Player Matchup

Ishtar
Ishtar
EarlofArms
Ishtar
Level 155
God Stats
2W - 0L
1,300 SR
Queue Stats
30W - 14L
1,594 Elo+
Party 2
Horus
Horus
Kazalor
Horus
Level 129
God Stats
9W - 2L
2,076 SR
Queue Stats
35W - 21L
1,620 Elo+
Party 2
Kukulkan
Kukulkan
Qwackers
Kukulkan
Level 128
God Stats
1W - 0L
1,750 SR
Queue Stats
4W - 0L
1,758 Elo+
Party 2
Cthulhu
Cthulhu
ViperShock
Cthulhu
Level 60
God Stats
11W - 8L
1,500 SR
Queue Stats
138W - 117L
1,563 Elo+
Solo
Susano
Susano
solopez
Susano
Level 142
God Stats
17W - 6L
1,770 SR
Queue Stats
22W - 13L
1,638 Elo+
Party 2
Team Averages
Level 123
1,679 SR
1,635 Elo+

VS

Team Averages
Level 89
1,609 SR
1,539 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
A Son Of Mars
Mercury
Level 121
God Stats
0W - 1L
1,524 SR
Queue Stats
3W - 7L
1,531 Elo+
Party 1
Hades
Hades
Dementrius
Hades
Level 67
God Stats
19W - 17L
1,581 SR
Queue Stats
205W - 206L
1,562 Elo+
Solo
Danzaburou
Danzaburou
Mogsterz
Danzaburou
Level 80
God Stats
0W - 2L
1,754 SR
Queue Stats
107W - 105L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
Scarletmiko
Cthulhu
Level 85
God Stats
2W - 3L
1,686 SR
Queue Stats
146W - 144L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
EarlofArms
Ishtar
17
3 / 5 / 16
10,656
1,066
17,092
13,001
7,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Kazalor
Horus
17
3 / 1 / 21
12,084
1,208
8,896
13,578
17,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Qwackers
Kukulkan
17
10 / 1 / 11
12,207
1,221
20,171
6,878
3,746
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ViperShock
Cthulhu
17
4 / 1 / 20
11,328
1,133
15,338
15,652
21,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
solopez
Susano
17
8 / 5 / 12
12,095
1,210
17,576
16,242
9,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

229

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
3 / 5 / 7
10,568
1,057
10,612
19,249
18,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
15
4 / 6 / 3
10,044
1,004
4,706
12,045
5,574
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
16
2 / 6 / 8
10,643
1,064
17,582
18,068
12,068
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
Mogsterz
Danzaburou
16
2 / 8 / 9
10,744
1,074
13,825
16,730
8,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Scarletmiko
Cthulhu
15
2 / 3 / 6
9,692
969
14,372
18,296
24,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
46
28
Kills
13
13
Deaths
28
80
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
5
7
1.3
L
Mercury
4
6
3
0.92
L
Hades
2
6
8
1
W
Ishtar
EarlofArms
Ishtar
3
5
16
2.2
W
Horus
Kazalor
Horus
3
1
21
13.5
L
Danzaburou
Mogsterz
Danzaburou
2
8
9
0.81
W
Kukulkan
Qwackers
Kukulkan
10
1
11
15.5
L
Cthulhu
Scarletmiko
Cthulhu
2
3
6
1.67
W
Cthulhu
ViperShock
Cthulhu
4
1
20
14
W
Susano
solopez
Susano
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,073
Damage
61,097
65,351
Taken
84,388
59,635
Mitigated
68,869
10,269
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
10,612
6,061
0
4,535
19,249
18,606
0
7,357
11,695
0
17,961
L
Mercury
4,706
1,973
0
718
12,045
5,574
0
2,307
9,698
0
14,186
L
Hades
17,582
2,395
1,301
4,586
18,068
12,068
0
8,105
9,621
43,318
0
W
Ishtar
EarlofArms
Ishtar
17,092
10,939
0
380
13,001
7,735
0
7,090
5,429
0
32,541
W
Horus
Kazalor
Horus
8,896
2,925
2,395
4,898
13,578
17,028
0
6,732
6,328
170
12,075
L
Danzaburou
Mogsterz
Danzaburou
13,825
7,265
0
2,012
16,730
8,322
0
9,298
7,201
0
34,775
W
Kukulkan
Qwackers
Kukulkan
20,171
1,727
0
552
6,878
3,746
0
3,942
2,751
47,709
0
L
Cthulhu
Scarletmiko
Cthulhu
14,372
1,642
850
919
18,296
24,299
0
7,564
10,301
29,286
0
W
Cthulhu
ViperShock
Cthulhu
15,338
1,661
528
956
15,652
21,867
0
7,349
7,845
27,152
0
W
Susano
solopez
Susano
17,576
5,501
0
560
16,242
9,259
0
5,758
10,217
0
40,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,370
Gold Earned
51,691
188
Minions Killed
181
9
Camps Cleared
4
1,000,451
Distance Traveled
965,911
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,568
1,057
12
1
1
199,599
0
L
Mercury
10,044
1,004
17
2
1
211,342
0
L
Hades
10,643
1,064
79
8
0
181,155
1
W
Ishtar
10,656
1,066
32
3
1
185,977
0
W
Horus
12,084
1,208
10
1
0
216,731
0
L
Danzaburou
10,744
1,074
46
5
2
170,426
0
W
Kukulkan
12,207
1,221
69
7
0
203,452
2
L
Cthulhu
9,692
969
27
3
0
203,389
0
W
Cthulhu
11,328
1,133
26
3
1
194,137
0
W
Susano
12,095
1,210
51
5
7
200,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role