Player Matchup

Neith
Neith
Family_gaming1
Neith
Level 65
God Stats
12W - 8L
1,625 SR
Queue Stats
276W - 405L
1,309 Elo+
Solo
Merlin
Merlin
Skullkid45
Merlin
Level 35
God Stats
0W - 2L
1,429 SR
Queue Stats
15W - 26L
1,275 Elo+
Party 1
Danzaburou
Danzaburou
shadedsolis
Danzaburou
Level 17
God Stats
0W - 12L
1,147 SR
Queue Stats
0W - 16L
937 Elo+
Party 1
Team Averages
Level 39
1,401 SR
1,174 Elo+

VS

Team Averages
Level 61
1,620 SR
1,532 Elo+
Ao Kuang
Ao Kuang
Arestbee
Ao Kuang
Level 28
God Stats
4W - 1L
1,581 SR
Queue Stats
11W - 5L
1,704 Elo+
Party 2
Susano
Susano
Blake212223
Susano
Level 66
God Stats
1W - 0L
1,681 SR
Queue Stats
155W - 262L
1,233 Elo+
Solo
Chaac
Chaac
MrObrochta
Chaac
Level 89
God Stats
7W - 5L
1,597 SR
Queue Stats
132W - 94L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 1
12,681
667
26,430
24,051
11,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Skullkid45
Merlin
16
1 / 10 / 3
11,950
629
13,314
18,279
8,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
shadedsolis
Danzaburou
15
0 / 10 / 5
11,326
596
9,214
22,306
10,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arestbee
Ao Kuang
19
12 / 2 / 12
15,230
802
11,666
24,063
13,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
16
4 / 3 / 17
13,282
699
7,939
21,402
10,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
20
15 / 0 / 14
15,858
835
33,968
29,224
38,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
5
Kills
31
31
Deaths
5
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Arestbee
Ao Kuang
12
2
12
9
W
Susano
4
3
17
4.17
L
4
11
1
0.41
W
Chaac
15
0
14
22
L
Merlin
Skullkid45
Merlin
1
10
3
0.25
L
Danzaburou
shadedsolis
Danzaburou
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,958
Damage
53,573
64,636
Taken
74,689
30,524
Mitigated
63,214
7,646
Healing
38,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Arestbee
Ao Kuang
11,666
2,893
0
13,037
24,063
13,578
2,003
4,442
19,621
49,033
0
W
Susano
7,939
991
1,527
3,485
21,402
10,800
982
4,512
16,890
0
38,457
L
26,430
15,704
0
4,563
24,051
11,268
231
7,374
16,677
0
57,875
W
Chaac
33,968
4,724
0
20,266
29,224
38,836
643
6,877
22,347
0
78,139
L
Merlin
Skullkid45
Merlin
13,314
536
0
965
18,279
8,782
0
2,100
16,179
46,402
0
L
Danzaburou
shadedsolis
Danzaburou
9,214
5,117
0
2,118
22,306
10,474
1,311
2,863
19,443
0
43,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,957
Gold Earned
44,370
179
Minions Killed
184
4
Camps Cleared
12
841,227
Distance Traveled
1,094,375
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,230
802
55
3
4
315,611
0
W
Susano
13,282
699
50
3
3
372,507
7
L
Neith
12,681
667
65
3
0
271,877
0
W
Chaac
15,858
835
79
4
5
406,257
3
L
Merlin
11,950
629
57
3
4
279,774
2
L
Danzaburou
11,326
596
57
3
0
289,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role