Player Matchup

Geb
Geb
Chacemuffin7
Geb
Level 141
God Stats
6W - 6L
1,509 SR
Queue Stats
85W - 76L
1,514 Elo+
Solo
The Morrigan
The Morrigan
RogueRoyale_TV
The Morrigan
Level 103
God Stats
7W - 9L
1,636 SR
Queue Stats
206W - 220L
1,523 Elo+
Solo
Bellona
Bellona
SuccOnDemToes
Bellona
Level 59
God Stats
2W - 7L
1,311 SR
Queue Stats
139W - 167L
1,466 Elo+
Solo
Arachne
Arachne
Vulir
Arachne
Level 104
God Stats
12W - 10L
1,447 SR
Queue Stats
446W - 419L
1,552 Elo+
Solo
Skadi
Skadi
W Alastor W
Skadi
Level 109
God Stats
4W - 4L
1,802 SR
Queue Stats
458W - 399L
1,514 Elo+
Solo
Team Averages
Level 103
1,541 SR
1,514 Elo+

VS

Team Averages
Level 124
1,508 SR
1,518 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AbridgedHero
Lancelot
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,549 Elo+
Solo
Geb
Geb
Marik1045
Geb
Level 149
God Stats
52W - 36L
1,613 SR
Queue Stats
359W - 337L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Simbacor
Ah Muzen Cab
Level 158
God Stats
2W - 11L
1,225 SR
Queue Stats
336W - 326L
1,470 Elo+
Solo
The Morrigan
The Morrigan
ZeurXD
The Morrigan
Level 109
God Stats
8W - 6L
1,704 SR
Queue Stats
104W - 72L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
8,350
418
7,793
13,929
13,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
RogueRoyale_TV
The Morrigan
15
0 / 4 / 4
9,462
473
9,582
11,673
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
14
2 / 6 / 1
9,366
468
12,741
22,106
22,661
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Vulir
Arachne
13
5 / 3 / 1
9,177
459
9,786
17,122
7,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 1
9,021
451
7,458
12,900
3,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
7 / 1 / 3
11,127
556
10,536
12,081
13,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
AbridgedHero
Lancelot
17
6 / 2 / 4
10,998
550
15,827
18,732
9,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 1 / 13
10,228
511
6,592
18,470
16,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Simbacor
Ah Muzen Cab
20
5 / 0 / 1
12,453
623
9,199
10,810
5,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
ZeurXD
The Morrigan
15
3 / 4 / 5
10,330
517
10,626
10,973
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
21
21
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
3
8.5
W
Lancelot
AbridgedHero
Lancelot
6
2
4
4
L
0
4
3
0.38
W
0
1
13
6.5
L
The Morrigan
RogueRoyale_TV
The Morrigan
0
4
4
0.5
W
Ah Muzen Cab
Simbacor
Ah Muzen Cab
5
0
1
5.5
L
Bellona
2
6
1
0.42
L
Arachne
Vulir
Arachne
5
3
1
1.83
L
1
4
1
0.38
W
The Morrigan
ZeurXD
The Morrigan
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,360
Damage
52,780
77,730
Taken
71,066
53,612
Mitigated
50,428
15,359
Healing
26,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,536
855
1,985
4,859
12,081
13,631
1,080
1,845
10,236
77,416
0
W
Lancelot
AbridgedHero
Lancelot
15,827
3,013
0
1,862
18,732
9,632
280
3,220
15,512
0
99,734
L
7,793
424
0
3,015
13,929
13,909
0
5,947
7,982
40,106
0
W
6,592
895
4,572
4,955
18,470
16,523
266
5,370
12,332
25,419
0
L
The Morrigan
RogueRoyale_TV
The Morrigan
9,582
1,311
459
4,062
11,673
5,397
0
5,078
6,595
84,267
2,496
W
Ah Muzen Cab
Simbacor
Ah Muzen Cab
9,199
2,169
0
4,302
10,810
5,336
3,036
830
9,980
0
130,962
L
Bellona
12,741
2,198
0
2,102
22,106
22,661
528
9,894
12,212
0
67,089
L
Arachne
Vulir
Arachne
9,786
5,499
0
4,971
17,122
7,793
0
3,447
13,675
0
72,122
L
7,458
3,465
0
750
12,900
3,852
0
883
12,017
0
72,665
W
The Morrigan
ZeurXD
The Morrigan
10,626
3,700
140
3,799
10,973
5,306
518
5,116
5,857
68,681
3,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,376
Gold Earned
55,136
566
Minions Killed
639
0
Camps Cleared
0
1,842,049
Distance Traveled
1,963,925
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,127
556
120
6
0
348,680
5
W
Lancelot
10,998
550
136
7
0
453,523
2
L
Geb
8,350
418
54
3
0
392,800
9
W
Geb
10,228
511
32
2
0
424,426
6
L
The Morrigan
9,462
473
153
8
0
346,745
0
W
Ah Muzen Cab
12,453
623
215
11
0
402,648
7
L
Bellona
9,366
468
122
6
0
350,934
0
L
Arachne
9,177
459
93
5
0
422,477
6
L
Skadi
9,021
451
144
7
0
329,093
2
W
The Morrigan
10,330
517
136
7
0
334,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role