Player Matchup

Arachne
Arachne
Ammazigh
Arachne
Level 48
God Stats
13W - 9L
1,690 SR
Queue Stats
137W - 151L
1,379 Elo+
Party 1
Charybdis
Charybdis
Ohtello
Charybdis
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 29L
1,383 Elo+
Party 2
Ganesha
Ganesha
Pringlejoey
Ganesha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,460 Elo+
Party 2
Set
Set
Vrasmos
Set
Level 44
God Stats
15W - 10L
1,929 SR
Queue Stats
74W - 75L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
Yanisdsainf69
Kukulkan
Level 88
God Stats
7W - 3L
1,691 SR
Queue Stats
78W - 63L
1,503 Elo+
Party 1
Team Averages
Level 47
1,662 SR
1,436 Elo+

VS

Team Averages
Level 50
1,496 SR
1,403 Elo+
Loki
Loki
 
Loki
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
GamaSennin23
Baron Samedi
Level 58
God Stats
5W - 6L
1,346 SR
Queue Stats
76W - 80L
1,407 Elo+
Party 3
Chaac
Chaac
P8Jestar
Chaac
Level 28
God Stats
12W - 16L
1,342 SR
Queue Stats
128W - 145L
1,349 Elo+
Party 3
Zeus
Zeus
SlippyCrab
Zeus
Level 46
God Stats
1W - 4L
1,375 SR
Queue Stats
60W - 81L
1,477 Elo+
Solo
Izanami
Izanami
madcatto
Izanami
Level 24
God Stats
6W - 2L
1,920 SR
Queue Stats
141W - 182L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ammazigh
Arachne
17
7 / 4 / 2
11,109
529
11,658
21,791
12,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Ohtello
Charybdis
16
4 / 5 / 4
10,131
482
14,261
16,157
7,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Pringlejoey
Ganesha
14
0 / 1 / 10
10,103
481
6,697
14,377
19,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Set
19
8 / 5 / 5
12,541
597
17,846
16,100
13,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Yanisdsainf69
Kukulkan
18
4 / 3 / 4
12,108
577
11,650
12,726
6,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
14 / 5 / 2
12,278
585
21,634
22,053
10,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
GamaSennin23
Baron Samedi
13
1 / 3 / 8
9,397
447
9,345
18,328
18,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
P8Jestar
Chaac
17
3 / 5 / 6
10,930
520
11,520
19,602
19,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
0 / 6 / 3
10,211
486
9,132
15,178
8,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
madcatto
Izanami
13
0 / 6 / 4
8,165
389
3,869
16,843
5,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
23
Kills
18
18
Deaths
25
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
14
5
2
3
W
Arachne
Ammazigh
Arachne
7
4
2
2
L
Baron Samedi
GamaSennin23
Baron Samedi
1
3
8
1.67
W
Charybdis
Ohtello
Charybdis
4
5
4
1.2
L
Chaac
P8Jestar
Chaac
3
5
6
1.2
W
Ganesha
Pringlejoey
Ganesha
0
1
10
5
L
0
6
3
0.25
W
Set
8
5
5
2.1
W
Kukulkan
Yanisdsainf69
Kukulkan
4
3
4
2
L
Izanami
madcatto
Izanami
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,112
Damage
55,500
81,151
Taken
92,004
59,754
Mitigated
61,901
21,228
Healing
25,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
21,634
8,098
0
6,497
22,053
10,453
0
4,477
17,576
0
103,349
W
Arachne
Ammazigh
Arachne
11,658
6,372
0
7,848
21,791
12,985
0
3,009
18,782
0
90,005
L
Baron Samedi
GamaSennin23
Baron Samedi
9,345
1,923
1,475
7,373
18,328
18,918
0
3,535
14,296
35,641
0
W
Charybdis
Ohtello
Charybdis
14,261
7,941
0
5,664
16,157
7,527
789
4,062
12,095
0
85,262
L
Chaac
P8Jestar
Chaac
11,520
2,087
0
4,593
19,602
19,391
943
2,697
16,905
0
73,945
W
Ganesha
Pringlejoey
Ganesha
6,697
969
78
2,038
14,377
19,513
277
3,684
10,693
28,158
0
L
9,132
1,108
0
3,471
15,178
8,008
0
5,699
9,479
98,882
4,775
W
Set
17,846
7,431
0
1,887
16,100
13,249
426
1,860
14,240
0
98,183
W
Kukulkan
Yanisdsainf69
Kukulkan
11,650
845
0
3,713
12,726
6,480
78
5,730
6,996
94,751
0
L
Izanami
madcatto
Izanami
3,869
2,435
0
2,102
16,843
5,131
0
1,909
14,747
0
72,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,992
Gold Earned
50,981
605
Minions Killed
577
0
Camps Cleared
0
1,948,431
Distance Traveled
1,922,769
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,278
585
148
7
0
468,130
4
W
Arachne
11,109
529
124
6
0
454,920
2
L
Baron Samedi
9,397
447
32
2
0
352,039
11
W
Charybdis
10,131
482
155
7
0
343,658
5
L
Chaac
10,930
520
138
7
0
398,744
1
W
Ganesha
10,103
481
19
1
0
390,572
12
L
Zeus
10,211
486
171
8
0
356,547
8
W
Set
12,541
597
128
6
0
382,290
4
W
Kukulkan
12,108
577
179
9
0
376,991
4
L
Izanami
8,165
389
88
4
0
347,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role