Player Matchup

Nemesis
Nemesis
Sabadiefam
Nemesis
Level 123
God Stats
4W - 4L
1,582 SR
Queue Stats
100W - 89L
1,586 Elo+
Party 4
Izanami
Izanami
izanami541
Izanami
Level 104
God Stats
58W - 58L
1,541 SR
Queue Stats
280W - 262L
1,551 Elo+
Party 1
Yu Huang
Yu Huang
killer Pican877
Yu Huang
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,543 Elo+
Party 4
Charybdis
Charybdis
sauron_1133
Charybdis
Level 79
God Stats
12W - 14L
1,409 SR
Queue Stats
156W - 173L
1,532 Elo+
Party 1
Achilles
Achilles
yoda799
Achilles
Level 89
God Stats
34W - 20L
1,663 SR
Queue Stats
105W - 109L
1,460 Elo+
Party 4
Team Averages
Level 97
1,539 SR
1,535 Elo+

VS

Team Averages
Level 116
1,444 SR
1,517 Elo+
Athena
Athena
CashMuhney
Athena
Level 135
God Stats
7W - 9L
1,498 SR
Queue Stats
134W - 128L
1,577 Elo+
Party 3
Apollo
Apollo
GillaBeast
Apollo
Level 69
God Stats
1W - 1L
1,302 SR
Queue Stats
313W - 347L
1,472 Elo+
Solo
Ratatoskr
Ratatoskr
InnerSilent
Ratatoskr
Level 125
God Stats
17W - 23L
1,499 SR
Queue Stats
348W - 353L
1,534 Elo+
Party 2
Baron Samedi
Baron Samedi
Tuberculades
Baron Samedi
Level 144
God Stats
7W - 3L
1,579 SR
Queue Stats
169W - 172L
1,571 Elo+
Party 3
Atlas
Atlas
oPlushY
Atlas
Level 107
God Stats
12W - 14L
1,341 SR
Queue Stats
164W - 188L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Sabadiefam
Nemesis
16
2 / 5 / 5
10,073
438
11,086
22,739
9,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
izanami541
Izanami
16
3 / 7 / 6
10,114
440
8,102
18,006
7,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
16
3 / 4 / 5
10,693
465
14,518
16,496
7,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
sauron_1133
Charybdis
20
9 / 2 / 5
13,463
585
18,783
18,272
8,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
yoda799
Achilles
16
1 / 7 / 2
10,695
465
11,140
24,127
21,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CashMuhney
Athena
17
3 / 1 / 17
11,768
512
10,320
21,106
30,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
GillaBeast
Apollo
17
2 / 6 / 5
10,854
472
7,343
18,665
6,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
InnerSilent
Ratatoskr
19
12 / 3 / 8
12,713
553
15,626
20,617
9,701
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Tuberculades
Baron Samedi
19
4 / 3 / 7
12,068
525
17,415
13,467
7,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
oPlushY
Atlas
17
4 / 5 / 11
11,677
508
20,445
22,006
23,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
18
Kills
25
25
Deaths
18
23
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Athena
CashMuhney
Athena
3
1
17
11.5
W
Apollo
GillaBeast
Apollo
2
6
5
0.75
W
Ratatoskr
InnerSilent
Ratatoskr
12
3
8
5.33
L
Nemesis
Sabadiefam
Nemesis
2
5
5
0.9
W
Baron Samedi
Tuberculades
Baron Samedi
4
3
7
2.5
L
Izanami
izanami541
Izanami
3
7
6
0.86
L
Yu Huang
3
4
5
1.38
W
Atlas
oPlushY
Atlas
4
5
11
1.9
L
Charybdis
sauron_1133
Charybdis
9
2
5
5.75
L
Achilles
yoda799
Achilles
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,629
Damage
71,149
99,640
Taken
95,861
55,178
Mitigated
77,795
14,473
Healing
29,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
CashMuhney
Athena
10,320
1,669
0
3,414
21,106
30,509
0
4,184
16,922
29,052
0
W
Apollo
GillaBeast
Apollo
7,343
4,961
0
6,677
18,665
6,922
1,771
758
17,907
0
84,887
W
Ratatoskr
InnerSilent
Ratatoskr
15,626
2,451
0
7,223
20,617
9,701
1,389
2,940
17,677
34
88,250
L
Nemesis
Sabadiefam
Nemesis
11,086
4,878
0
1,294
22,739
9,854
0
8,634
13,867
0
96,510
W
Baron Samedi
Tuberculades
Baron Samedi
17,415
520
3,167
4,501
13,467
7,410
41
2,145
11,322
105,568
0
L
Izanami
izanami541
Izanami
8,102
5,408
0
2,186
18,006
7,508
1,680
9,374
8,510
0
72,512
L
Yu Huang
14,518
1,262
199
1,005
16,496
7,531
0
8,098
8,180
78,295
0
W
Atlas
oPlushY
Atlas
20,445
5,695
0
4,042
22,006
23,253
96
5,246
16,760
74,066
0
L
Charybdis
sauron_1133
Charybdis
18,783
8,923
0
5,840
18,272
8,434
905
8,591
9,581
0
112,912
L
Achilles
yoda799
Achilles
11,140
3,279
0
3,949
24,127
21,851
0
12,143
11,288
0
77,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,038
Gold Earned
59,080
698
Minions Killed
546
0
Camps Cleared
0
2,147,556
Distance Traveled
2,329,221
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,768
512
18
1
0
483,346
2
W
Apollo
10,854
472
122
5
0
459,276
5
W
Ratatoskr
12,713
553
124
5
0
540,888
3
L
Nemesis
10,073
438
136
6
0
495,509
9
W
Baron Samedi
12,068
525
157
7
0
429,821
6
L
Izanami
10,114
440
120
5
0
401,825
3
L
Yu Huang
10,693
465
130
6
0
434,761
1
W
Atlas
11,677
508
125
5
0
415,890
2
L
Charybdis
13,463
585
169
7
0
416,409
2
L
Achilles
10,695
465
143
6
0
399,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role