Player Matchup

Skadi
Skadi
MaKaVeLiTheDo187
Skadi
Level 104
God Stats
33W - 19L
1,608 SR
Queue Stats
136W - 141L
1,371 Elo+
Solo
Cabrakan
Cabrakan
Ras Al Ghul2289
Cabrakan
Level 59
God Stats
5W - 2L
1,738 SR
Queue Stats
66W - 59L
1,474 Elo+
Party 1
Anubis
Anubis
SargentoPuyana
Anubis
Level 158
God Stats
3W - 1L
1,443 SR
Queue Stats
591W - 579L
1,493 Elo+
Party 2
Ullr
Ullr
aLexvera7
Ullr
Level 100
God Stats
2W - 1L
1,216 SR
Queue Stats
152W - 136L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
c3sar-cirria
Guan Yu
Level 126
God Stats
7W - 7L
1,429 SR
Queue Stats
443W - 427L
1,432 Elo+
Party 2
Team Averages
Level 109
1,487 SR
1,456 Elo+

VS

Team Averages
Level 98
1,534 SR
1,472 Elo+
Erlang Shen
Erlang Shen
JordanOrJM
Erlang Shen
Level 85
God Stats
67W - 58L
1,581 SR
Queue Stats
273W - 266L
1,492 Elo+
Party 3
Poseidon
Poseidon
Momah2x
Poseidon
Level 43
God Stats
5W - 7L
1,458 SR
Queue Stats
125W - 114L
1,449 Elo+
Party 3
Rama
Rama
NikkiComa
Rama
Level 148
God Stats
10W - 8L
1,573 SR
Queue Stats
478W - 457L
1,462 Elo+
Solo
Janus
Janus
RunTheGens
Janus
Level 80
God Stats
10W - 10L
1,506 SR
Queue Stats
205W - 202L
1,441 Elo+
Solo
Sol
Sol
dirtydee85
Sol
Level 132
God Stats
57W - 60L
1,553 SR
Queue Stats
93W - 113L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 5
13,402
583
13,005
11,858
5,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
17
4 / 3 / 11
11,245
489
14,383
18,264
14,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 3 / 9
13,105
570
17,032
16,643
9,704
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
19
8 / 0 / 8
12,956
563
10,253
16,209
7,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
c3sar-cirria
Guan Yu
18
2 / 1 / 10
12,134
528
13,144
18,438
26,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JordanOrJM
Erlang Shen
16
1 / 6 / 6
9,433
410
8,868
22,249
17,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Momah2x
Poseidon
17
2 / 8 / 5
10,567
459
9,056
18,104
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
18
0 / 4 / 2
11,463
498
11,453
18,908
5,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
15
3 / 8 / 1
9,913
431
10,438
19,037
5,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 1 / 1
11,363
494
6,818
12,584
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
27
Kills
8
8
Deaths
27
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
JordanOrJM
Erlang Shen
1
6
6
0.67
W
6
1
5
8.5
L
Poseidon
Momah2x
Poseidon
2
8
5
0.56
L
Rama
0
4
2
0.25
W
Cabrakan
4
3
11
3.17
L
Janus
3
8
1
0.44
W
7
3
9
3.83
W
Ullr
8
0
8
12
W
Guan Yu
c3sar-cirria
Guan Yu
2
1
10
7
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,817
Damage
46,633
81,412
Taken
90,882
63,111
Mitigated
39,172
36,217
Healing
24,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
JordanOrJM
Erlang Shen
8,868
4,799
0
6,453
22,249
17,409
0
7,578
14,124
0
50,190
W
13,005
6,200
0
2,299
11,858
5,306
2,710
5,539
6,286
0
114,263
L
Poseidon
Momah2x
Poseidon
9,056
1,674
0
685
18,104
6,039
0
6,411
11,552
88,678
0
L
Rama
11,453
8,787
0
8,549
18,908
5,597
1,514
5,590
12,391
0
101,854
W
Cabrakan
14,383
1,728
0
5,378
18,264
14,095
106
5,843
12,354
73,120
0
L
Janus
10,438
1,049
0
909
19,037
5,948
206
8,692
9,985
61,040
0
W
17,032
359
0
9,469
16,643
9,704
800
8,079
8,334
103,945
0
W
Ullr
10,253
4,004
0
8,381
16,209
7,551
1,284
3,775
12,268
0
101,645
W
Guan Yu
c3sar-cirria
Guan Yu
13,144
1,784
1,785
8,905
18,438
26,455
462
2,784
15,456
0
81,382
L
6,818
2,148
0
7,490
12,584
4,179
4,205
2,557
9,911
100,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,842
Gold Earned
52,739
698
Minions Killed
645
0
Camps Cleared
0
2,266,291
Distance Traveled
2,143,739
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,433
410
65
3
0
434,396
3
W
Skadi
13,402
583
182
8
0
476,605
2
L
Poseidon
10,567
459
127
6
0
477,990
1
L
Rama
11,463
498
184
8
0
380,369
2
W
Cabrakan
11,245
489
101
4
0
429,500
5
L
Janus
9,913
431
113
5
0
401,502
0
W
Anubis
13,105
570
155
7
0
380,005
1
W
Ullr
12,956
563
121
5
0
486,876
0
W
Guan Yu
12,134
528
139
6
0
493,305
3
L
Sol
11,363
494
156
7
0
449,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role