Player Matchup

Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
HeadDance--
Lancelot
Level 160
God Stats
14W - 8L
1,670 SR
Queue Stats
387W - 316L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
Jahlajafi
Sun Wukong
Level 49
God Stats
18W - 10L
1,573 SR
Queue Stats
166W - 137L
1,678 Elo+
Solo
Xing Tian
Xing Tian
ijustputwhatever
Xing Tian
Level 34
God Stats
2W - 5L
1,671 SR
Queue Stats
299W - 187L
1,633 Elo+
Party 1
Hou Yi
Hou Yi
statue6551
Hou Yi
Level 38
God Stats
1W - 3L
1,531 SR
Queue Stats
67W - 83L
1,437 Elo+
Solo
Team Averages
Level 84
1,589 SR
1,552 Elo+

VS

Team Averages
Level 63
1,401 SR
1,540 Elo+
Ishtar
Ishtar
Firebucket77
Ishtar
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,522 Elo+
Party 2
King Arthur
King Arthur
JVC9130
King Arthur
Level 34
God Stats
1W - 0L
1,368 SR
Queue Stats
35W - 25L
1,536 Elo+
Solo
Yemoja
Yemoja
Miena22
Yemoja
Level 40
God Stats
1W - 1L
1,305 SR
Queue Stats
34W - 38L
1,489 Elo+
Solo
Thanatos
Thanatos
Riot824
Thanatos
Level 107
God Stats
3W - 7L
1,293 SR
Queue Stats
144W - 137L
1,576 Elo+
Party 2
Merlin
Merlin
T1KTAC
Merlin
Level 116
God Stats
2W - 1L
1,538 SR
Queue Stats
142W - 131L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
7 / 4 / 5
12,272
584
17,542
17,291
9,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lancelot
HeadDance--
Lancelot
16
6 / 6 / 5
10,773
513
17,718
21,953
9,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Jahlajafi
Sun Wukong
17
2 / 3 / 6
11,299
538
13,552
21,243
18,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
16
3 / 2 / 7
10,080
480
5,763
23,859
26,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
statue6551
Hou Yi
1
0 / 0 / 0
5,815
277
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
3 / 4 / 2
11,513
548
10,429
15,109
6,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
JVC9130
King Arthur
18
3 / 3 / 1
12,044
574
14,968
19,319
22,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Miena22
Yemoja
14
0 / 1 / 10
9,917
472
3,503
15,524
12,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Riot824
Thanatos
16
6 / 8 / 4
10,835
516
10,062
22,994
10,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
T1KTAC
Merlin
18
3 / 2 / 9
11,301
538
23,327
11,988
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
18
Kills
15
15
Deaths
18
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
7
4
5
2.38
W
Ishtar
3
4
2
1
L
Lancelot
HeadDance--
Lancelot
6
6
5
1.42
W
King Arthur
JVC9130
King Arthur
3
3
1
1.17
L
Sun Wukong
Jahlajafi
Sun Wukong
2
3
6
1.67
W
Yemoja
Miena22
Yemoja
0
1
10
5
W
Thanatos
Riot824
Thanatos
6
8
4
1
W
Merlin
T1KTAC
Merlin
3
2
9
3.75
L
Xing Tian
3
2
7
3.25
L
Hou Yi
statue6551
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,575
Damage
62,289
84,346
Taken
84,934
64,055
Mitigated
57,116
25,914
Healing
29,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
17,542
1,241
2,162
5,594
17,291
9,083
700
6,507
10,784
126,528
0
W
Ishtar
10,429
7,156
0
1,143
15,109
6,875
1,164
3,160
11,828
0
98,639
L
Lancelot
HeadDance--
Lancelot
17,718
5,017
0
500
21,953
9,504
446
8,389
13,564
39
93,379
W
King Arthur
JVC9130
King Arthur
14,968
2,512
0
3,382
19,319
22,183
126
2,600
15,783
115
108,669
L
Sun Wukong
Jahlajafi
Sun Wukong
13,552
4,885
0
11,687
21,243
18,761
0
2,589
18,654
0
86,326
W
Yemoja
Miena22
Yemoja
3,503
1,059
5,655
3,102
15,524
12,074
0
5,266
10,218
17,673
0
W
Thanatos
Riot824
Thanatos
10,062
2,380
0
15,884
22,994
10,412
0
6,569
16,332
0
91,332
W
Merlin
T1KTAC
Merlin
23,327
2,554
0
500
11,988
5,572
624
6,289
5,664
102,932
0
L
Xing Tian
5,763
409
1,296
4,675
23,859
26,707
0
9,617
14,242
25,181
0
L
Hou Yi
statue6551
Hou Yi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,239
Gold Earned
55,610
526
Minions Killed
640
0
Camps Cleared
0
1,673,454
Distance Traveled
1,910,994
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,272
584
203
10
0
427,215
3
W
Ishtar
11,513
548
163
8
0
377,559
1
L
Lancelot
10,773
513
118
6
0
455,533
5
W
King Arthur
12,044
574
191
9
0
413,557
1
L
Sun Wukong
11,299
538
175
8
0
372,555
1
W
Yemoja
9,917
472
25
1
0
373,528
6
W
Thanatos
10,835
516
118
6
0
382,141
0
W
Merlin
11,301
538
143
7
0
364,209
0
L
Xing Tian
10,080
480
30
1
0
418,151
2
L
Hou Yi
5,815
277
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role