Player Matchup

Chronos
Chronos
Algo_muy_facil
Chronos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,349 Elo+
Solo
Izanami
Izanami
BokketoNebula
Izanami
Level 89
God Stats
3W - 1L
1,795 SR
Queue Stats
181W - 205L
1,431 Elo+
Solo
Atlas
Atlas
SuperWoIf64
Atlas
Level 67
God Stats
1W - 1L
1,829 SR
Queue Stats
90W - 120L
1,375 Elo+
Party 1
Geb
Geb
TrustingPeak0
Geb
Level 37
God Stats
1W - 1L
1,571 SR
Queue Stats
29W - 51L
1,296 Elo+
Party 1
Medusa
Medusa
tildan1979
Medusa
Level 126
God Stats
7W - 6L
1,535 SR
Queue Stats
349W - 363L
1,390 Elo+
Solo
Team Averages
Level 88
1,646 SR
1,368 Elo+

VS

Team Averages
Level 59
1,513 SR
1,409 Elo+
Arachne
Arachne
Botsito123456789
Arachne
Level 44
God Stats
3W - 4L
1,651 SR
Queue Stats
87W - 87L
1,439 Elo+
Solo
Sol
Sol
Broken100ko
Sol
Level 68
God Stats
4W - 2L
1,435 SR
Queue Stats
271W - 276L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
GojoSensei
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,382 Elo+
Solo
Cerberus
Cerberus
Nuk3er
Cerberus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,329 Elo+
Solo
Charybdis
Charybdis
lil_geo97
Charybdis
Level 95
God Stats
14W - 5L
1,480 SR
Queue Stats
182W - 184L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
7,899
718
14,970
13,081
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
17
6 / 5 / 3
9,964
906
13,177
13,216
6,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 4 / 5
7,654
696
7,123
16,721
13,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 6 / 2
6,622
602
5,477
13,951
12,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
tildan1979
Medusa
14
2 / 3 / 2
7,741
704
10,165
10,273
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 9
7,783
708
4,510
8,785
6,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
11 / 3 / 8
10,294
936
20,700
12,616
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
GojoSensei
Sun Wukong
17
7 / 2 / 12
9,539
867
15,475
15,305
11,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Nuk3er
Cerberus
17
2 / 0 / 17
9,632
876
5,949
12,293
12,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
lil_geo97
Charybdis
13
2 / 4 / 9
8,037
731
11,872
11,362
5,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
11
Kills
22
22
Deaths
11
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Izanami
6
5
3
1.5
W
0
2
9
2.25
W
11
3
8
5
W
Sun Wukong
GojoSensei
Sun Wukong
7
2
12
6.5
W
Cerberus
Nuk3er
Cerberus
2
0
17
10.5
L
1
4
5
0.88
L
0
6
2
0.17
W
Charybdis
lil_geo97
Charybdis
2
4
9
1.63
L
Medusa
tildan1979
Medusa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,912
Damage
58,506
67,242
Taken
60,361
45,020
Mitigated
42,569
12,397
Healing
31,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,970
5,803
689
1,477
13,081
6,820
180
4,997
8,084
24,785
0
L
Izanami
13,177
6,220
610
3,132
13,216
6,944
546
4,969
8,247
0
26,611
W
4,510
3,200
4,451
2,089
8,785
6,336
285
4,918
3,867
0
7,517
W
20,700
6,068
1,539
6,192
12,616
5,985
3,023
4,633
7,983
36,566
0
W
Sun Wukong
GojoSensei
Sun Wukong
15,475
2,802
1,247
5,993
15,305
11,833
97
6,714
8,591
0
25,948
W
Cerberus
Nuk3er
Cerberus
5,949
553
1,563
5,101
12,293
12,761
0
5,203
7,090
9,859
0
L
7,123
2,242
311
2,237
16,721
13,407
208
8,496
8,225
14,632
0
L
5,477
880
30
987
13,951
12,612
161
3,767
10,184
7,250
0
W
Charybdis
lil_geo97
Charybdis
11,872
5,579
1,098
1,811
11,362
5,654
486
6,102
5,260
0
21,558
L
Medusa
tildan1979
Medusa
10,165
5,500
457
2,467
10,273
5,237
132
4,420
5,853
0
23,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,880
Gold Earned
45,285
115
Minions Killed
97
0
Camps Cleared
0
894,678
Distance Traveled
1,029,274
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,899
718
27
2
0
180,792
3
L
Izanami
9,964
906
47
4
0
168,821
0
W
Arachne
7,783
708
6
1
0
222,707
5
W
Sol
10,294
936
38
3
0
184,109
0
W
Sun Wukong
9,539
867
24
2
0
208,321
1
W
Cerberus
9,632
876
9
1
0
238,730
3
L
Atlas
7,654
696
12
1
0
179,592
0
L
Geb
6,622
602
3
0
0
173,084
0
W
Charybdis
8,037
731
20
2
0
175,407
0
L
Medusa
7,741
704
26
2
0
192,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role