Player Matchup

Charybdis
Charybdis
Happy Nymphali
Charybdis
Level 143
God Stats
1W - 0L
1,339 SR
Queue Stats
34W - 55L
1,346 Elo+
Party 1
Sobek
Sobek
QC Senseii
Sobek
Level 68
God Stats
2W - 2L
1,538 SR
Queue Stats
18W - 27L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
Tony4204916
Baron Samedi
Level 7
God Stats
1W - 0L
1,282 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
Tribe o donz
Hercules
Level 88
God Stats
10W - 10L
1,434 SR
Queue Stats
46W - 45L
1,555 Elo+
Party 1
Sol
Sol
hdcole11
Sol
Level 48
God Stats
6W - 4L
1,568 SR
Queue Stats
46W - 49L
1,475 Elo+
Solo
Team Averages
Level 71
1,432 SR
1,448 Elo+

VS

Team Averages
Level 102
1,495 SR
1,388 Elo+
Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DBO0306
Rama
Level 44
God Stats
8W - 13L
1,495 SR
Queue Stats
167W - 219L
1,415 Elo+
Solo
Cthulhu
Cthulhu
DemonofDesires
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 61L
1,121 Elo+
Solo
Ra
Ra
Spaceman Lo
Ra
Level 126
God Stats
13W - 19L
1,492 SR
Queue Stats
325W - 332L
1,458 Elo+
Solo
Nu Wa
Nu Wa
iKiLLeuRz
Nu Wa
Level 106
God Stats
33W - 33L
1,488 SR
Queue Stats
306W - 348L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Happy Nymphali
Charybdis
15
2 / 4 / 4
7,838
784
5,891
11,502
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
14
2 / 1 / 10
8,316
832
4,875
11,453
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Tony4204916
Baron Samedi
14
2 / 3 / 7
7,447
745
4,170
8,030
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Tribe o donz
Hercules
15
7 / 0 / 7
8,364
836
8,924
11,095
9,289
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 0 / 7
8,112
811
6,539
8,638
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 5 / 3
7,951
795
10,397
13,245
6,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Rama
DBO0306
Rama
13
1 / 4 / 1
7,011
701
4,643
7,706
3,763
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 2
8,236
824
10,676
5,856
6,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 5 / 2
7,743
774
4,036
8,227
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
iKiLLeuRz
Nu Wa
13
0 / 2 / 5
7,124
712
12,600
7,695
3,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
16
Kills
8
8
Deaths
16
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
5
3
0.9
L
Rama
DBO0306
Rama
1
4
1
0.38
L
4
0
2
5
W
Charybdis
Happy Nymphali
Charybdis
2
4
4
1
W
Sobek
2
1
10
7
L
0
5
2
0.2
W
Baron Samedi
Tony4204916
Baron Samedi
2
3
7
1.83
W
Hercules
Tribe o donz
Hercules
7
0
7
10.5
W
3
0
7
6.5
L
Nu Wa
iKiLLeuRz
Nu Wa
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,399
Damage
42,352
50,718
Taken
42,729
33,443
Mitigated
23,092
16,117
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,397
1,711
0
2,867
13,245
6,398
0
4,603
8,642
0
24,999
L
Rama
DBO0306
Rama
4,643
3,848
0
761
7,706
3,763
24
4,012
3,694
0
14,404
L
10,676
343
0
592
5,856
6,016
0
2,518
3,338
30,360
0
W
Charybdis
Happy Nymphali
Charybdis
5,891
2,836
0
2,621
11,502
4,795
643
4,558
6,886
0
27,362
W
Sobek
4,875
334
288
4,031
11,453
11,620
0
5,847
5,442
10,545
0
L
4,036
1,065
1,217
1,024
8,227
3,698
852
1,398
6,829
33,482
0
W
Baron Samedi
Tony4204916
Baron Samedi
4,170
453
517
1,481
8,030
3,856
0
5,380
2,412
16,171
0
W
Hercules
Tribe o donz
Hercules
8,924
1,437
0
2,422
11,095
9,289
0
5,445
5,470
0
23,912
W
6,539
1,927
0
4,757
8,638
3,883
781
5,309
3,196
27,396
2,964
L
Nu Wa
iKiLLeuRz
Nu Wa
12,600
4,583
255
694
7,695
3,217
481
2,473
5,222
28,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,077
Gold Earned
38,065
190
Minions Killed
209
0
Camps Cleared
0
1,002,086
Distance Traveled
1,017,632
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,951
795
41
4
0
241,411
0
L
Rama
7,011
701
25
3
0
172,059
0
L
Cthulhu
8,236
824
50
5
0
212,596
0
W
Charybdis
7,838
784
54
5
0
166,875
1
W
Sobek
8,316
832
11
1
0
218,254
2
L
Ra
7,743
774
64
6
0
192,009
0
W
Baron Samedi
7,447
745
34
3
0
183,007
0
W
Hercules
8,364
836
22
2
0
240,079
0
W
Sol
8,112
811
69
7
0
193,871
1
L
Nu Wa
7,124
712
29
3
0
199,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role