Player Matchup

Hun Batz
Hun Batz
Be3Izebub
Hun Batz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 70L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
Spetter134
Sun Wukong
Level 113
God Stats
7W - 6L
1,429 SR
Queue Stats
96W - 114L
1,465 Elo+
Party 1
Olorun
Olorun
ZiTy Shield
Olorun
Level 89
God Stats
1W - 2L
1,180 SR
Queue Stats
138W - 144L
1,478 Elo+
Party 1
Team Averages
Level 97
1,370 SR
1,472 Elo+

VS

Team Averages
Level 32
1,470 SR
1,362 Elo+
Neith
Neith
Nachito2007
Neith
Level 3
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 2
Hercules
Hercules
deadshoot224
Hercules
Level 29
God Stats
5W - 5L
1,493 SR
Queue Stats
68W - 99L
1,390 Elo+
Party 2
Discordia
Discordia
tatosolano
Discordia
Level 64
God Stats
7W - 7L
1,673 SR
Queue Stats
150W - 170L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Be3Izebub
Hun Batz
14
7 / 2 / 2
10,299
736
11,027
10,092
4,509
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Spetter134
Sun Wukong
15
2 / 1 / 5
9,836
703
11,566
14,976
10,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
16
1 / 0 / 8
10,643
760
13,507
10,544
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,520
609
3,713
8,415
3,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
deadshoot224
Hercules
13
1 / 0 / 1
8,384
599
4,685
20,729
18,109
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
tatosolano
Discordia
12
0 / 7 / 3
8,498
607
11,657
14,206
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
3
3
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Be3Izebub
Hun Batz
7
2
2
4
L
2
3
1
0.83
W
Sun Wukong
Spetter134
Sun Wukong
2
1
5
4.5
W
Olorun
1
0
8
5
L
Hercules
deadshoot224
Hercules
1
0
1
1.5
L
Discordia
tatosolano
Discordia
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
20,055
35,612
Taken
43,350
21,226
Mitigated
26,269
13,894
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Be3Izebub
Hun Batz
11,027
2,098
0
1,503
10,092
4,509
0
2,577
7,515
0
30,814
L
3,713
748
0
703
8,415
3,355
0
2,342
6,073
0
22,460
W
Sun Wukong
Spetter134
Sun Wukong
11,566
2,101
337
5,617
14,976
10,890
0
4,277
10,195
0
41,660
W
Olorun
13,507
5,896
465
5,972
10,544
5,827
2,577
5,341
5,203
50,823
5,829
L
Hercules
deadshoot224
Hercules
4,685
557
0
4,494
20,729
18,109
0
7,108
13,621
0
10,409
L
Discordia
tatosolano
Discordia
11,657
125
0
1,285
14,206
4,805
0
3,089
11,117
48,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
25,402
188
Minions Killed
115
11
Camps Cleared
1
822,292
Distance Traveled
796,751
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,299
736
28
2
4
258,922
1
L
Neith
8,520
609
35
3
0
258,547
0
W
Sun Wukong
9,836
703
64
5
3
305,862
0
W
Olorun
10,643
760
96
7
4
257,508
2
L
Hercules
8,384
599
11
1
1
286,465
2
L
Discordia
8,498
607
69
5
0
251,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role