Player Matchup

Atlas
Atlas
Silver I
BigManBeeBoi
Atlas
Silver I
Level 124
God Stats
24W - 35L
1,549 SR
Queue Stats
150W - 176L
1,029 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
THERavanaEnjoyer
Ne Zha
Gold IV
Level 127
God Stats
15W - 10L
1,654 SR
Queue Stats
172W - 191L
1,311 MMR
Party 1
Hera
Hera
Gold III
THERavanaHater
Hera
Gold III
Level 36
God Stats
9W - 4L
1,506 SR
Queue Stats
22W - 13L
1,493 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,570 SR
1,278 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,332 SR
1,132 MMR
Olorun
Olorun
Silver V
KomodoJoe3000
Olorun
Silver V
Level 89
God Stats
0W - 2L
1,191 SR
Queue Stats
9W - 27L
1,025 MMR
Party 2
Nike
Nike
Bronze III
PennyWise426
Nike
Bronze III
Level 66
God Stats
5W - 11L
1,419 SR
Queue Stats
5W - 13L
1,388 MMR
Party 2
Thanatos
Thanatos
Silver V
Shibalba
Thanatos
Silver V
Level 69
God Stats
0W - 1L
1,386 SR
Queue Stats
12W - 32L
984 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 11
8,294
922
4,431
6,069
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
6 / 1 / 4
7,741
860
8,580
6,386
3,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
5 / 0 / 7
7,584
843
9,077
3,779
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
NoxAnubisAresBaron SamediAh Muzen Cab

VS

Bans
Hou YiMulanSerqetAchillesCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,981
665
3,500
7,041
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 0
5,909
657
2,131
10,070
5,810
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Shibalba
Thanatos
10
1 / 5 / 0
6,400
711
3,815
9,815
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
0
3
1
0.17
L
0
4
0
0
L
Thanatos
Shibalba
Thanatos
1
5
0
0.2
W
6
1
4
8
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,088
Damage
9,446
16,234
Taken
26,926
10,464
Mitigated
12,519
7,804
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,431
1,598
370
3,550
6,069
6,010
179
1,769
4,300
16,103
0
L
3,500
1,193
33
1,658
7,041
3,034
0
2,754
4,287
18,648
1,916
L
2,131
261
0
1,954
10,070
5,810
0
4,959
5,111
0
9,692
L
Thanatos
Shibalba
Thanatos
3,815
1,230
0
3,514
9,815
3,675
0
5,795
4,020
0
10,341
W
8,580
1,710
0
2,734
6,386
3,050
1,077
1,400
4,986
0
33,309
W
9,077
2,921
0
1,150
3,779
1,404
1,132
954
2,825
34,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,619
Gold Earned
18,290
123
Minions Killed
70
9
Camps Cleared
0
557,080
Distance Traveled
503,146
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,294
922
15
2
0
193,826
4
L
Olorun
5,981
665
32
4
0
158,276
1
L
Nike
5,909
657
11
1
0
173,569
3
L
Thanatos
6,400
711
27
3
0
171,301
3
W
Ne Zha
7,741
860
50
6
5
195,415
4
W
Hera
7,584
843
58
6
4
167,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role