Player Matchup

Kali
Kali
A Sweaty Senpai
Kali
Level 140
God Stats
4W - 4L
1,500 SR
Queue Stats
131W - 113L
1,573 Elo+
Party 1
Vulcan
Vulcan
AmusedGod
Vulcan
Level 121
God Stats
4W - 4L
1,484 SR
Queue Stats
76W - 62L
1,612 Elo+
Party 1
Horus
Horus
MouseCopp
Horus
Level 160
God Stats
2W - 1L
1,724 SR
Queue Stats
127W - 97L
1,649 Elo+
Party 1
Janus
Janus
Rainbow Wolf
Janus
Level 159
God Stats
139W - 77L
1,640 SR
Queue Stats
443W - 324L
1,621 Elo+
Party 1
Cupid
Cupid
krizalidjb
Cupid
Level 124
God Stats
17W - 11L
1,905 SR
Queue Stats
201W - 207L
1,568 Elo+
Solo
Team Averages
Level 141
1,651 SR
1,605 Elo+

VS

Team Averages
Level 140
1,523 SR
1,589 Elo+
Kuzenbo
Kuzenbo
AdrianTheHomie04
Kuzenbo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 251L
1,564 Elo+
Solo
Mercury
Mercury
Odinsgaming70
Mercury
Level 126
God Stats
51W - 38L
1,648 SR
Queue Stats
218W - 194L
1,570 Elo+
Party 2
Thanatos
Thanatos
Theadjcentsquid
Thanatos
Level 157
God Stats
2W - 5L
1,394 SR
Queue Stats
417W - 378L
1,561 Elo+
Party 2
Skadi
Skadi
Unlucky_As_Hel
Skadi
Level 160
God Stats
40W - 36L
1,513 SR
Queue Stats
632W - 652L
1,571 Elo+
Solo
Zhong Kui
Zhong Kui
ubrangorrilatj
Zhong Kui
Level 139
God Stats
11W - 10L
1,560 SR
Queue Stats
400W - 321L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,858
540
643
5,803
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
AmusedGod
Vulcan
8
0 / 1 / 0
4,870
541
3,011
2,837
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
MouseCopp
Horus
8
0 / 0 / 0
5,107
567
1,357
6,141
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 0
6,583
731
2,350
1,887
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
9
0 / 0 / 0
5,133
570
1,896
3,661
1,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,047
450
485
4,175
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
8
0 / 1 / 1
4,726
525
1,495
5,840
1,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
8
0 / 0 / 1
4,236
471
2,243
4,010
1,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 0
4,852
539
2,792
2,985
995
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
ubrangorrilatj
Zhong Kui
9
0 / 0 / 0
4,934
548
1,582
2,489
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
1
1
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
2
0
0
W
Vulcan
AmusedGod
Vulcan
0
1
0
0
W
Horus
MouseCopp
Horus
0
0
0
0
L
Mercury
0
1
1
0.5
W
3
0
0
3
L
Thanatos
0
0
1
0.5
L
1
0
0
1
W
Cupid
0
0
0
0
L
Zhong Kui
ubrangorrilatj
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,257
Damage
8,597
20,329
Taken
19,499
8,228
Mitigated
8,224
9,703
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
643
343
0
1,458
5,803
2,008
0
0
5,803
0
31,655
L
485
208
0
1,350
4,175
2,361
0
1,807
2,368
16,398
0
W
Vulcan
AmusedGod
Vulcan
3,011
591
0
740
2,837
773
169
0
2,837
33,924
0
W
Horus
MouseCopp
Horus
1,357
755
308
3,331
6,141
3,660
0
784
5,357
0
14,825
L
Mercury
1,495
673
0
0
5,840
1,956
0
1,774
4,066
0
27,754
W
2,350
500
0
703
1,887
629
0
409
1,402
49,956
0
L
Thanatos
2,243
545
0
3,958
4,010
1,560
0
413
3,597
0
23,508
L
2,792
774
0
1,154
2,985
995
0
1,367
1,618
0
30,524
W
Cupid
1,896
1,088
783
2,380
3,661
1,158
0
798
2,863
0
35,523
L
Zhong Kui
ubrangorrilatj
Zhong Kui
1,582
367
0
1,925
2,489
1,352
0
0
2,489
35,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,551
Gold Earned
22,795
336
Minions Killed
282
0
Camps Cleared
0
845,982
Distance Traveled
778,962
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
4,858
540
71
8
0
186,680
2
L
Kuzenbo
4,047
450
41
5
0
90,361
1
W
Vulcan
4,870
541
65
7
0
155,081
3
W
Horus
5,107
567
15
2
0
168,567
3
L
Mercury
4,726
525
63
7
0
203,053
2
W
Janus
6,583
731
101
11
0
174,032
0
L
Thanatos
4,236
471
39
4
0
162,838
1
L
Skadi
4,852
539
69
8
0
164,182
2
W
Cupid
5,133
570
84
9
0
161,622
4
L
Zhong Kui
4,934
548
70
8
0
158,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role