Player Matchup

Freya
Freya
Elfreiik
Freya
Level 157
God Stats
25W - 10L
1,609 SR
Queue Stats
927W - 655L
1,648 Elo+
Party 2
Ymir
Ymir
baconmas
Ymir
Level 88
God Stats
34W - 13L
1,761 SR
Queue Stats
879W - 602L
1,654 Elo+
Party 2
Artemis
Artemis
rouloman
Artemis
Level 142
God Stats
1W - 1L
1,678 SR
Queue Stats
189W - 105L
1,713 Elo+
Party 2
Team Averages
Level 129
1,683 SR
1,671 Elo+

VS

Team Averages
Level 95
1,606 SR
1,423 Elo+
Baron Samedi
Baron Samedi
Bicu
Baron Samedi
Level 108
God Stats
0W - 1L
1,807 SR
Queue Stats
6W - 8L
1,356 Elo+
Party 1
Fenrir
Fenrir
SmallLatte
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,498 Elo+
Party 1
Fafnir
Fafnir
kingofcubans
Fafnir
Level 108
God Stats
0W - 3L
1,511 SR
Queue Stats
199W - 256L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Elfreiik
Freya
14
10 / 0 / 3
9,192
836
13,516
6,486
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
13
1 / 0 / 12
8,712
792
3,836
10,474
11,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
rouloman
Artemis
12
2 / 1 / 10
7,862
715
12,518
6,176
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bicu
Baron Samedi
10
0 / 4 / 1
6,504
591
7,338
9,565
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
SmallLatte
Fenrir
10
1 / 4 / 0
6,532
594
4,379
12,993
11,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
10
0 / 5 / 1
7,247
659
2,300
15,296
16,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bicu
Baron Samedi
0
4
1
0.13
W
Freya
Elfreiik
Freya
10
0
3
11.5
L
Fenrir
SmallLatte
Fenrir
1
4
0
0.25
W
Ymir
1
0
12
7
L
Fafnir
0
5
1
0.1
W
Artemis
rouloman
Artemis
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,870
Damage
14,017
23,136
Taken
37,854
17,131
Mitigated
33,071
8,540
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bicu
Baron Samedi
7,338
453
1,559
2,073
9,565
5,675
0
4,710
4,855
29,397
0
W
Freya
Elfreiik
Freya
13,516
4,303
0
3,760
6,486
3,286
1,112
3,413
2,948
34,372
3,638
L
Fenrir
SmallLatte
Fenrir
4,379
842
0
1,053
12,993
11,269
0
5,911
7,082
0
10,850
W
Ymir
3,836
953
0
3,021
10,474
11,046
60
4,711
5,645
15,027
0
L
Fafnir
2,300
423
205
3,267
15,296
16,127
0
5,725
9,571
8,493
0
W
Artemis
rouloman
Artemis
12,518
7,465
0
1,759
6,176
2,799
1,662
1,843
4,238
0
27,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,766
Gold Earned
20,283
112
Minions Killed
88
6
Camps Cleared
3
551,103
Distance Traveled
518,277
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,504
591
51
5
1
168,154
4
W
Freya
9,192
836
53
5
3
183,247
6
L
Fenrir
6,532
594
28
3
2
185,390
3
W
Ymir
8,712
792
23
2
0
196,572
3
L
Fafnir
7,247
659
9
1
0
164,733
1
W
Artemis
7,862
715
36
3
3
171,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role