Player Matchup

Nemesis
Nemesis
AliXhairs
Nemesis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 100L
1,518 Elo+
Solo
Hou Yi
Hou Yi
Gioskyspirit
Hou Yi
Level 139
God Stats
5W - 9L
1,161 SR
Queue Stats
168W - 199L
1,366 Elo+
Solo
Nu Wa
Nu Wa
ZiaPierah
Nu Wa
Level 129
God Stats
39W - 34L
1,487 SR
Queue Stats
543W - 584L
1,452 Elo+
Solo
Terra
Terra
xFearze
Terra
Level 29
God Stats
3W - 3L
1,870 SR
Queue Stats
14W - 16L
1,444 Elo+
Party 1
Hercules
Hercules
xLeGioN95
Hercules
Level 127
God Stats
1W - 1L
1,551 SR
Queue Stats
16W - 18L
1,448 Elo+
Party 1
Team Averages
Level 114
1,514 SR
1,446 Elo+

VS

Team Averages
Level 81
1,503 SR
1,535 Elo+
Discordia
Discordia
Alertas
Discordia
Level 18
God Stats
10W - 6L
1,500 SR
Queue Stats
27W - 33L
1,323 Elo+
Solo
Ishtar
Ishtar
BigMassiveSpear
Ishtar
Level 143
God Stats
77W - 87L
1,409 SR
Queue Stats
988W - 1,137L
1,458 Elo+
Party 2
Xing Tian
Xing Tian
ChuchoBlastSola
Xing Tian
Level 66
God Stats
10W - 8L
1,600 SR
Queue Stats
127W - 106L
1,545 Elo+
Solo
Guan Yu
Guan Yu
DerFefMann
Guan Yu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 2L
1,913 Elo+
Solo
Aphrodite
Aphrodite
SweetNora
Aphrodite
Level 149
God Stats
77W - 80L
1,508 SR
Queue Stats
198W - 255L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AliXhairs
Nemesis
18
1 / 8 / 7
11,331
596
11,020
26,877
15,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
20
4 / 5 / 8
13,136
691
15,485
21,523
9,916
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
ZiaPierah
Nu Wa
20
6 / 4 / 7
13,527
712
34,590
16,306
7,690
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
xFearze
Terra
18
1 / 3 / 8
12,074
635
10,414
28,754
40,208
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
xLeGioN95
Hercules
20
4 / 6 / 8
12,734
670
15,655
26,520
30,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alertas
Discordia
20
9 / 4 / 10
13,863
730
24,374
16,669
7,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 2 / 12
12,964
682
21,887
25,231
12,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
ChuchoBlastSola
Xing Tian
19
0 / 4 / 11
12,834
675
9,496
27,804
40,617
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
DerFefMann
Guan Yu
20
9 / 5 / 14
13,823
728
35,329
32,341
46,332
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
SweetNora
Aphrodite
20
5 / 1 / 13
14,337
755
12,209
20,130
17,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
86
16
Kills
26
26
Deaths
16
38
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alertas
Discordia
9
4
10
3.5
L
Nemesis
AliXhairs
Nemesis
1
8
7
0.56
W
3
2
12
4.5
W
Xing Tian
ChuchoBlastSola
Xing Tian
0
4
11
1.38
W
Guan Yu
DerFefMann
Guan Yu
9
5
14
3.2
L
Hou Yi
4
5
8
1.6
W
Aphrodite
SweetNora
Aphrodite
5
1
13
11.5
L
Nu Wa
ZiaPierah
Nu Wa
6
4
7
2.38
L
Terra
xFearze
Terra
1
3
8
1.67
L
Hercules
xLeGioN95
Hercules
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,164
Damage
103,295
119,980
Taken
122,175
103,604
Mitigated
124,272
25,744
Healing
48,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alertas
Discordia
24,374
904
137
1,682
16,669
7,391
1,805
7,372
8,990
54,560
0
L
Nemesis
AliXhairs
Nemesis
11,020
4,212
0
2,355
26,877
15,220
73
10,507
16,305
0
32,143
W
21,887
12,531
0
5,200
25,231
12,380
5,299
11,547
13,301
0
68,547
W
Xing Tian
ChuchoBlastSola
Xing Tian
9,496
244
418
1,603
27,804
40,617
520
10,651
16,297
32,037
0
W
Guan Yu
DerFefMann
Guan Yu
35,329
8,162
6,047
9,528
32,341
46,332
0
7,770
23,648
0
66,981
L
Hou Yi
15,485
10,099
505
2,534
21,523
9,916
1,607
8,713
12,742
0
47,196
W
Aphrodite
SweetNora
Aphrodite
12,209
889
11,408
12,813
20,130
17,552
1,248
5,520
14,215
85,389
0
L
Nu Wa
ZiaPierah
Nu Wa
34,590
7,759
845
1,938
16,306
7,690
76
6,481
9,825
74,716
0
L
Terra
xFearze
Terra
10,414
908
5,643
6,527
28,754
40,208
74
10,940
17,722
27,234
0
L
Hercules
xLeGioN95
Hercules
15,655
3,409
1,023
4,374
26,520
30,570
60
9,438
17,082
0
36,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,802
Gold Earned
67,821
288
Minions Killed
330
0
Camps Cleared
0
1,685,877
Distance Traveled
1,796,097
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,863
730
55
3
0
369,272
0
L
Nemesis
11,331
596
45
2
0
352,646
1
W
Ishtar
12,964
682
62
3
0
375,074
2
W
Xing Tian
12,834
675
51
3
0
318,331
0
W
Guan Yu
13,823
728
48
3
0
385,504
0
L
Hou Yi
13,136
691
60
3
0
293,976
4
W
Aphrodite
14,337
755
114
6
0
347,916
2
L
Nu Wa
13,527
712
89
5
0
314,592
0
L
Terra
12,074
635
34
2
0
370,778
4
L
Hercules
12,734
670
60
3
0
353,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role