Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
BastosMLV
Baba Yaga
Level 105
God Stats
12W - 9L
1,493 SR
Queue Stats
796W - 752L
1,552 Elo+
Party 3
Atlas
Atlas
Latex DIO911
Atlas
Level 101
God Stats
14W - 12L
1,522 SR
Queue Stats
292W - 322L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sleezy_thareal
Ah Muzen Cab
Level 86
God Stats
18W - 16L
1,521 SR
Queue Stats
544W - 509L
1,502 Elo+
Party 3
Shiva
Shiva
oruchi92
Shiva
Level 160
God Stats
20W - 10L
1,667 SR
Queue Stats
511W - 464L
1,568 Elo+
Party 3
Team Averages
Level 115
1,540 SR
1,526 Elo+

VS

Team Averages
Level 109
1,546 SR
1,481 Elo+
Rama
Rama
 
Rama
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
KgbJones1997
Cerberus
Level 64
God Stats
1W - 1L
1,683 SR
Queue Stats
64W - 58L
1,454 Elo+
Party 1
King Arthur
King Arthur
OG Sus Lord
King Arthur
Level 107
God Stats
26W - 35L
1,447 SR
Queue Stats
565W - 538L
1,534 Elo+
Party 1
Hun Batz
Hun Batz
THP-BeLLec
Hun Batz
Level 127
God Stats
9W - 9L
1,501 SR
Queue Stats
187W - 198L
1,471 Elo+
Party 2
Discordia
Discordia
THP-NoxNoctis
Discordia
Level 107
God Stats
7W - 5L
1,600 SR
Queue Stats
121W - 145L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
8 / 5 / 2
11,559
525
10,348
20,492
10,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
BastosMLV
Baba Yaga
18
4 / 0 / 6
11,582
526
10,171
11,313
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 9
10,570
480
8,732
20,340
26,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Sleezy_thareal
Ah Muzen Cab
19
6 / 1 / 8
12,698
577
13,334
13,061
6,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
oruchi92
Shiva
17
1 / 3 / 7
11,205
509
14,670
25,739
20,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
0 / 4 / 0
10,129
460
2,363
13,772
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
KgbJones1997
Cerberus
13
0 / 4 / 2
8,753
398
4,345
17,423
19,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
OG Sus Lord
King Arthur
17
2 / 3 / 2
10,506
478
17,679
22,096
25,197
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
THP-BeLLec
Hun Batz
18
6 / 5 / 1
11,561
526
13,473
19,359
8,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
THP-NoxNoctis
Discordia
15
2 / 3 / 1
9,526
433
8,840
11,526
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
19
Kills
10
10
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
5
2
1.8
L
Rama
 
Rama
0
4
0
0
W
Baba Yaga
BastosMLV
Baba Yaga
4
0
6
7
L
Cerberus
KgbJones1997
Cerberus
0
4
2
0.25
W
0
1
9
4.5
L
King Arthur
OG Sus Lord
King Arthur
2
3
2
1
W
Ah Muzen Cab
Sleezy_thareal
Ah Muzen Cab
6
1
8
10
L
Hun Batz
THP-BeLLec
Hun Batz
6
5
1
1.3
L
Discordia
THP-NoxNoctis
Discordia
2
3
1
0.83
W
Shiva
oruchi92
Shiva
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,255
Damage
46,700
90,945
Taken
84,176
69,057
Mitigated
62,890
40,846
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,348
2,533
0
17,463
20,492
10,693
904
3,219
17,115
0
97,466
L
Rama
 
Rama
2,363
2,005
0
4,470
13,772
5,409
1,362
687
13,085
0
97,772
W
Baba Yaga
BastosMLV
Baba Yaga
10,171
284
0
3,761
11,313
5,235
712
5,224
5,545
87,358
0
L
Cerberus
KgbJones1997
Cerberus
4,345
262
663
4,193
17,423
19,045
56
6,324
11,099
37,385
0
W
8,732
3,210
0
3,151
20,340
26,075
39
4,726
15,402
36,986
0
L
King Arthur
OG Sus Lord
King Arthur
17,679
2,969
0
3,265
22,096
25,197
212
4,196
17,900
120
90,637
W
Ah Muzen Cab
Sleezy_thareal
Ah Muzen Cab
13,334
8,036
0
5,608
13,061
6,878
2,301
2,453
10,528
0
119,413
L
Hun Batz
THP-BeLLec
Hun Batz
13,473
4,014
0
1,415
19,359
8,799
0
2,236
17,123
0
108,309
L
Discordia
THP-NoxNoctis
Discordia
8,840
323
0
1,596
11,526
4,440
576
5,460
6,066
73,425
0
W
Shiva
oruchi92
Shiva
14,670
2,603
1,821
9,042
25,739
20,176
1,523
3,388
22,309
0
85,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,614
Gold Earned
50,475
635
Minions Killed
684
0
Camps Cleared
0
2,147,092
Distance Traveled
1,931,245
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,559
525
109
5
0
431,801
8
L
Rama
10,129
460
176
8
0
305,639
1
W
Baba Yaga
11,582
526
154
7
0
456,476
4
L
Cerberus
8,753
398
62
3
0
382,508
3
W
Atlas
10,570
480
38
2
0
406,392
1
L
King Arthur
10,506
478
152
7
0
421,045
3
W
Ah Muzen Cab
12,698
577
183
8
0
418,429
1
L
Hun Batz
11,561
526
155
7
0
431,670
5
L
Discordia
9,526
433
139
6
0
390,383
5
W
Shiva
11,205
509
151
7
0
433,994
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role