Player Matchup

Cupid
Cupid
Diamond II
 
Cupid
Diamond II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond II
Conflagratìon
Poseidon
Diamond II
Level 158
God Stats
6W - 0L
2,062 SR
Queue Stats
49W - 31L
2,271 MMR
Party 2
Cthulhu
Cthulhu
Diamond I
Drekct
Cthulhu
Diamond I
Level 158
God Stats
30W - 31L
1,623 SR
Queue Stats
408W - 391L
2,422 MMR
Solo
Chiron
Chiron
Diamond IV
JudeMuffin
Chiron
Diamond IV
Level 128
God Stats
2W - 1L
1,704 SR
Queue Stats
228W - 202L
2,224 MMR
Party 2
Khepri
Khepri
Diamond II
OlegJkee
Khepri
Diamond II
Level 158
God Stats
7W - 5L
1,734 SR
Queue Stats
80W - 69L
2,329 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,725 SR
2,149 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,588 SR
2,319 MMR
Neith
Neith
Diamond III
Gelre
Neith
Diamond III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
2,422 MMR
Party 1
Sobek
Sobek
Diamond III
Parovka
Sobek
Diamond III
Level 156
God Stats
0W - 2L
1,605 SR
Queue Stats
173W - 175L
2,304 MMR
Solo
Freya
Freya
Diamond IV
Sitronu
Freya
Diamond IV
Level 160
God Stats
1W - 2L
1,671 SR
Queue Stats
124W - 100L
2,390 MMR
Party 1
Horus
Horus
Masters
ThePanda8
Horus
Masters
Level 159
God Stats
3W - 4L
1,582 SR
Queue Stats
468W - 491L
2,198 MMR
Solo
Ravana
Ravana
Diamond II
hades300
Ravana
Diamond II
Level 136
God Stats
6W - 6L
1,582 SR
Queue Stats
204W - 201L
2,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
4 / 2 / 8
16,443
587
21,981
22,422
11,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
20
10 / 2 / 9
17,684
632
30,593
22,097
11,674
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Drekct
Cthulhu
20
2 / 2 / 12
16,376
585
21,757
26,442
33,811
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
JudeMuffin
Chiron
20
4 / 2 / 6
15,204
543
25,898
25,426
14,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
OlegJkee
Khepri
19
2 / 2 / 10
13,741
491
6,634
22,712
28,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
LancelotThothRatatoskrUllrChernobog

VS

Bans
King ArthurTyrKaliCliodhnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gelre
Neith
20
1 / 3 / 3
14,213
508
22,522
18,306
8,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
Parovka
Sobek
19
0 / 5 / 3
12,541
448
7,474
38,440
41,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Sitronu
Freya
20
1 / 3 / 3
13,590
485
17,337
27,016
12,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
ThePanda8
Horus
18
2 / 4 / 4
12,997
464
10,078
37,998
44,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
hades300
Ravana
20
6 / 8 / 1
13,891
496
16,869
22,920
12,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
22
Kills
10
10
Deaths
23
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
2
8
4
W
Poseidon
10
2
9
7.25
W
Cthulhu
Drekct
Cthulhu
2
2
12
4
L
Neith
Gelre
Neith
1
3
3
0.83
W
Chiron
JudeMuffin
Chiron
4
2
6
3.5
W
Khepri
OlegJkee
Khepri
2
2
10
3.5
L
Sobek
Parovka
Sobek
0
5
3
0.3
L
Freya
Sitronu
Freya
1
3
3
0.83
L
Horus
ThePanda8
Horus
2
4
4
1
L
Ravana
hades300
Ravana
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,863
Damage
74,280
119,099
Taken
144,680
99,322
Mitigated
119,723
49,518
Healing
46,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
21,981
12,447
3,291
12,428
22,422
11,524
9,877
7,231
14,746
0
162,337
W
Poseidon
30,593
6,461
0
2,964
22,097
11,674
4,821
4,135
17,758
216,620
0
W
Cthulhu
Drekct
Cthulhu
21,757
2,086
3,237
10,392
26,442
33,811
819
7,011
18,847
127,604
0
L
Neith
Gelre
Neith
22,522
9,304
0
4,966
18,306
8,630
30
6,169
12,137
0
167,802
W
Chiron
JudeMuffin
Chiron
25,898
11,895
1,755
9,361
25,426
14,064
5,648
1,638
23,523
37
153,026
W
Khepri
OlegJkee
Khepri
6,634
708
0
6,090
22,712
28,249
679
4,163
18,235
27,396
0
L
Sobek
Parovka
Sobek
7,474
772
0
12,427
38,440
41,846
0
20,508
16,974
75,379
0
L
Freya
Sitronu
Freya
17,337
3,698
0
12,987
27,016
12,259
768
6,822
20,194
125,694
0
L
Horus
ThePanda8
Horus
10,078
5,014
2,130
9,651
37,998
44,012
65
14,588
23,222
78
40,936
L
Ravana
hades300
Ravana
16,869
2,721
0
4,697
22,920
12,976
0
11,121
11,506
30
131,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,448
Gold Earned
67,232
941
Minions Killed
828
0
Camps Cleared
0
2,935,617
Distance Traveled
2,601,849
37
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,443
587
232
8
0
543,071
6
W
Poseidon
17,684
632
246
9
0
647,842
6
W
Cthulhu
16,376
585
224
8
0
562,451
6
L
Neith
14,213
508
267
10
0
512,470
7
W
Chiron
15,204
543
214
8
0
562,147
11
W
Khepri
13,741
491
25
1
0
620,106
8
L
Sobek
12,541
448
152
5
0
458,225
1
L
Freya
13,590
485
200
7
0
543,461
12
L
Horus
12,997
464
40
1
0
524,021
11
L
Ravana
13,891
496
169
6
0
563,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role