Player Matchup

Danzaburou
Danzaburou
Lovett888
Danzaburou
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,516 Elo+
Solo
Hades
Hades
VxExNxDxExTTxA
Hades
Level 121
God Stats
4W - 1L
1,871 SR
Queue Stats
149W - 228L
1,376 Elo+
Party 1
Lancelot
Lancelot
x_CH_xGuardian
Lancelot
Level 128
God Stats
3W - 1L
1,871 SR
Queue Stats
462W - 346L
1,534 Elo+
Party 1
Team Averages
Level 100
1,747 SR
1,475 Elo+

VS

Team Averages
Level 115
1,806 SR
1,747 Elo+
Ishtar
Ishtar
Hewdings
Ishtar
Level 147
God Stats
11W - 0L
1,882 SR
Queue Stats
543W - 163L
1,873 Elo+
Party 2
Achilles
Achilles
Kaner Lp
Achilles
Level 149
God Stats
13W - 1L
2,193 SR
Queue Stats
414W - 58L
2,058 Elo+
Party 2
Aphrodite
Aphrodite
WillTooWylde
Aphrodite
Level 48
God Stats
8W - 6L
1,343 SR
Queue Stats
28W - 47L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lovett888
Danzaburou
9
0 / 2 / 1
5,694
569
4,060
8,041
2,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 6 / 0
6,067
607
4,142
10,153
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
9
0 / 3 / 1
5,809
581
5,101
10,135
7,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Hewdings
Ishtar
13
3 / 0 / 7
7,880
788
7,086
2,613
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Kaner Lp
Achilles
13
6 / 0 / 4
8,871
887
12,347
12,848
13,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
WillTooWylde
Aphrodite
11
2 / 1 / 7
7,626
763
4,142
4,917
2,424
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Hewdings
Ishtar
3
0
7
6.5
W
Achilles
Kaner Lp
Achilles
6
0
4
8
L
Danzaburou
Lovett888
Danzaburou
0
2
1
0.25
L
1
6
0
0.17
W
Aphrodite
WillTooWylde
Aphrodite
2
1
7
5.5
L
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,303
Damage
23,575
28,329
Taken
20,378
14,314
Mitigated
16,986
4,984
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Hewdings
Ishtar
7,086
3,881
0
1,031
2,613
1,283
1,292
966
1,647
0
30,856
W
Achilles
Kaner Lp
Achilles
12,347
3,129
0
3,213
12,848
13,279
0
2,172
10,676
0
26,836
L
Danzaburou
Lovett888
Danzaburou
4,060
981
0
1,810
8,041
2,526
0
1,137
6,904
0
16,360
L
4,142
176
232
1,374
10,153
4,249
0
1,554
8,494
12,226
0
W
Aphrodite
WillTooWylde
Aphrodite
4,142
543
2,804
2,584
4,917
2,424
1,221
1,434
3,483
17,969
0
L
Lancelot
5,101
503
0
1,568
10,135
7,539
0
1,600
8,535
119
18,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,570
Gold Earned
24,377
80
Minions Killed
123
1
Camps Cleared
8
512,023
Distance Traveled
565,722
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,880
788
62
6
5
181,140
3
W
Achilles
8,871
887
28
3
2
206,908
3
L
Danzaburou
5,694
569
31
3
0
157,044
0
L
Hades
6,067
607
22
2
0
155,795
2
W
Aphrodite
7,626
763
33
3
1
177,674
0
L
Lancelot
5,809
581
27
3
1
199,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role