Player Matchup

Janus
Janus
JuanPMorata05
Janus
Level 27
God Stats
4W - 19L
1,164 SR
Queue Stats
56W - 113L
1,259 Elo+
Party 1
Mercury
Mercury
TheCristiank97
Mercury
Level 66
God Stats
0W - 4L
1,164 SR
Queue Stats
61W - 124L
1,254 Elo+
Party 1
Kuzenbo
Kuzenbo
alexisriverius
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,301 Elo+
Party 1
Team Averages
Level 39
1,276 SR
1,271 Elo+

VS

Team Averages
Level 102
1,536 SR
1,559 Elo+
Vulcan
Vulcan
Crikeydiles
Vulcan
Level 100
God Stats
22W - 21L
1,557 SR
Queue Stats
353W - 355L
1,477 Elo+
Party 2
Lancelot
Lancelot
Itz_Farhan_Yo_20
Lancelot
Level 146
God Stats
1W - 0L
1,565 SR
Queue Stats
116W - 59L
1,724 Elo+
Solo
Atlas
Atlas
SirGandius
Atlas
Level 61
God Stats
37W - 37L
1,487 SR
Queue Stats
370W - 375L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,958
596
1,689
5,853
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 2 / 0
5,716
572
1,735
6,655
3,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 0
6,371
637
3,603
7,081
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
2 / 0 / 3
7,221
722
5,326
3,410
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 0 / 3
7,299
730
5,443
6,251
3,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
12
1 / 0 / 3
7,663
766
6,938
5,432
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
6
6
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
0
3
3.5
W
3
0
3
4.5
L
0
2
0
0
W
Atlas
1
0
3
2.5
L
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,027
Damage
17,707
19,589
Taken
15,093
11,039
Mitigated
8,695
2,099
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
5,326
1,167
0
0
3,410
1,498
630
1,285
2,085
24,533
0
W
5,443
662
0
2,814
6,251
3,086
0
2,190
4,021
0
29,882
L
1,689
210
0
0
5,853
2,312
0
3,725
2,128
23,118
0
W
Atlas
6,938
2,517
580
2,222
5,432
4,111
97
1,911
3,377
20,881
0
L
1,735
58
135
605
6,655
3,186
0
4,212
2,443
0
8,796
L
3,603
2,014
0
1,359
7,081
5,541
0
4,401
2,680
6,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,045
Gold Earned
22,183
97
Minions Killed
135
1
Camps Cleared
9
530,642
Distance Traveled
571,765
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,221
722
66
7
1
186,421
1
W
Lancelot
7,299
730
53
5
8
193,191
4
L
Janus
5,958
596
77
8
1
157,234
3
W
Atlas
7,663
766
16
2
0
192,153
0
L
Mercury
5,716
572
13
1
0
177,606
1
L
Kuzenbo
6,371
637
7
1
0
195,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role