Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Brianlovesyou
Izanami
Level 86
God Stats
33W - 27L
1,600 SR
Queue Stats
173W - 212L
1,400 Elo+
Solo
Ishtar
Ishtar
Godm97
Ishtar
Level 103
God Stats
0W - 4L
1,176 SR
Queue Stats
214W - 538L
1,166 Elo+
Party 2
Lancelot
Lancelot
Godr97
Lancelot
Level 103
God Stats
0W - 4L
1,176 SR
Queue Stats
214W - 538L
1,166 Elo+
Party 2
Sylvanus
Sylvanus
Kaje3017
Sylvanus
Level 76
God Stats
3W - 7L
1,435 SR
Queue Stats
138W - 156L
1,462 Elo+
Solo
Team Averages
Level 105
1,377 SR
1,339 Elo+

VS

Team Averages
Level 87
1,509 SR
1,408 Elo+
Discordia
Discordia
KarmasKiss
Discordia
Level 151
God Stats
26W - 14L
1,731 SR
Queue Stats
856W - 991L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
Pndamaster
Baron Samedi
Level 6
God Stats
8W - 6L
1,425 SR
Queue Stats
34W - 40L
1,400 Elo+
Party 1
Medusa
Medusa
QMPanda
Medusa
Level 106
God Stats
4W - 5L
1,462 SR
Queue Stats
330W - 363L
1,429 Elo+
Party 1
Bakasura
Bakasura
String_-_-_Music
Bakasura
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 43L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
loseface95
Kuzenbo
Level 58
God Stats
23W - 20L
1,428 SR
Queue Stats
161W - 254L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 1 / 3
6,756
676
7,389
6,454
3,138
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
12
0 / 1 / 0
6,518
652
2,029
2,475
1,126
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Godm97
Ishtar
10
0 / 6 / 0
5,942
594
881
8,211
3,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Godr97
Lancelot
11
0 / 5 / 0
6,245
625
3,183
8,738
3,947
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Kaje3017
Sylvanus
15
3 / 1 / 0
7,490
749
6,588
12,662
7,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KarmasKiss
Discordia
14
2 / 0 / 4
8,146
815
9,342
2,869
1,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Pndamaster
Baron Samedi
16
5 / 0 / 3
8,767
877
7,820
4,707
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
QMPanda
Medusa
14
3 / 0 / 8
7,967
797
6,759
6,864
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 3
7,638
764
4,553
11,489
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
loseface95
Kuzenbo
13
3 / 1 / 4
8,354
835
2,726
9,569
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
13
14
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
3
1.5
L
Izanami
0
1
0
0
L
Ishtar
Godm97
Ishtar
0
6
0
0
L
Lancelot
Godr97
Lancelot
0
5
0
0
L
Sylvanus
Kaje3017
Sylvanus
3
1
0
3
W
Discordia
KarmasKiss
Discordia
2
0
4
4
W
Baron Samedi
Pndamaster
Baron Samedi
5
0
3
6.5
W
Medusa
QMPanda
Medusa
3
0
8
7
W
0
3
3
0.5
W
Kuzenbo
loseface95
Kuzenbo
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,070
Damage
31,200
38,540
Taken
35,498
18,832
Mitigated
21,974
6,273
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,389
336
191
1,630
6,454
3,138
0
3,891
2,491
19,570
0
L
Izanami
2,029
1,051
0
304
2,475
1,126
220
1,596
879
0
16,169
L
Ishtar
Godm97
Ishtar
881
609
0
80
8,211
3,233
141
2,898
5,313
0
4,875
L
Lancelot
Godr97
Lancelot
3,183
472
0
223
8,738
3,947
0
4,288
4,409
0
11,915
L
Sylvanus
Kaje3017
Sylvanus
6,588
2,661
751
3,094
12,662
7,388
0
7,215
4,757
23,264
4,639
W
Discordia
KarmasKiss
Discordia
9,342
169
0
239
2,869
1,136
1,032
853
2,016
30,165
0
W
Baron Samedi
Pndamaster
Baron Samedi
7,820
1,127
1,840
1,833
4,707
2,817
2,123
466
4,241
34,791
0
W
Medusa
QMPanda
Medusa
6,759
3,504
0
2,400
6,864
2,576
4,267
1,958
4,906
0
17,849
W
4,553
3,351
0
5,008
11,489
5,838
60
4,766
6,723
0
21,503
W
Kuzenbo
loseface95
Kuzenbo
2,726
1,576
0
2,562
9,569
9,607
1,001
4,845
4,724
6,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,951
Gold Earned
40,872
142
Minions Killed
227
0
Camps Cleared
0
870,079
Distance Traveled
917,553
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,756
676
29
3
0
197,058
3
L
Izanami
6,518
652
36
4
0
150,986
0
L
Ishtar
5,942
594
6
1
0
146,271
1
L
Lancelot
6,245
625
19
2
0
207,966
5
L
Sylvanus
7,490
749
52
5
0
167,798
0
W
Discordia
8,146
815
64
6
0
169,126
4
W
Baron Samedi
8,767
877
68
7
0
171,015
5
W
Medusa
7,967
797
31
3
0
173,500
5
W
Bakasura
7,638
764
53
5
0
209,836
4
W
Kuzenbo
8,354
835
11
1
0
194,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role