Player Matchup

Morgan Le Fay
Morgan Le Fay
Eriz883
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,669 SR
Queue Stats
1W - 2L
1,687 Elo+
Party 1
Baron Samedi
Baron Samedi
GromblinLord
Baron Samedi
Level 42
God Stats
1W - 6L
1,377 SR
Queue Stats
19W - 41L
1,255 Elo+
Party 1
Cupid
Cupid
PsychicSerpent
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 70L
1,142 Elo+
Party 1
Horus
Horus
QuandaIeDingle
Horus
Level 46
God Stats
9W - 9L
1,576 SR
Queue Stats
96W - 108L
1,350 Elo+
Party 1
Cliodhna
Cliodhna
Syruusa
Cliodhna
Level 42
God Stats
0W - 4L
1,347 SR
Queue Stats
11W - 35L
1,285 Elo+
Party 1
Team Averages
Level 33
1,494 SR
1,344 Elo+

VS

Team Averages
Level 74
1,605 SR
1,491 Elo+
Chang'e
Chang'e
JayzUzer
Chang'e
Level 46
God Stats
4W - 2L
1,670 SR
Queue Stats
200W - 167L
1,560 Elo+
Solo
Izanami
Izanami
TheB1gCountry
Izanami
Level 29
God Stats
17W - 16L
1,574 SR
Queue Stats
43W - 40L
1,533 Elo+
Party 2
Arachne
Arachne
birdisthename
Arachne
Level 42
God Stats
3W - 3L
1,408 SR
Queue Stats
45W - 71L
1,379 Elo+
Solo
Chronos
Chronos
franklate
Chronos
Level 133
God Stats
9W - 9L
1,856 SR
Queue Stats
180W - 187L
1,434 Elo+
Solo
Ganesha
Ganesha
xWhiteFang64x
Ganesha
Level 122
God Stats
10W - 14L
1,517 SR
Queue Stats
230W - 197L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eriz883
Morgan Le Fay
11
1 / 8 / 0
7,596
380
9,650
17,373
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
GromblinLord
Baron Samedi
17
2 / 1 / 0
9,902
495
14,640
18,525
11,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 6 / 0
7,709
385
6,082
15,429
4,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 1
7,857
393
3,288
19,312
13,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Syruusa
Cliodhna
11
0 / 6 / 0
7,388
369
3,120
17,037
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JayzUzer
Chang'e
17
12 / 1 / 5
11,299
565
24,951
16,771
7,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
17
2 / 1 / 2
10,550
528
9,581
8,561
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
18
7 / 0 / 6
11,689
584
6,307
16,469
7,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
franklate
Chronos
17
3 / 2 / 3
10,777
539
12,307
16,864
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
15
0 / 0 / 17
10,479
524
10,144
18,903
21,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
4
Kills
24
24
Deaths
4
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Eriz883
Morgan Le Fay
1
8
0
0.13
L
Baron Samedi
GromblinLord
Baron Samedi
2
1
0
2
W
Chang'e
JayzUzer
Chang'e
12
1
5
14.5
L
1
6
0
0.17
L
0
3
1
0.17
L
Cliodhna
Syruusa
Cliodhna
0
6
0
0
W
Izanami
2
1
2
3
W
Arachne
7
0
6
10
W
Chronos
franklate
Chronos
3
2
3
2.25
W
Ganesha
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,780
Damage
63,290
87,676
Taken
77,568
41,450
Mitigated
48,201
29,862
Healing
29,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Eriz883
Morgan Le Fay
9,650
1,414
0
1,719
17,373
5,866
491
13,918
3,455
40,613
0
L
Baron Samedi
GromblinLord
Baron Samedi
14,640
859
478
7,838
18,525
11,303
0
10,767
7,758
86,077
0
W
Chang'e
JayzUzer
Chang'e
24,951
2,620
2,322
6,760
16,771
7,455
3,293
7,680
9,091
82,270
0
L
6,082
2,516
699
4,004
15,429
4,731
1,418
5,233
10,196
0
46,104
L
3,288
2,159
4,048
8,920
19,312
13,617
0
11,554
7,758
0
27,573
L
Cliodhna
Syruusa
Cliodhna
3,120
0
0
2,156
17,037
5,933
124
5,930
11,107
0
51,824
W
Izanami
9,581
6,937
0
4,102
8,561
3,873
1,548
438
8,123
0
104,705
W
Arachne
6,307
4,939
0
5,600
16,469
7,481
3,032
1,556
14,913
0
104,500
W
Chronos
franklate
Chronos
12,307
5,959
0
5,278
16,864
7,756
1,634
9,852
7,012
93,415
0
W
Ganesha
10,144
1,011
889
4,056
18,903
21,636
180
4,764
14,139
36,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,452
Gold Earned
54,794
383
Minions Killed
614
0
Camps Cleared
0
1,802,379
Distance Traveled
1,882,848
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,596
380
44
2
0
362,994
3
L
Baron Samedi
9,902
495
161
8
0
344,168
4
W
Chang'e
11,299
565
114
6
0
365,209
5
L
Cupid
7,709
385
71
4
0
336,119
0
L
Horus
7,857
393
32
2
0
381,777
5
L
Cliodhna
7,388
369
75
4
0
377,321
2
W
Izanami
10,550
528
195
10
0
350,548
1
W
Arachne
11,689
584
158
8
0
444,767
1
W
Chronos
10,777
539
139
7
0
353,655
0
W
Ganesha
10,479
524
8
0
0
368,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role