Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MagicZ_Hydra
Izanami
Level 108
God Stats
2W - 0L
1,713 SR
Queue Stats
95W - 112L
1,373 Elo+
Solo
Serqet
Serqet
Vapor
Serqet
Level 109
God Stats
13W - 13L
1,477 SR
Queue Stats
67W - 53L
1,439 Elo+
Solo
Jormungandr
Jormungandr
vNoneh
Jormungandr
Level 69
God Stats
2W - 7L
1,127 SR
Queue Stats
54W - 50L
1,409 Elo+
Party 1
King Arthur
King Arthur
xRSlickerz
King Arthur
Level 80
God Stats
2W - 5L
1,275 SR
Queue Stats
122W - 143L
1,396 Elo+
Party 1
Team Averages
Level 105
1,418 SR
1,423 Elo+

VS

Team Averages
Level 122
1,567 SR
1,453 Elo+
Hachiman
Hachiman
 
Hachiman
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DarkonSA
Kumbhakarna
Level 160
God Stats
2W - 1L
1,776 SR
Queue Stats
735W - 802L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
LOGAN_Vox420
Erlang Shen
Level 79
God Stats
29W - 28L
1,512 SR
Queue Stats
199W - 204L
1,406 Elo+
Solo
Olorun
Olorun
MorbidCommander
Olorun
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 91L
1,481 Elo+
Solo
Hun Batz
Hun Batz
abra2
Hun Batz
Level 68
God Stats
1W - 3L
1,550 SR
Queue Stats
24W - 21L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 0 / 2
8,506
608
8,372
5,379
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
MagicZ_Hydra
Izanami
12
0 / 3 / 2
6,962
497
4,760
9,174
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Vapor
Serqet
12
3 / 1 / 6
7,689
549
9,555
10,828
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
vNoneh
Jormungandr
12
3 / 1 / 4
7,370
526
6,281
11,425
10,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
xRSlickerz
King Arthur
13
1 / 0 / 1
7,268
519
7,558
11,132
10,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 1 / 0
6,241
446
6,890
6,463
2,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DarkonSA
Kumbhakarna
9
1 / 3 / 1
5,892
421
3,234
11,373
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
LOGAN_Vox420
Erlang Shen
13
1 / 2 / 0
7,646
546
8,125
15,293
11,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 1
6,058
433
2,775
9,717
4,322
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
abra2
Hun Batz
10
1 / 3 / 2
6,248
446
4,791
12,391
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
5
5
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
2
6
L
Hachiman
 
Hachiman
2
1
0
2
L
Kumbhakarna
DarkonSA
Kumbhakarna
1
3
1
0.5
L
Erlang Shen
LOGAN_Vox420
Erlang Shen
1
2
0
0.5
W
Izanami
MagicZ_Hydra
Izanami
0
3
2
0.33
L
0
3
1
0.17
W
Serqet
Vapor
Serqet
3
1
6
6
L
Hun Batz
abra2
Hun Batz
1
3
2
0.67
W
Jormungandr
vNoneh
Jormungandr
3
1
4
5
W
King Arthur
xRSlickerz
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,526
Damage
25,815
47,938
Taken
55,237
31,520
Mitigated
32,153
13,485
Healing
19,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,372
998
0
2,632
5,379
1,793
454
961
4,418
70,994
0
L
Hachiman
 
Hachiman
6,890
3,802
0
2,106
6,463
2,070
0
2,122
4,141
0
37,601
L
Kumbhakarna
DarkonSA
Kumbhakarna
3,234
262
0
2,973
11,373
9,316
0
1,817
9,220
17,851
0
L
Erlang Shen
LOGAN_Vox420
Erlang Shen
8,125
5,038
88
7,767
15,293
11,687
325
959
14,334
0
54,875
W
Izanami
MagicZ_Hydra
Izanami
4,760
3,359
0
3,461
9,174
3,373
328
821
8,353
0
55,671
L
2,775
1,430
86
2,709
9,717
4,322
0
4,714
4,835
46,879
0
W
Serqet
Vapor
Serqet
9,555
1,846
0
3,889
10,828
5,255
0
2,459
8,369
0
46,508
L
Hun Batz
abra2
Hun Batz
4,791
904
0
4,238
12,391
4,758
0
5,041
7,173
0
34,069
W
Jormungandr
vNoneh
Jormungandr
6,281
2,871
0
1,430
11,425
10,230
146
1,349
10,076
40,312
0
W
King Arthur
xRSlickerz
King Arthur
7,558
1,110
0
2,073
11,132
10,869
390
419
10,713
0
44,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,795
Gold Earned
32,085
434
Minions Killed
312
0
Camps Cleared
0
1,371,927
Distance Traveled
1,311,114
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,506
608
125
9
0
277,540
5
L
Hachiman
6,241
446
53
4
0
240,073
2
L
Kumbhakarna
5,892
421
28
2
0
245,368
5
L
Erlang Shen
7,646
546
106
8
0
268,805
2
W
Izanami
6,962
497
96
7
0
231,799
1
L
Olorun
6,058
433
62
4
0
248,349
8
W
Serqet
7,689
549
73
5
0
312,657
0
L
Hun Batz
6,248
446
63
5
0
308,519
2
W
Jormungandr
7,370
526
74
5
0
262,825
0
W
King Arthur
7,268
519
66
5
0
287,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role