Player Matchup

Sylvanus
Sylvanus
ATGainS
Sylvanus
Level 88
God Stats
10W - 10L
1,580 SR
Queue Stats
50W - 49L
1,570 Elo+
Party 2
Ishtar
Ishtar
MrYome
Ishtar
Level 148
God Stats
5W - 2L
1,733 SR
Queue Stats
211W - 231L
1,561 Elo+
Party 2
Raijin
Raijin
Ricurlupin
Raijin
Level 114
God Stats
4W - 6L
1,569 SR
Queue Stats
194W - 215L
1,558 Elo+
Party 2
Team Averages
Level 117
1,627 SR
1,563 Elo+

VS

Team Averages
Level 96
1,453 SR
1,506 Elo+
Anubis
Anubis
Countryhome
Anubis
Level 151
God Stats
0W - 3L
1,410 SR
Queue Stats
56W - 33L
1,759 Elo+
Solo
Thor
Thor
VikkopilotoPC
Thor
Level 128
God Stats
13W - 17L
1,447 SR
Queue Stats
406W - 461L
1,520 Elo+
Party 1
Bastet
Bastet
adri765
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ATGainS
Sylvanus
18
3 / 2 / 8
12,883
678
9,252
16,121
19,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
MrYome
Ishtar
20
7 / 2 / 5
14,165
746
18,092
13,286
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Ricurlupin
Raijin
18
3 / 6 / 6
13,161
693
8,758
12,067
4,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
4 / 4 / 5
12,897
679
18,611
17,864
9,768
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 4 / 4
12,625
664
9,004
17,209
11,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
adri765
Bastet
16
1 / 5 / 4
11,333
596
6,299
13,321
6,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
13
Kills
10
10
Deaths
13
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ATGainS
Sylvanus
3
2
8
3.5
L
Anubis
4
4
5
1.63
W
Ishtar
MrYome
Ishtar
7
2
5
4.75
W
Raijin
Ricurlupin
Raijin
3
6
6
1
L
5
4
4
1.75
L
Bastet
adri765
Bastet
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,102
Damage
33,914
41,474
Taken
48,394
28,941
Mitigated
28,248
10,504
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ATGainS
Sylvanus
9,252
3,298
2,378
4,703
16,121
19,421
224
5,414
10,707
23,165
4,440
L
Anubis
18,611
367
0
8,647
17,864
9,768
478
7,528
10,336
86,958
0
W
Ishtar
MrYome
Ishtar
18,092
9,606
0
3,375
13,286
5,519
1,892
4,474
8,812
0
80,028
W
Raijin
Ricurlupin
Raijin
8,758
1,337
0
48
12,067
4,001
522
8,968
3,099
35,669
0
L
9,004
1,923
0
2,921
17,209
11,587
1,161
4,953
12,256
0
56,107
L
Bastet
adri765
Bastet
6,299
1,701
0
1,262
13,321
6,893
18
5,301
8,020
0
13,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,209
Gold Earned
36,855
217
Minions Killed
253
5
Camps Cleared
13
967,333
Distance Traveled
957,873
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,883
678
35
2
1
312,522
0
L
Anubis
12,897
679
124
7
6
288,359
2
W
Ishtar
14,165
746
115
6
0
348,796
2
W
Raijin
13,161
693
67
4
4
306,015
4
L
Thor
12,625
664
102
5
5
319,587
3
L
Bastet
11,333
596
27
1
2
349,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role