Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Minette
Hun Batz
Level 125
God Stats
1W - 4L
1,394 SR
Queue Stats
254W - 242L
1,532 Elo+
Party 2
Atlas
Atlas
Stihky
Atlas
Level 129
God Stats
1W - 1L
1,788 SR
Queue Stats
211W - 215L
1,515 Elo+
Solo
Eset
Eset
arugulaluvr
Eset
Level 129
God Stats
16W - 13L
1,645 SR
Queue Stats
377W - 337L
1,557 Elo+
Party 2
King Arthur
King Arthur
samuel
King Arthur
Level 143
God Stats
5W - 7L
1,597 SR
Queue Stats
244W - 201L
1,551 Elo+
Party 2
Team Averages
Level 137
1,585 SR
1,531 Elo+

VS

Team Averages
Level 134
1,425 SR
1,548 Elo+
Tsukuyomi
Tsukuyomi
CinSlays
Tsukuyomi
Level 147
God Stats
9W - 7L
1,709 SR
Queue Stats
177W - 157L
1,584 Elo+
Party 3
Danzaburou
Danzaburou
KawaiFenrir
Danzaburou
Level 108
God Stats
5W - 3L
1,492 SR
Queue Stats
169W - 160L
1,529 Elo+
Party 1
Hades
Hades
OGBobbieJohnson
Hades
Level 154
God Stats
1W - 2L
1,193 SR
Queue Stats
142W - 155L
1,478 Elo+
Solo
Camazotz
Camazotz
SpiderFIRE001
Camazotz
Level 124
God Stats
1W - 1L
1,293 SR
Queue Stats
150W - 155L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
Taycid
Baron Samedi
Level 139
God Stats
1W - 0L
1,437 SR
Queue Stats
95W - 84L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 2 / 1
6,675
668
4,134
9,753
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
Minette
Hun Batz
13
1 / 3 / 1
6,826
683
6,813
9,059
4,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Stihky
Atlas
12
0 / 2 / 1
6,516
652
4,488
7,871
6,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 3 / 1
6,947
695
5,113
6,048
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
samuel
King Arthur
13
1 / 2 / 2
6,887
689
7,496
13,112
11,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CinSlays
Tsukuyomi
15
4 / 0 / 3
8,254
825
10,030
5,010
2,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
KawaiFenrir
Danzaburou
14
1 / 0 / 6
7,561
756
5,670
4,984
2,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 4
7,469
747
6,079
8,951
5,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
SpiderFIRE001
Camazotz
14
3 / 2 / 5
7,540
754
6,341
11,070
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Taycid
Baron Samedi
15
3 / 1 / 5
7,777
778
10,618
8,309
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
12
12
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
1
0.25
W
Tsukuyomi
CinSlays
Tsukuyomi
4
0
3
5.5
W
Danzaburou
KawaiFenrir
Danzaburou
1
0
6
4
L
Hun Batz
Minette
Hun Batz
1
3
1
0.5
W
1
0
4
3
W
Camazotz
SpiderFIRE001
Camazotz
3
2
5
2.75
L
Atlas
Stihky
Atlas
0
2
1
0.25
W
Baron Samedi
Taycid
Baron Samedi
3
1
5
5.5
L
1
3
1
0.5
L
King Arthur
samuel
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,044
Damage
38,738
45,843
Taken
38,324
30,282
Mitigated
19,250
7,186
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,134
2,800
0
2,571
9,753
4,556
0
4,516
5,237
0
20,084
W
Tsukuyomi
CinSlays
Tsukuyomi
10,030
2,901
0
1,372
5,010
2,278
1,052
191
4,819
0
30,929
W
Danzaburou
KawaiFenrir
Danzaburou
5,670
2,348
0
1,731
4,984
2,339
1,290
947
4,037
0
29,991
L
Hun Batz
Minette
Hun Batz
6,813
1,135
0
1,407
9,059
4,224
0
4,204
4,855
0
18,784
W
6,079
782
468
4,796
8,951
5,120
78
4,354
4,597
29,767
0
W
Camazotz
SpiderFIRE001
Camazotz
6,341
1,342
0
4,948
11,070
4,683
114
2,744
8,326
0
16,047
L
Atlas
Stihky
Atlas
4,488
1,699
0
162
7,871
6,818
0
2,493
5,378
14,596
0
W
Baron Samedi
Taycid
Baron Samedi
10,618
1,339
599
3,040
8,309
4,830
306
1,365
6,944
27,247
0
L
5,113
456
369
905
6,048
2,744
0
3,313
2,735
20,174
0
L
King Arthur
samuel
King Arthur
7,496
50
0
1,772
13,112
11,940
0
2,171
10,941
0
20,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,851
Gold Earned
38,601
157
Minions Killed
235
0
Camps Cleared
0
994,098
Distance Traveled
1,044,603
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,675
668
36
4
0
177,013
0
W
Tsukuyomi
8,254
825
48
5
0
229,363
3
W
Danzaburou
7,561
756
64
6
0
192,194
1
L
Hun Batz
6,826
683
34
3
0
220,675
3
W
Hades
7,469
747
63
6
0
218,286
4
W
Camazotz
7,540
754
23
2
0
215,415
2
L
Atlas
6,516
652
23
2
0
172,919
1
W
Baron Samedi
7,777
778
37
4
0
189,345
2
L
Eset
6,947
695
37
4
0
196,691
3
L
King Arthur
6,887
689
27
3
0
226,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role