Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Snipw_arrior
Vulcan
Level 115
God Stats
2W - 0L
1,796 SR
Queue Stats
25W - 27L
1,466 Elo+
Party 2
Bacchus
Bacchus
TaSu_HD
Bacchus
Level 107
God Stats
3W - 9L
1,302 SR
Queue Stats
240W - 232L
1,537 Elo+
Party 2
Arachne
Arachne
XrX_Aqua_XrX
Arachne
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,462 Elo+
Solo
Sol
Sol
dirtydee85
Sol
Level 132
God Stats
57W - 60L
1,545 SR
Queue Stats
93W - 113L
1,504 Elo+
Solo
Team Averages
Level 121
1,529 SR
1,494 Elo+

VS

Team Averages
Level 107
1,403 SR
1,521 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Ferno2000
Baba Yaga
Level 89
God Stats
22W - 30L
1,342 SR
Queue Stats
385W - 379L
1,542 Elo+
Party 1
Pele
Pele
IpsychicturtleI
Pele
Level 84
God Stats
3W - 5L
1,391 SR
Queue Stats
527W - 500L
1,539 Elo+
Party 1
Guan Yu
Guan Yu
Mundy_666
Guan Yu
Level 149
God Stats
2W - 3L
1,280 SR
Queue Stats
477W - 461L
1,562 Elo+
Solo
Charybdis
Charybdis
i-Donat-
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 186L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 0 / 2
12,119
673
7,244
14,876
7,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
14
1 / 3 / 5
9,632
535
9,433
8,231
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
TaSu_HD
Bacchus
14
2 / 3 / 5
10,295
572
3,996
18,766
22,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
XrX_Aqua_XrX
Arachne
18
4 / 2 / 2
11,725
651
9,902
15,236
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 0 / 2
11,704
650
17,463
11,720
4,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 1 / 1
8,620
479
5,471
9,018
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
Ferno2000
Baba Yaga
9
0 / 1 / 2
6,387
355
2,872
9,463
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

8
2 / 4 / 1
6,842
380
3,096
11,259
3,814
Guan Yu
Mundy_666
Guan Yu
14
0 / 7 / 0
7,799
433
5,517
23,949
15,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
i-Donat-
Charybdis
4
0 / 4 / 1
5,373
299
959
9,195
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
3
8
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
2
4
L
Ah Puch
 
Ah Puch
1
1
1
1.5
L
Baba Yaga
Ferno2000
Baba Yaga
0
1
2
1
L
2
4
1
0.63
L
Guan Yu
Mundy_666
Guan Yu
0
7
0
0
W
Vulcan
1
3
5
1.17
W
Bacchus
TaSu_HD
Bacchus
2
3
5
1.5
W
Arachne
XrX_Aqua_XrX
Arachne
4
2
2
2.5
W
6
0
2
7
L
Charybdis
i-Donat-
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,038
Damage
17,915
68,829
Taken
62,884
44,022
Mitigated
33,887
31,373
Healing
11,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,244
4,600
0
8,035
14,876
7,030
7,546
1,671
12,974
0
117,323
L
Ah Puch
 
Ah Puch
5,471
211
138
4,177
9,018
6,564
104
3,372
5,646
64,920
0
L
Baba Yaga
Ferno2000
Baba Yaga
2,872
193
0
598
9,463
4,414
0
7,172
2,291
25,766
0
L
3,096
802
0
280
11,259
3,814
0
4,924
6,335
0
28,953
L
Guan Yu
Mundy_666
Guan Yu
5,517
1,117
30
3,973
23,949
15,648
0
7,512
16,437
0
64,739
W
Vulcan
9,433
2,349
0
1,544
8,231
3,194
2,407
3,514
4,649
61,419
0
W
Bacchus
TaSu_HD
Bacchus
3,996
1,013
0
6,360
18,766
22,069
484
4,878
12,474
41,682
0
W
Arachne
XrX_Aqua_XrX
Arachne
9,902
7,687
0
6,433
15,236
6,887
1,490
5,631
9,456
0
101,704
W
17,463
8,534
0
9,001
11,720
4,842
8,168
2,492
9,056
101,178
0
L
Charybdis
i-Donat-
Charybdis
959
297
0
1,841
9,195
3,447
0
8,230
965
0
9,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,475
Gold Earned
35,021
660
Minions Killed
329
0
Camps Cleared
0
1,602,174
Distance Traveled
1,044,009
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,119
673
187
10
0
308,389
3
L
Ah Puch
8,620
479
107
6
0
329,279
4
L
Baba Yaga
6,387
355
40
2
0
155,661
1
L
Pele
6,842
380
57
3
0
202,804
0
L
Guan Yu
7,799
433
110
6
0
276,464
4
W
Vulcan
9,632
535
95
5
0
279,981
2
W
Bacchus
10,295
572
43
2
0
309,647
5
W
Arachne
11,725
651
153
9
0
418,688
1
W
Sol
11,704
650
182
10
0
285,469
2
L
Charybdis
5,373
299
15
1
0
79,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role