Player Matchup

Bacchus
Bacchus
CallMeShalltear
Bacchus
Level 125
God Stats
2W - 0L
1,714 SR
Queue Stats
62W - 46L
1,502 Elo+
Party 3
Skadi
Skadi
Jinx-thefishbone
Skadi
Level 89
God Stats
12W - 9L
1,517 SR
Queue Stats
70W - 57L
1,496 Elo+
Party 3
Atlas
Atlas
NoEmxT_zZ
Atlas
Level 127
God Stats
7W - 3L
1,596 SR
Queue Stats
152W - 131L
1,517 Elo+
Party 3
Chang'e
Chang'e
NoLxve_zZ
Chang'e
Level 122
God Stats
1W - 1L
1,245 SR
Queue Stats
154W - 132L
1,507 Elo+
Party 3
Pele
Pele
The_Roiste
Pele
Level 122
God Stats
21W - 23L
1,488 SR
Queue Stats
375W - 396L
1,459 Elo+
Solo
Team Averages
Level 117
1,512 SR
1,496 Elo+

VS

Team Averages
Level 120
1,610 SR
1,486 Elo+
Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
BullettSkipper
Erlang Shen
Level 116
God Stats
7W - 6L
1,658 SR
Queue Stats
101W - 93L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Warlord_2005
Tsukuyomi
Level 85
God Stats
5W - 2L
1,721 SR
Queue Stats
60W - 59L
1,460 Elo+
Party 1
Ishtar
Ishtar
roko1394
Ishtar
Level 150
God Stats
24W - 20L
1,673 SR
Queue Stats
313W - 336L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 9
8,850
553
7,787
15,782
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 2 / 3
9,107
569
11,655
11,824
4,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Atlas
NoEmxT_zZ
Atlas
14
4 / 1 / 5
8,976
561
12,498
12,252
6,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
NoLxve_zZ
Chang'e
13
0 / 2 / 2
7,850
491
4,678
9,020
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 0 / 4
9,160
573
10,198
14,611
6,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 3 / 2
7,487
468
9,105
9,556
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
 
Ares
11
3 / 3 / 1
7,130
446
5,782
14,487
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
BullettSkipper
Erlang Shen
12
3 / 3 / 2
7,636
477
5,703
15,212
7,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
Warlord_2005
Tsukuyomi
12
0 / 6 / 1
7,291
456
7,062
13,587
6,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
roko1394
Ishtar
13
0 / 5 / 1
7,748
484
5,608
14,358
5,757
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
20
Kills
7
7
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
2
0.67
L
Ares
 
Ares
3
3
1
1.17
L
Erlang Shen
BullettSkipper
Erlang Shen
3
3
2
1.33
W
5
2
9
4.75
W
4
2
3
2.75
W
Atlas
NoEmxT_zZ
Atlas
4
1
5
6.5
W
Chang'e
NoLxve_zZ
Chang'e
0
2
2
0.5
W
7
0
4
9
L
Tsukuyomi
Warlord_2005
Tsukuyomi
0
6
1
0.08
L
Ishtar
roko1394
Ishtar
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,816
Damage
33,260
63,489
Taken
67,200
38,264
Mitigated
36,868
10,654
Healing
14,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,105
725
0
500
9,556
3,483
0
4,823
4,675
66,936
0
L
Ares
 
Ares
5,782
305
242
3,234
14,487
14,035
0
4,645
9,760
28,750
0
L
Erlang Shen
BullettSkipper
Erlang Shen
5,703
2,252
0
3,427
15,212
7,510
0
6,222
8,754
0
46,732
W
7,787
727
0
1,692
15,782
16,771
139
4,301
11,481
25,250
0
W
11,655
5,489
0
692
11,824
4,978
1,063
1,070
10,754
0
87,106
W
Atlas
NoEmxT_zZ
Atlas
12,498
3,903
0
2,000
12,252
6,464
0
1,101
11,151
54,464
0
W
Chang'e
NoLxve_zZ
Chang'e
4,678
283
778
2,923
9,020
3,755
0
5,507
3,513
59,739
0
W
10,198
1,537
0
2,569
14,611
6,296
0
2,908
11,703
0
86,272
L
Tsukuyomi
Warlord_2005
Tsukuyomi
7,062
1,144
0
2,452
13,587
6,083
0
5,248
7,859
0
51,724
L
Ishtar
roko1394
Ishtar
5,608
3,180
0
5,106
14,358
5,757
0
3,161
11,189
0
68,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,943
Gold Earned
37,292
523
Minions Killed
415
0
Camps Cleared
0
1,644,561
Distance Traveled
1,480,231
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,487
468
104
7
0
283,123
5
L
Ares
7,130
446
19
1
0
285,656
4
L
Erlang Shen
7,636
477
78
5
0
366,052
1
W
Bacchus
8,850
553
45
3
0
335,142
5
W
Skadi
9,107
569
148
9
0
308,001
2
W
Atlas
8,976
561
96
6
0
323,884
1
W
Chang'e
7,850
491
108
7
0
316,710
4
W
Pele
9,160
573
126
8
0
360,824
1
L
Tsukuyomi
7,291
456
101
6
0
290,681
2
L
Ishtar
7,748
484
113
7
0
254,719
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role