
3,052
6,313
2,079
0
647
5,666
0
21,304
W
4,450
3,004
379
1,281
4,854
1,370
36
689
4,165
0
19,136
W
3,476
1,171
91
1,507
4,962
1,895
1,695
715
4,247
30,690
0
W
1,606
154
232
2,608
7,604
3,892
100
1,243
6,361
9,497
0
L
671
221
0
1,010
5,986
2,216
0
2,936
3,050
16,884
0
L
4,338
1,839
0
1,754
6,617
5,803
0
928
5,689
0
34,827
L
2,929
240
221
2,220
6,986
4,254
0
517
6,469
11,536
0
W
3,591
661
109
1,255
5,239
2,940
1,152
306
4,933
0
38,667
L
Fenrir
zeldrispro
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,458
Gold Earned
22,977
212
Minions Killed
175
0
Camps Cleared
0
925,640
Distance Traveled
684,097
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,125
569
50
6
0
153,429
1
W
Ratatoskr
4,801
533
44
5
0
221,026
3
W
Cupid
5,193
577
29
3
0
177,181
1
W
Olorun
5,680
631
48
5
0
151,581
0
W
Sobek
4,748
528
10
1
0
180,941
2
L
Eset
4,258
473
26
3
0
157,771
2
L
Bellona
5,441
605
81
9
0
190,416
0
L
Sobek
4,913
546
18
2
0
169,252
1
W
Shiva
6,036
671
81
9
0
194,911
3
L
Fenrir
3,240
360
0
0
0
13,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role