Player Matchup

Geb
Geb
 
Geb
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BHtb11
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 78L
1,324 Elo+
Party 1
Da Ji
Da Ji
RoboJ_R
Da Ji
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,606 Elo+
Solo
Neith
Neith
iHazzaaah
Neith
Level 29
God Stats
1W - 9L
1,120 SR
Queue Stats
1W - 19L
1,043 Elo+
Party 2
Agni
Agni
lBa70-
Agni
Level 57
God Stats
10W - 16L
1,448 SR
Queue Stats
74W - 132L
1,288 Elo+
Party 1
Team Averages
Level 42
1,413 SR
1,352 Elo+

VS

Team Averages
Level 79
1,442 SR
1,415 Elo+
Olorun
Olorun
Frankie-CorteX
Olorun
Level 73
God Stats
12W - 13L
1,501 SR
Queue Stats
234W - 265L
1,454 Elo+
Party 3
Lancelot
Lancelot
ImMgggon66
Lancelot
Level 65
God Stats
6W - 17L
1,247 SR
Queue Stats
627W - 575L
1,484 Elo+
Solo
Nike
Nike
SICKOMOZZ
Nike
Level 86
God Stats
5W - 1L
1,500 SR
Queue Stats
248W - 279L
1,381 Elo+
Party 3
Sol
Sol
Smokerinho99
Sol
Level 26
God Stats
47W - 42L
1,501 SR
Queue Stats
52W - 58L
1,377 Elo+
Party 3
Fenrir
Fenrir
hgpa
Fenrir
Level 144
God Stats
8W - 12L
1,462 SR
Queue Stats
274W - 300L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 2 / 0
4,354
435
1,717
7,278
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
BHtb11
Chaac
8
0 / 1 / 0
4,662
466
2,125
5,700
2,675
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
RoboJ_R
Da Ji
8
2 / 3 / 1
4,889
489
2,467
6,998
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
iHazzaaah
Neith
6
0 / 2 / 0
4,095
410
2,235
5,059
1,504
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
lBa70-
Agni
8
1 / 3 / 1
4,787
479
4,088
6,407
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 4
5,670
567
5,508
5,680
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lancelot
ImMgggon66
Lancelot
10
1 / 0 / 5
5,570
557
3,375
6,064
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nike
10
3 / 1 / 1
6,052
605
4,125
6,602
2,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 0 / 0
5,951
595
6,346
5,801
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
hgpa
Fenrir
7
0 / 1 / 4
5,131
513
3,597
8,570
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
11
11
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
L
Chaac
BHtb11
Chaac
0
1
0
0
W
4
1
4
6
W
Lancelot
ImMgggon66
Lancelot
1
0
5
3.5
L
Da Ji
RoboJ_R
Da Ji
2
3
1
0.83
W
Nike
3
1
1
3.5
W
3
0
0
3
W
Fenrir
hgpa
Fenrir
0
1
4
2
L
Neith
iHazzaaah
Neith
0
2
0
0
L
Agni
lBa70-
Agni
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,632
Damage
22,951
31,442
Taken
32,717
12,771
Mitigated
13,152
8,001
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,717
647
0
2,092
7,278
3,621
0
3,446
3,832
8,527
0
L
Chaac
BHtb11
Chaac
2,125
272
0
1,843
5,700
2,675
0
765
4,935
0
23,417
W
5,508
1,668
363
2,914
5,680
2,206
70
2,446
3,234
26,523
0
W
Lancelot
ImMgggon66
Lancelot
3,375
140
0
625
6,064
2,260
0
868
5,196
0
42,882
L
Da Ji
RoboJ_R
Da Ji
2,467
225
0
1,920
6,998
2,615
0
1,418
5,580
0
17,925
W
Nike
4,125
462
0
1,658
6,602
2,603
72
773
5,829
0
36,917
W
6,346
3,377
232
4,348
5,801
2,203
1,224
650
5,151
36,574
7,516
W
Fenrir
hgpa
Fenrir
3,597
605
0
1,949
8,570
3,880
126
1,068
7,502
0
15,548
L
Neith
iHazzaaah
Neith
2,235
727
0
1,376
5,059
1,504
0
2,668
2,391
0
17,566
L
Agni
lBa70-
Agni
4,088
157
0
770
6,407
2,356
172
2,467
3,940
23,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,787
Gold Earned
28,374
159
Minions Killed
289
0
Camps Cleared
0
937,612
Distance Traveled
951,070
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,354
435
12
1
0
203,415
0
L
Chaac
4,662
466
41
4
0
204,441
0
W
Olorun
5,670
567
45
5
0
184,428
1
W
Lancelot
5,570
557
82
8
0
224,778
1
L
Da Ji
4,889
489
34
3
0
196,156
4
W
Nike
6,052
605
72
7
0
190,344
1
W
Sol
5,951
595
71
7
0
166,736
0
W
Fenrir
5,131
513
19
2
0
184,784
3
L
Neith
4,095
410
33
3
0
143,815
1
L
Agni
4,787
479
39
4
0
189,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role