Player Matchup

Artemis
Artemis
FerretInABox
Artemis
Level 116
God Stats
6W - 10L
1,468 SR
Queue Stats
588W - 596L
1,522 Elo+
Solo
Khepri
Khepri
MEXICO250
Khepri
Level 148
God Stats
1W - 0L
1,463 SR
Queue Stats
11W - 12L
1,519 Elo+
Solo
Thor
Thor
MeetYoDoom
Thor
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,701 Elo+
Solo
Zeus
Zeus
Pawpyy
Zeus
Level 138
God Stats
4W - 3L
1,418 SR
Queue Stats
464W - 473L
1,570 Elo+
Solo
Atlas
Atlas
Xenorith
Atlas
Level 128
God Stats
4W - 0L
1,721 SR
Queue Stats
254W - 233L
1,588 Elo+
Solo
Team Averages
Level 118
1,514 SR
1,580 Elo+

VS

Team Averages
Level 137
1,589 SR
1,600 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
E46REDLINE
Janus
Level 157
God Stats
7W - 5L
1,632 SR
Queue Stats
161W - 108L
1,627 Elo+
Party 1
Jormungandr
Jormungandr
JaffaMan560
Jormungandr
Level 133
God Stats
0W - 2L
1,517 SR
Queue Stats
63W - 60L
1,604 Elo+
Party 1
Vamana
Vamana
Smiteistrash384
Vamana
Level 128
God Stats
10W - 6L
1,681 SR
Queue Stats
710W - 416L
1,699 Elo+
Party 1
Cthulhu
Cthulhu
z F0XX
Cthulhu
Level 105
God Stats
11W - 10L
1,615 SR
Queue Stats
869W - 830L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FerretInABox
Artemis
18
6 / 5 / 15
10,937
781
20,395
17,753
14,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
MEXICO250
Khepri
18
1 / 4 / 21
10,235
731
6,050
27,182
33,120
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
14 / 4 / 13
12,590
899
21,587
18,802
12,640
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Pawpyy
Zeus
19
8 / 3 / 11
11,498
821
22,046
10,690
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Xenorith
Atlas
18
2 / 3 / 23
11,012
787
12,255
21,438
30,085
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
2 / 6 / 8
9,625
688
15,569
15,702
7,550
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
18
4 / 6 / 10
11,287
806
20,269
15,441
7,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
JaffaMan560
Jormungandr
17
3 / 8 / 9
10,601
757
12,786
22,095
19,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
5 / 5 / 10
11,720
837
17,203
26,330
26,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
z F0XX
Cthulhu
15
1 / 6 / 10
9,353
668
12,850
19,477
21,030
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
62
31
Kills
15
19
Deaths
31
83
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
6
8
1
L
Janus
4
6
10
1.5
W
Artemis
FerretInABox
Artemis
6
5
15
2.7
L
Jormungandr
JaffaMan560
Jormungandr
3
8
9
0.94
W
Khepri
MEXICO250
Khepri
1
4
21
2.88
W
14
4
13
5.13
W
Zeus
Pawpyy
Zeus
8
3
11
4.5
L
5
5
10
2
W
Atlas
Xenorith
Atlas
2
3
23
4.5
L
Cthulhu
z F0XX
Cthulhu
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,333
Damage
78,677
95,865
Taken
99,045
96,639
Mitigated
80,887
26,441
Healing
24,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
15,569
9,779
1,010
1,884
15,702
7,550
2,459
6,289
9,413
0
23,221
L
Janus
20,269
299
728
2,038
15,441
7,022
1,498
6,348
9,093
40,109
0
W
Artemis
FerretInABox
Artemis
20,395
7,990
1,616
2,471
17,753
14,270
3,042
9,326
8,427
0
40,310
L
Jormungandr
JaffaMan560
Jormungandr
12,786
2,495
985
1,374
22,095
19,110
511
11,015
11,080
26,052
0
W
Khepri
MEXICO250
Khepri
6,050
73
1,918
2,265
27,182
33,120
31
12,369
14,813
13,608
0
W
21,587
5,140
3,061
2,712
18,802
12,640
3,982
10,537
8,265
0
38,298
W
Zeus
Pawpyy
Zeus
22,046
3,007
2,146
1,227
10,690
6,524
1,557
5,920
4,770
45,318
0
L
17,203
8,969
3,591
8,629
26,330
26,175
357
10,969
15,361
705
33,089
W
Atlas
Xenorith
Atlas
12,255
3,863
4,877
4,148
21,438
30,085
519
8,443
12,995
22,797
0
L
Cthulhu
z F0XX
Cthulhu
12,850
419
1,545
2,291
19,477
21,030
92
5,730
13,747
20,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,272
Gold Earned
52,586
147
Minions Killed
148
0
Camps Cleared
0
1,269,841
Distance Traveled
1,208,070
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,625
688
21
2
0
220,066
0
L
Janus
11,287
806
62
4
0
251,893
0
W
Artemis
10,937
781
35
3
0
251,648
2
L
Jormungandr
10,601
757
24
2
0
196,735
0
W
Khepri
10,235
731
14
1
0
258,766
0
W
Thor
12,590
899
34
2
0
253,659
2
W
Zeus
11,498
821
47
3
0
272,820
1
L
Vamana
11,720
837
26
2
0
271,284
2
W
Atlas
11,012
787
17
1
0
232,948
0
L
Cthulhu
9,353
668
15
1
0
268,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role