Player Matchup

The Morrigan
The Morrigan
Núkee
The Morrigan
Level 147
God Stats
3W - 1L
1,903 SR
Queue Stats
447W - 229L
1,671 Elo+
Party 1
Ullr
Ullr
StonedKorean
Ullr
Level 160
God Stats
4W - 3L
1,928 SR
Queue Stats
293W - 174L
1,747 Elo+
Party 1
Terra
Terra
Trignuh
Terra
Level 160
God Stats
0W - 2L
1,267 SR
Queue Stats
191W - 109L
1,671 Elo+
Party 1
Neith
Neith
hardlyknower
Neith
Level 48
God Stats
3W - 5L
1,552 SR
Queue Stats
173W - 143L
1,661 Elo+
Solo
Mulan
Mulan
xInsanity_29
Mulan
Level 144
God Stats
0W - 2L
1,521 SR
Queue Stats
196W - 203L
1,659 Elo+
Solo
Team Averages
Level 132
1,634 SR
1,682 Elo+

VS

Team Averages
Level 147
1,551 SR
1,609 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Iiyoki
Tiamat
Level 156
God Stats
1W - 1L
1,482 SR
Queue Stats
120W - 93L
1,623 Elo+
Party 2
Cliodhna
Cliodhna
KuroShinigami8
Cliodhna
Level 158
God Stats
5W - 8L
1,338 SR
Queue Stats
688W - 701L
1,655 Elo+
Solo
Chang'e
Chang'e
chromadose
Chang'e
Level 155
God Stats
4W - 4L
1,676 SR
Queue Stats
247W - 242L
1,595 Elo+
Solo
Chernobog
Chernobog
Ņicholas
Chernobog
Level 106
God Stats
3W - 0L
1,759 SR
Queue Stats
157W - 101L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Núkee
The Morrigan
20
11 / 8 / 15
13,702
761
21,984
18,488
11,118
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 4 / 16
12,784
710
29,552
27,682
16,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Trignuh
Terra
20
5 / 4 / 23
13,023
724
13,685
28,531
39,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
6 / 4 / 19
13,417
745
26,171
27,751
16,587
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 7 / 15
11,775
654
14,153
30,948
40,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
3 / 11 / 14
12,048
669
13,011
23,620
11,413
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Iiyoki
Tiamat
20
7 / 4 / 15
13,436
746
34,583
21,625
20,158
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
20
5 / 7 / 16
12,737
708
21,921
30,938
28,554
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
chromadose
Chang'e
20
7 / 6 / 17
13,531
752
25,247
26,717
16,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
Ņicholas
Chernobog
20
5 / 8 / 17
12,759
709
23,457
22,236
12,559
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
106
33
Kills
27
27
Deaths
36
88
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
11
14
0.91
W
Tiamat
Iiyoki
Tiamat
7
4
15
3.63
W
Cliodhna
5
7
16
1.86
L
The Morrigan
Núkee
The Morrigan
11
8
15
2.31
L
7
4
16
3.75
L
Terra
Trignuh
Terra
5
4
23
4.13
W
Chang'e
chromadose
Chang'e
7
6
17
2.58
L
6
4
19
3.88
L
4
7
15
1.64
W
Chernobog
Ņicholas
Chernobog
5
8
17
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,545
Damage
118,219
133,400
Taken
125,136
124,558
Mitigated
88,710
52,574
Healing
41,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,011
3,998
261
2,464
23,620
11,413
1,825
6,707
16,913
0
29,693
W
Tiamat
Iiyoki
Tiamat
34,583
1,362
1,705
5,015
21,625
20,158
1,782
5,587
16,038
59,763
0
W
Cliodhna
21,921
1,282
995
2,482
30,938
28,554
702
6,016
24,922
0
44,197
L
The Morrigan
Núkee
The Morrigan
21,984
3,541
1,125
878
18,488
11,118
1,856
7,168
11,320
41,411
4,731
L
29,552
11,277
4,812
8,017
27,682
16,563
2,730
11,076
16,606
0
48,835
L
Terra
Trignuh
Terra
13,685
1,074
13,452
6,918
28,531
39,397
200
13,709
14,822
25,301
0
W
Chang'e
chromadose
Chang'e
25,247
2,109
15,814
10,946
26,717
16,026
1,952
7,061
19,656
43,929
0
L
26,171
11,533
1,997
8,726
27,751
16,587
4,262
12,412
15,339
3,080
47,937
L
14,153
1,476
1,997
4,652
30,948
40,893
32
15,465
15,483
0
24,267
W
Chernobog
Ņicholas
Chernobog
23,457
11,207
771
1,530
22,236
12,559
4,097
8,738
13,498
0
59,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,701
Gold Earned
64,511
206
Minions Killed
210
0
Camps Cleared
0
1,455,005
Distance Traveled
1,575,742
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,048
669
22
1
0
338,946
1
W
Tiamat
13,436
746
52
3
0
346,070
4
W
Cliodhna
12,737
708
30
2
0
310,397
2
L
The Morrigan
13,702
761
59
3
0
229,493
1
L
Ullr
12,784
710
45
3
0
335,219
0
L
Terra
13,023
724
16
1
0
310,445
0
W
Chang'e
13,531
752
46
3
0
340,601
5
L
Neith
13,417
745
65
4
0
289,614
1
L
Mulan
11,775
654
21
1
0
290,234
2
W
Chernobog
12,759
709
60
3
0
239,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role