Player Matchup

Ra
Ra
HostHagrid
Ra
Level 125
God Stats
21W - 31L
1,385 SR
Queue Stats
25W - 40L
1,415 Elo+
Party 1
Anhur
Anhur
belgianwafflez
Anhur
Level 88
God Stats
3W - 3L
1,380 SR
Queue Stats
11W - 21L
1,170 Elo+
Party 1
Gilgamesh
Gilgamesh
fartalord
Gilgamesh
Level 107
God Stats
12W - 9L
1,454 SR
Queue Stats
25W - 20L
1,452 Elo+
Party 1
Team Averages
Level 107
1,406 SR
1,346 Elo+

VS

Team Averages
Level 54
1,399 SR
1,550 Elo+
Ishtar
Ishtar
Solidsquirrel01
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Atlas
Atlas
WildowTheWalrus
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
seedot
Ah Puch
Level 106
God Stats
0W - 2L
1,197 SR
Queue Stats
16W - 12L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
8,912
810
8,492
7,951
4,057
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 6
8,694
790
10,166
9,825
4,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
fartalord
Gilgamesh
13
4 / 0 / 8
9,415
856
10,946
13,022
11,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,615
601
4,315
9,328
3,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 1
7,597
691
8,589
13,098
10,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
seedot
Ah Puch
11
1 / 5 / 0
7,083
644
11,374
13,338
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
0
5
2
0.2
L
1
2
1
0.75
W
5
2
6
4
W
Gilgamesh
fartalord
Gilgamesh
4
0
8
8
L
Ah Puch
seedot
Ah Puch
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,604
Damage
24,278
30,798
Taken
35,764
20,463
Mitigated
19,056
11,271
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,492
1,106
2,208
2,105
7,951
4,057
530
6,258
1,693
40,219
0
L
4,315
2,179
298
1,442
9,328
3,025
0
2,555
6,773
0
12,438
L
8,589
3,182
395
1,630
13,098
10,904
0
3,421
9,677
16,358
0
W
10,166
6,731
0
1,538
9,825
4,522
1,117
6,282
3,543
0
38,407
W
Gilgamesh
fartalord
Gilgamesh
10,946
2,682
2,317
3,103
13,022
11,884
147
7,754
5,268
0
16,733
L
Ah Puch
seedot
Ah Puch
11,374
560
0
4,476
13,338
5,127
0
2,932
10,406
29,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,021
Gold Earned
21,295
160
Minions Killed
77
7
Camps Cleared
3
660,228
Distance Traveled
575,582
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,912
810
72
7
3
219,317
6
L
Ishtar
6,615
601
17
2
0
172,921
2
L
Atlas
7,597
691
7
1
0
219,813
3
W
Anhur
8,694
790
68
6
2
204,729
4
W
Gilgamesh
9,415
856
20
2
2
236,182
3
L
Ah Puch
7,083
644
53
5
3
182,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role