Player Matchup

Set
Set
IoNuT912
Set
Level 49
God Stats
1W - 0L
1,475 SR
Queue Stats
2W - 3L
1,329 Elo+
Party 1
Loki
Loki
StefanMic
Loki
Level 42
God Stats
2W - 4L
1,318 SR
Queue Stats
2W - 5L
1,329 Elo+
Party 1
Bacchus
Bacchus
Xer8Cata
Bacchus
Level 39
God Stats
1W - 1L
1,686 SR
Queue Stats
21W - 41L
1,278 Elo+
Party 1
Team Averages
Level 43
1,493 SR
1,312 Elo+

VS

Team Averages
Level 72
1,362 SR
1,238 Elo+
Mulan
Mulan
LuiseKuschinsky
Mulan
Level 149
God Stats
6W - 13L
1,285 SR
Queue Stats
193W - 235L
1,440 Elo+
Solo
Heimdallr
Heimdallr
xZ_Torus112869_Z
Heimdallr
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 20L
1,155 Elo+
Party 2
Kukulkan
Kukulkan
xZ_byLonguiYT_Zx
Kukulkan
Level 41
God Stats
1W - 5L
1,301 SR
Queue Stats
4W - 18L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
9,570
684
9,135
12,856
7,490
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
14
5 / 3 / 4
10,041
717
11,463
13,532
6,397
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Xer8Cata
Bacchus
16
3 / 1 / 6
10,600
757
11,422
15,261
17,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
9,022
644
11,298
14,932
13,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
13
2 / 5 / 5
9,294
664
4,528
9,952
4,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 1
9,561
683
9,145
10,777
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
11
Kills
8
8
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
L
1
2
5
1.75
W
Loki
5
3
4
2.33
W
Bacchus
Xer8Cata
Bacchus
3
1
6
6
L
Heimdallr
2
5
5
0.9
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,020
Damage
24,971
41,649
Taken
35,661
31,287
Mitigated
22,878
7,091
Healing
2,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,135
3,540
0
2,114
12,856
7,490
688
5,071
7,611
0
27,491
L
11,298
3,319
0
867
14,932
13,756
0
3,551
11,381
0
30,962
W
Loki
11,463
2,339
0
579
13,532
6,397
794
2,892
10,435
0
34,038
W
Bacchus
Xer8Cata
Bacchus
11,422
1,500
0
4,398
15,261
17,400
240
2,435
12,536
33,750
0
L
Heimdallr
4,528
2,725
0
678
9,952
4,425
894
3,908
6,044
0
17,963
L
9,145
1,135
0
980
10,777
4,697
499
4,153
6,624
31,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,211
Gold Earned
27,877
121
Minions Killed
130
7
Camps Cleared
4
831,883
Distance Traveled
588,101
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,570
684
35
3
3
275,160
1
L
Mulan
9,022
644
41
3
3
184,967
0
W
Loki
10,041
717
42
3
3
280,101
3
W
Bacchus
10,600
757
44
3
1
276,622
6
L
Heimdallr
9,294
664
39
3
0
209,171
1
L
Kukulkan
9,561
683
50
4
1
193,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role