Player Matchup

Baron Samedi
Baron Samedi
Doark
Baron Samedi
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 145L
1,499 Elo+
Solo
Xing Tian
Xing Tian
MaakuOtaku
Xing Tian
Level 127
God Stats
0W - 1L
1,333 SR
Queue Stats
27W - 24L
1,515 Elo+
Solo
The Morrigan
The Morrigan
SquirtOnMeDaddy
The Morrigan
Level 127
God Stats
1W - 1L
1,312 SR
Queue Stats
15W - 13L
1,520 Elo+
Party 2
Neith
Neith
goondanlife
Neith
Level 69
God Stats
2W - 2L
1,289 SR
Queue Stats
158W - 132L
1,501 Elo+
Party 2
Hercules
Hercules
ÂoBong
Hercules
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
94W - 91L
1,400 Elo+
Party 2
Team Averages
Level 100
1,387 SR
1,487 Elo+

VS

Team Averages
Level 133
1,492 SR
1,497 Elo+
Cabrakan
Cabrakan
Herman232589
Cabrakan
Level 49
God Stats
3W - 1L
1,614 SR
Queue Stats
89W - 80L
1,488 Elo+
Party 1
Rama
Rama
KadeKingSpade
Rama
Level 144
God Stats
3W - 1L
1,633 SR
Queue Stats
88W - 86L
1,494 Elo+
Solo
Jormungandr
Jormungandr
Let Me Dime
Jormungandr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 65L
1,521 Elo+
Party 1
Artio
Artio
SIllypeach
Artio
Level 159
God Stats
25W - 16L
1,526 SR
Queue Stats
1,060W - 1,058L
1,482 Elo+
Solo
Olorun
Olorun
varoche007
Olorun
Level 157
God Stats
1W - 3L
1,188 SR
Queue Stats
441W - 439L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doark
Baron Samedi
17
2 / 7 / 11
10,225
511
22,734
20,482
12,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
MaakuOtaku
Xing Tian
19
1 / 5 / 15
11,541
577
15,081
29,343
45,635
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
SquirtOnMeDaddy
The Morrigan
20
10 / 5 / 8
12,773
639
22,271
10,879
6,046
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
8 / 4 / 13
13,253
663
33,805
21,505
12,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ÂoBong
Hercules
20
3 / 5 / 18
11,732
587
13,669
33,607
38,790
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Herman232589
Cabrakan
19
2 / 4 / 15
12,990
650
8,924
24,785
34,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 6 / 13
13,736
687
30,311
20,051
11,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Let Me Dime
Jormungandr
20
8 / 3 / 17
15,202
760
28,598
27,407
32,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
20
4 / 7 / 18
13,782
689
10,543
45,775
62,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
varoche007
Olorun
20
6 / 5 / 9
13,025
651
20,902
18,521
11,935
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
98
24
Kills
26
26
Deaths
25
65
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Doark
Baron Samedi
2
7
11
1.07
W
Cabrakan
Herman232589
Cabrakan
2
4
15
2.38
W
6
6
13
2.08
W
Jormungandr
Let Me Dime
Jormungandr
8
3
17
5.5
L
Xing Tian
MaakuOtaku
Xing Tian
1
5
15
1.7
W
Artio
4
7
18
1.86
L
The Morrigan
SquirtOnMeDaddy
The Morrigan
10
5
8
2.8
L
8
4
13
3.63
W
Olorun
varoche007
Olorun
6
5
9
2.1
L
Hercules
ÂoBong
Hercules
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,560
Damage
99,278
115,816
Taken
136,539
115,397
Mitigated
154,757
50,992
Healing
54,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Doark
Baron Samedi
22,734
1,708
10,362
5,980
20,482
12,411
0
15,742
4,740
37,015
0
W
Cabrakan
Herman232589
Cabrakan
8,924
1,173
2,943
3,962
24,785
34,943
809
13,389
11,396
14,831
0
W
30,311
14,939
1,462
3,877
20,051
11,980
1,817
6,030
14,021
0
71,466
W
Jormungandr
Let Me Dime
Jormungandr
28,598
6,378
3,962
6,254
27,407
32,964
1,484
13,275
14,132
74,970
0
L
Xing Tian
MaakuOtaku
Xing Tian
15,081
1,058
3,251
5,383
29,343
45,635
0
16,688
12,655
27,780
0
W
Artio
10,543
747
3,514
16,064
45,775
62,935
651
16,027
29,748
20,473
0
L
The Morrigan
SquirtOnMeDaddy
The Morrigan
22,271
5,651
248
1,716
10,879
6,046
0
7,669
3,210
26,748
4,672
L
33,805
9,909
446
8,823
21,505
12,515
145
14,501
7,004
0
68,993
W
Olorun
varoche007
Olorun
20,902
9,859
7,009
5,508
18,521
11,935
2,119
9,174
9,347
47,238
0
L
Hercules
ÂoBong
Hercules
13,669
2,500
2,038
12,745
33,607
38,790
0
14,367
19,240
123
29,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,524
Gold Earned
68,735
181
Minions Killed
231
0
Camps Cleared
0
1,562,040
Distance Traveled
1,618,060
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,225
511
32
2
0
273,313
4
W
Cabrakan
12,990
650
11
1
0
320,767
3
W
Rama
13,736
687
82
4
0
291,003
2
W
Jormungandr
15,202
760
74
4
0
321,749
0
L
Xing Tian
11,541
577
23
1
0
349,145
0
W
Artio
13,782
689
15
1
0
359,982
5
L
The Morrigan
12,773
639
22
1
0
248,905
0
L
Neith
13,253
663
73
4
0
309,388
4
W
Olorun
13,025
651
49
2
0
324,559
0
L
Hercules
11,732
587
31
2
0
381,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role