Player Matchup

King Arthur
King Arthur
Phanto_17
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Freya
Freya
PulsatingTurkey
Freya
Level 45
God Stats
12W - 12L
1,506 SR
Queue Stats
31W - 31L
1,393 Elo+
Party 1
Zhong Kui
Zhong Kui
RunFastMcNasty15
Zhong Kui
Level 117
God Stats
1W - 0L
1,486 SR
Queue Stats
8W - 8L
1,008 Elo+
Party 3
Anubis
Anubis
SAIURESILVA
Anubis
Level 47
God Stats
7W - 5L
1,486 SR
Queue Stats
33W - 40L
1,342 Elo+
Solo
Hou Yi
Hou Yi
skyler_farris
Hou Yi
Level 65
God Stats
2W - 1L
1,606 SR
Queue Stats
24W - 26L
1,399 Elo+
Party 1
Team Averages
Level 56
1,517 SR
1,328 Elo+

VS

Team Averages
Level 76
1,346 SR
1,417 Elo+
Bellona
Bellona
AxTIGER
Bellona
Level 69
God Stats
24W - 25L
1,404 SR
Queue Stats
34W - 33L
1,455 Elo+
Party 4
Anubis
Anubis
IcedHerobrine85
Anubis
Level 45
God Stats
3W - 7L
1,196 SR
Queue Stats
73W - 107L
1,399 Elo+
Party 2
Sylvanus
Sylvanus
NunyaBizzz6807
Sylvanus
Level 94
God Stats
1W - 5L
1,295 SR
Queue Stats
168W - 181L
1,372 Elo+
Party 2
Fenrir
Fenrir
Pizelton
Fenrir
Level 146
God Stats
21W - 32L
1,465 SR
Queue Stats
300W - 319L
1,487 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Stealth827
Cu Chulainn
Level 26
God Stats
0W - 1L
1,370 SR
Queue Stats
104W - 136L
1,372 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Phanto_17
King Arthur
20
1 / 6 / 13
13,724
980
11,699
26,216
32,855
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 3 / 13
15,124
1,080
33,417
23,182
13,188
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
20
6 / 7 / 13
14,952
1,068
30,680
27,909
26,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
20
4 / 5 / 15
15,048
1,075
22,668
12,910
7,430
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
7 / 4 / 13
15,168
1,083
40,820
21,388
10,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

93

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AxTIGER
Bellona
19
4 / 5 / 10
14,186
1,013
20,498
26,295
19,250
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 2 / 4
12,376
884
5,913
7,789
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
20
0 / 6 / 16
15,544
1,110
12,420
49,232
68,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Pizelton
Fenrir
20
12 / 4 / 7
16,665
1,190
39,778
29,349
20,955
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Stealth827
Cu Chulainn
20
8 / 5 / 10
16,036
1,145
26,919
34,960
37,401
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
72
22
Kills
25
25
Deaths
22
67
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bellona
AxTIGER
Bellona
4
5
10
1.8
L
1
2
4
1.5
L
Sylvanus
0
6
16
1.33
W
King Arthur
Phanto_17
King Arthur
1
6
13
1.25
L
Fenrir
Pizelton
Fenrir
12
4
7
3.88
W
4
3
13
3.5
W
Zhong Kui
6
7
13
1.79
W
Anubis
4
5
15
2.3
L
Cu Chulainn
Stealth827
Cu Chulainn
8
5
10
2.6
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,284
Damage
105,528
111,605
Taken
147,625
90,464
Mitigated
151,418
25,002
Healing
35,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AxTIGER
Bellona
20,498
8,832
0
1,983
26,295
19,250
0
14,699
11,596
0
37,425
L
5,913
544
0
1,875
7,789
4,878
0
6,151
1,638
17,544
0
L
Sylvanus
12,420
4,249
8,485
16,434
49,232
68,934
0
24,243
24,989
44,413
0
W
King Arthur
Phanto_17
King Arthur
11,699
2,433
0
0
26,216
32,855
0
5,549
20,207
0
27,507
L
Fenrir
Pizelton
Fenrir
39,778
5,701
0
3,734
29,349
20,955
0
17,966
11,383
0
56,446
W
33,417
10,433
184
12,031
23,182
13,188
0
4,795
18,005
57,942
0
W
Zhong Kui
30,680
3,514
0
6,159
27,909
26,291
0
5,177
22,421
66,690
0
W
Anubis
22,668
2,194
385
3,030
12,910
7,430
0
1,776
10,994
48,464
0
L
Cu Chulainn
Stealth827
Cu Chulainn
26,919
4,031
0
2,781
34,960
37,401
0
23,706
11,254
8,496
53,437
W
40,820
24,251
0
3,213
21,388
10,700
0
3,810
17,273
0
67,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,016
Gold Earned
74,807
310
Minions Killed
251
14
Camps Cleared
8
1,194,335
Distance Traveled
1,109,838
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,186
1,013
32
2
4
238,522
0
L
Anubis
12,376
884
31
2
0
105,264
0
L
Sylvanus
15,544
1,110
75
5
0
187,267
0
W
King Arthur
13,724
980
28
2
3
252,131
4
L
Fenrir
16,665
1,190
36
3
2
322,321
1
W
Freya
15,124
1,080
54
4
8
235,804
0
W
Zhong Kui
14,952
1,068
105
8
1
255,174
0
W
Anubis
15,048
1,075
55
4
0
213,499
0
L
Cu Chulainn
16,036
1,145
77
6
2
256,464
2
W
Hou Yi
15,168
1,083
68
5
2
237,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role