Player Matchup

Ares
Ares
 
Ares
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
CheeseePeePee
Mercury
Level 109
God Stats
7W - 3L
1,780 SR
Queue Stats
80W - 63L
1,617 Elo+
Party 1
Heimdallr
Heimdallr
Strelixia
Heimdallr
Level 105
God Stats
1W - 1L
1,596 SR
Queue Stats
64W - 72L
1,213 Elo+
Party 2
Eset
Eset
ZZZZZZZach
Eset
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
84W - 51L
1,664 Elo+
Party 1
Shiva
Shiva
narutorunnerxxxx
Shiva
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 7L
1,753 Elo+
Party 1
Team Averages
Level 54
1,575 SR
1,549 Elo+

VS

Team Averages
Level 102
1,459 SR
1,497 Elo+
Ao Kuang
Ao Kuang
Meg Griffin8794
Ao Kuang
Level 126
God Stats
0W - 3L
1,196 SR
Queue Stats
79W - 52L
1,566 Elo+
Party 3
Ishtar
Ishtar
Oppa7
Ishtar
Level 27
God Stats
1W - 3L
1,513 SR
Queue Stats
8W - 9L
1,555 Elo+
Party 3
He Bo
He Bo
XenoXerxes
He Bo
Level 149
God Stats
0W - 1L
1,310 SR
Queue Stats
35W - 53L
1,436 Elo+
Party 4
King Arthur
King Arthur
cladyrt
King Arthur
Level 107
God Stats
13W - 10L
1,695 SR
Queue Stats
60W - 71L
1,449 Elo+
Party 4
Bacchus
Bacchus
imainsupport001
Bacchus
Level 102
God Stats
2W - 2L
1,582 SR
Queue Stats
28W - 40L
1,480 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 0 / 1
5,250
477
1,614
4,772
2,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
11
4 / 0 / 4
6,829
621
4,903
6,432
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Strelixia
Heimdallr
10
1 / 0 / 0
5,733
521
3,482
4,237
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 1 / 3
7,442
677
6,479
6,358
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 3
7,321
666
11,725
12,695
6,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
2 / 6 / 0
5,735
521
4,329
13,130
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Oppa7
Ishtar
10
0 / 1 / 0
5,308
483
2,742
4,659
1,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
8
0 / 4 / 0
4,642
422
3,080
6,512
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
cladyrt
King Arthur
9
1 / 4 / 0
5,513
501
4,194
10,869
5,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 0
5,315
483
3,015
8,473
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
16
Kills
3
3
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
1
0.5
W
Mercury
4
0
4
6
L
Ao Kuang
2
6
0
0.33
L
Ishtar
Oppa7
Ishtar
0
1
0
0
W
Heimdallr
Strelixia
Heimdallr
1
0
0
1
L
He Bo
0
4
0
0
W
7
1
3
8.5
L
King Arthur
cladyrt
King Arthur
1
4
0
0.25
L
0
1
0
0
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,203
Damage
17,360
34,494
Taken
43,643
16,893
Mitigated
21,039
12,393
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,614
151
87
1,530
4,772
2,882
89
872
3,428
12,948
0
W
Mercury
4,903
2,293
0
1,325
6,432
2,671
0
2,269
4,163
0
46,414
L
Ao Kuang
4,329
899
0
3,307
13,130
4,481
0
1,284
11,726
35,545
0
L
Ishtar
Oppa7
Ishtar
2,742
1,785
0
1,191
4,659
1,475
0
398
4,261
0
38,180
W
Heimdallr
Strelixia
Heimdallr
3,482
1,850
0
2,087
4,237
1,830
667
1,093
3,144
0
44,019
L
He Bo
3,080
0
0
543
6,512
2,249
0
3,518
2,772
31,800
0
W
6,479
963
250
1,234
6,358
2,624
0
3,347
3,011
53,580
0
L
King Arthur
cladyrt
King Arthur
4,194
368
0
3,394
10,869
5,393
0
352
10,517
0
32,305
L
3,015
290
0
2,523
8,473
7,441
0
2,119
6,274
15,855
0
W
11,725
2,452
0
5,880
12,695
6,886
0
2,843
9,852
0
59,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
26,513
388
Minions Killed
277
0
Camps Cleared
0
1,130,521
Distance Traveled
1,031,538
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,250
477
26
2
0
231,714
7
W
Mercury
6,829
621
73
7
0
274,802
5
L
Ao Kuang
5,735
521
67
6
0
214,888
0
L
Ishtar
5,308
483
77
7
0
222,072
4
W
Heimdallr
5,733
521
81
7
0
193,302
1
L
He Bo
4,642
422
46
4
0
198,637
3
W
Eset
7,442
677
94
9
0
213,997
5
L
King Arthur
5,513
501
61
6
0
183,935
0
L
Bacchus
5,315
483
26
2
0
212,006
4
W
Shiva
7,321
666
114
10
0
216,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role