Player Matchup

Hades
Hades
Silver II
 
Hades
Silver II
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold III
Anthraxbruce
Pele
Gold III
Level 149
God Stats
1W - 1L
1,595 SR
Queue Stats
102W - 107L
1,564 MMR
Party 2
Ares
Ares
Silver II
C4 op42
Ares
Silver II
Level 160
God Stats
4W - 2L
1,584 SR
Queue Stats
29W - 36L
1,422 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold III
DROPBOMBSONMOMS
Morgan Le Fay
Gold III
Level 124
God Stats
20W - 30L
1,618 SR
Queue Stats
66W - 69L
1,613 MMR
Party 3
Izanami
Izanami
Gold V
Jeanie0415
Izanami
Gold V
Level 56
God Stats
1W - 1L
1,810 SR
Queue Stats
26W - 24L
1,576 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,622 SR
1,535 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,720 SR
1,537 MMR
Shiva
Shiva
Gold V
Achromatic22
Shiva
Gold V
Level 133
God Stats
7W - 2L
1,818 SR
Queue Stats
34W - 38L
1,422 MMR
Party 1
Xing Tian
Xing Tian
Gold III
BBC-BAYBOOM
Xing Tian
Gold III
Level 124
God Stats
3W - 3L
1,525 SR
Queue Stats
152W - 152L
1,478 MMR
Solo
Janus
Janus
Gold IV
RetroStix_
Janus
Gold IV
Level 158
God Stats
11W - 6L
1,654 SR
Queue Stats
213W - 217L
1,543 MMR
Solo
Charybdis
Charybdis
Silver II
Samich1468
Charybdis
Silver II
Level 48
God Stats
2W - 0L
1,891 SR
Queue Stats
31W - 10L
1,537 MMR
Solo
Susano
Susano
Gold I
Shadow7133
Susano
Gold I
Level 146
God Stats
3W - 1L
1,711 SR
Queue Stats
37W - 31L
1,705 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
1 / 3 / 2
9,722
512
10,393
15,898
8,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 1
8,873
467
5,479
18,889
8,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
C4 op42
Ares
10
1 / 2 / 2
8,085
426
3,867
12,756
10,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
DROPBOMBSONMOMS
Morgan Le Fay
13
0 / 3 / 1
8,128
428
7,191
10,590
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Jeanie0415
Izanami
16
5 / 2 / 2
10,199
537
11,440
13,343
5,757
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ArachnePersephoneNemesisMulan

VS

Bans
AtlasLancelotAwilixSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 2
10,827
570
11,269
15,978
7,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
BBC-BAYBOOM
Xing Tian
12
0 / 0 / 5
8,385
441
4,233
13,950
11,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
15
2 / 0 / 5
9,815
517
8,232
8,523
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Samich1468
Charybdis
15
0 / 6 / 4
9,442
497
8,284
16,332
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
Shadow7133
Susano
13
3 / 3 / 4
9,081
478
10,712
17,102
7,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
13
13
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
3
2
0.67
W
8
0
2
9
L
2
3
1
0.83
W
Xing Tian
BBC-BAYBOOM
Xing Tian
0
0
5
2.5
L
Ares
C4 op42
Ares
1
2
2
1
L
Morgan Le Fay
DROPBOMBSONMOMS
Morgan Le Fay
0
3
1
0.17
L
Izanami
Jeanie0415
Izanami
5
2
2
3
W
Janus
2
0
5
4.5
W
Charybdis
Samich1468
Charybdis
0
6
4
0.33
W
Susano
Shadow7133
Susano
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,370
Damage
42,730
71,476
Taken
71,885
37,647
Mitigated
36,700
28,636
Healing
22,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,393
583
253
6,918
15,898
8,165
606
171
15,723
68,273
0
W
11,269
2,845
597
6,180
15,978
7,858
1,111
7,073
8,455
0
82,687
L
5,479
710
0
10,092
18,889
8,055
0
3,745
14,938
0
79,061
W
Xing Tian
BBC-BAYBOOM
Xing Tian
4,233
512
0
2,136
13,950
11,572
108
3,979
9,967
32,352
0
L
Ares
C4 op42
Ares
3,867
660
0
3,869
12,756
10,848
0
3,917
8,665
25,263
0
L
Morgan Le Fay
DROPBOMBSONMOMS
Morgan Le Fay
7,191
1,008
0
1,674
10,590
4,822
0
4,469
5,840
53,167
0
L
Izanami
Jeanie0415
Izanami
11,440
7,134
0
5,830
13,343
5,757
708
1,306
12,023
0
98,261
W
Janus
8,232
219
0
2,191
8,523
3,700
454
3,754
4,725
70,367
0
W
Charybdis
Samich1468
Charybdis
8,284
4,770
0
7,262
16,332
5,996
0
2,076
14,180
0
80,376
W
Susano
Shadow7133
Susano
10,712
2,162
0
4,276
17,102
7,574
323
4,719
12,269
0
64,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,007
Gold Earned
47,550
535
Minions Killed
507
0
Camps Cleared
0
1,764,306
Distance Traveled
1,907,452
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,722
512
134
7
0
340,861
2
W
Shiva
10,827
570
143
8
0
423,292
1
L
Pele
8,873
467
113
6
0
413,282
5
W
Xing Tian
8,385
441
34
2
0
369,139
12
L
Ares
8,085
426
27
1
0
283,932
6
L
Morgan Le Fay
8,128
428
99
5
0
364,665
8
L
Izanami
10,199
537
162
9
0
361,566
10
W
Janus
9,815
517
122
6
0
384,437
7
W
Charybdis
9,442
497
144
8
0
331,049
6
W
Susano
9,081
478
64
3
0
399,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role