Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hankopotamus
Baron Samedi
Level 118
God Stats
2W - 2L
1,263 SR
Queue Stats
224W - 236L
1,481 Elo+
Solo
Bastet
Bastet
HunterHaste
Bastet
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,563 Elo+
Solo
Hera
Hera
MiCdT WiNGMaN
Hera
Level 147
God Stats
2W - 0L
1,735 SR
Queue Stats
153W - 167L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
OptionNot
Erlang Shen
Level 115
God Stats
3W - 0L
1,527 SR
Queue Stats
308W - 292L
1,584 Elo+
Solo
Team Averages
Level 125
1,505 SR
1,533 Elo+

VS

Team Averages
Level 121
1,679 SR
1,533 Elo+
Yu Huang
Yu Huang
DextheNyan
Yu Huang
Level 108
God Stats
1W - 1L
1,734 SR
Queue Stats
7W - 8L
1,573 Elo+
Solo
Arachne
Arachne
DukeEStinks
Arachne
Level 124
God Stats
3W - 2L
1,690 SR
Queue Stats
148W - 173L
1,509 Elo+
Solo
Bellona
Bellona
Fairy Assassin
Bellona
Level 144
God Stats
1W - 3L
1,203 SR
Queue Stats
291W - 289L
1,489 Elo+
Solo
Olorun
Olorun
Forestxavier20
Olorun
Level 102
God Stats
5W - 2L
1,992 SR
Queue Stats
112W - 119L
1,547 Elo+
Party 1
Neith
Neith
TheWindDragon
Neith
Level 128
God Stats
1W - 1L
1,775 SR
Queue Stats
175W - 175L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
2 / 3 / 9
9,881
760
13,516
12,991
7,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Hankopotamus
Baron Samedi
19
5 / 2 / 10
10,825
833
13,552
13,701
9,879
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
16
5 / 5 / 9
9,920
763
16,785
18,228
9,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 2 / 11
11,171
859
22,224
12,332
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
OptionNot
Erlang Shen
15
0 / 5 / 10
9,895
761
5,918
25,884
26,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DextheNyan
Yu Huang
17
3 / 2 / 11
9,091
699
16,431
9,456
5,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
DukeEStinks
Arachne
15
3 / 4 / 8
9,346
719
9,486
17,941
21,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 5 / 10
9,172
706
10,675
16,821
24,786
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 6 / 10
8,359
643
12,201
17,939
9,603
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 4 / 8
9,909
762
15,923
15,592
8,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
63
21
Kills
16
17
Deaths
21
49
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
3
9
2.17
L
Yu Huang
DextheNyan
Yu Huang
3
2
11
4.25
L
Arachne
DukeEStinks
Arachne
3
4
8
1.75
L
4
5
10
1.8
L
1
6
10
1
W
Baron Samedi
Hankopotamus
Baron Samedi
5
2
10
5
W
Bastet
5
5
9
1.9
W
9
2
11
7.25
W
Erlang Shen
OptionNot
Erlang Shen
0
5
10
1
L
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,995
Damage
64,716
83,136
Taken
77,749
60,398
Mitigated
69,207
36,515
Healing
34,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
13,516
9,553
1,929
3,444
12,991
7,260
4,668
3,448
9,543
0
29,003
L
Yu Huang
DextheNyan
Yu Huang
16,431
1,654
1,498
1,689
9,456
5,183
0
5,955
3,501
30,081
0
L
Arachne
DukeEStinks
Arachne
9,486
7,271
2,354
5,737
17,941
21,558
0
7,803
10,138
0
13,900
L
10,675
1,377
1,771
2,269
16,821
24,786
0
7,560
9,261
0
17,151
L
12,201
7,504
4,195
6,576
17,939
9,603
535
7,833
10,106
25,833
0
W
Baron Samedi
Hankopotamus
Baron Samedi
13,552
809
6,558
4,381
13,701
9,879
1,361
3,931
9,770
41,837
0
W
Bastet
16,785
1,572
1,175
4,900
18,228
9,738
195
6,085
12,143
0
21,764
W
22,224
5,496
682
2,340
12,332
7,245
1,738
3,172
9,160
45,923
0
W
Erlang Shen
OptionNot
Erlang Shen
5,918
2,958
4,242
6,864
25,884
26,276
311
11,996
13,888
0
15,410
L
15,923
8,416
2,416
5,958
15,592
8,077
1,386
6,625
8,967
0
43,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,692
Gold Earned
45,877
189
Minions Killed
144
0
Camps Cleared
0
1,213,080
Distance Traveled
1,102,072
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,881
760
39
3
0
263,029
0
L
Yu Huang
9,091
699
28
2
0
232,773
0
L
Arachne
9,346
719
21
2
0
239,833
3
L
Bellona
9,172
706
12
1
0
240,830
4
L
Olorun
8,359
643
28
2
0
193,305
0
W
Baron Samedi
10,825
833
63
5
0
220,316
3
W
Bastet
9,920
763
14
1
0
252,141
0
W
Hera
11,171
859
52
4
0
223,053
0
W
Erlang Shen
9,895
761
21
2
0
254,541
0
L
Neith
9,909
762
55
4
0
195,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role