Player Matchup

Atlas
Atlas
Hood_Hiro97
Atlas
Level 35
God Stats
10W - 18L
1,240 SR
Queue Stats
45W - 80L
1,281 Elo+
Party 2
Mercury
Mercury
PowderGotem
Mercury
Level 55
God Stats
4W - 15L
1,258 SR
Queue Stats
62W - 101L
1,314 Elo+
Party 2
Yu Huang
Yu Huang
Savage_22DC
Yu Huang
Level 105
God Stats
5W - 7L
1,300 SR
Queue Stats
123W - 178L
1,321 Elo+
Party 2
Team Averages
Level 65
1,266 SR
1,305 Elo+

VS

Team Averages
Level 42
1,496 SR
1,478 Elo+
Vamana
Vamana
DannyzWrld
Vamana
Level 53
God Stats
6W - 5L
1,462 SR
Queue Stats
36W - 37L
1,387 Elo+
Solo
Ishtar
Ishtar
Frost3dDragon
Ishtar
Level 62
God Stats
50W - 49L
1,527 SR
Queue Stats
420W - 472L
1,347 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xSTRAWxxBREAx
Morgan Le Fay
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,946
559
12,757
14,940
7,722
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
PowderGotem
Mercury
15
2 / 4 / 3
10,601
663
8,481
15,381
8,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Savage_22DC
Yu Huang
17
3 / 3 / 1
11,065
692
16,022
13,800
6,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DannyzWrld
Vamana
18
5 / 0 / 6
12,480
780
13,016
19,974
13,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 4 / 7
10,844
678
11,049
16,463
7,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
xSTRAWxxBREAx
Morgan Le Fay
16
4 / 1 / 7
11,439
715
11,667
12,191
5,393
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
12
12
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vamana
DannyzWrld
Vamana
5
0
6
8
W
3
4
7
1.63
L
0
5
1
0.1
L
Mercury
PowderGotem
Mercury
2
4
3
0.88
L
Yu Huang
Savage_22DC
Yu Huang
3
3
1
1.17
W
Morgan Le Fay
xSTRAWxxBREAx
Morgan Le Fay
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,260
Damage
35,732
44,121
Taken
48,628
22,006
Mitigated
26,341
5,165
Healing
15,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
DannyzWrld
Vamana
13,016
5,953
0
6,014
19,974
13,366
756
12,321
7,653
0
56,229
W
11,049
5,752
882
4,755
16,463
7,582
1,471
9,602
6,861
0
44,903
L
12,757
3,835
0
1,219
14,940
7,722
0
5,003
9,937
28,649
0
L
Mercury
PowderGotem
Mercury
8,481
2,293
0
2,556
15,381
8,010
0
4,382
10,999
0
38,218
L
Yu Huang
Savage_22DC
Yu Huang
16,022
1,795
0
1,390
13,800
6,274
0
2,867
10,933
58,568
0
W
Morgan Le Fay
xSTRAWxxBREAx
Morgan Le Fay
11,667
1,405
466
3,205
12,191
5,393
985
8,460
3,731
40,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,612
Gold Earned
34,763
179
Minions Killed
197
6
Camps Cleared
9
811,950
Distance Traveled
913,228
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,480
780
78
5
4
346,336
5
W
Ishtar
10,844
678
51
3
3
266,295
4
L
Atlas
8,946
559
35
2
0
224,796
1
L
Mercury
10,601
663
66
4
4
308,377
4
L
Yu Huang
11,065
692
78
5
2
278,777
0
W
Morgan Le Fay
11,439
715
68
4
2
300,597
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role