Player Matchup

Artio
Artio
 
Artio
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
AlexWin696
Hou Yi
Level 44
God Stats
2W - 1L
1,732 SR
Queue Stats
86W - 67L
1,605 Elo+
Party 2
Da Ji
Da Ji
Sqeaky
Da Ji
Level 125
God Stats
1W - 2L
1,230 SR
Queue Stats
136W - 120L
1,556 Elo+
Solo
Guan Yu
Guan Yu
alidmc35
Guan Yu
Level 145
God Stats
7W - 7L
1,628 SR
Queue Stats
925W - 887L
1,575 Elo+
Solo
Raijin
Raijin
iKillYouNoobs
Raijin
Level 129
God Stats
3W - 3L
1,458 SR
Queue Stats
308W - 320L
1,566 Elo+
Solo
Team Averages
Level 116
1,509 SR
1,561 Elo+

VS

Team Averages
Level 129
1,436 SR
1,533 Elo+
Xing Tian
Xing Tian
Boxing
Xing Tian
Level 156
God Stats
1W - 0L
1,253 SR
Queue Stats
22W - 21L
1,476 Elo+
Party 1
Horus
Horus
CikiDark
Horus
Level 157
God Stats
1W - 0L
1,424 SR
Queue Stats
22W - 15L
1,506 Elo+
Party 1
Khepri
Khepri
CrismanX
Khepri
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,481 Elo+
Party 1
Lancelot
Lancelot
Wiro112
Lancelot
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,605 Elo+
Party 1
Hun Batz
Hun Batz
cheeeesydibbles
Hun Batz
Level 88
God Stats
6W - 6L
1,502 SR
Queue Stats
618W - 651L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
1 / 3 / 11
11,507
677
13,236
25,560
38,127
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hou Yi
AlexWin696
Hou Yi
18
1 / 5 / 11
10,749
632
20,969
15,750
9,374
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Sqeaky
Da Ji
16
2 / 8 / 9
10,365
610
18,839
20,133
11,825
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
alidmc35
Guan Yu
17
1 / 3 / 11
10,533
620
10,229
30,434
40,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 4 / 5
12,365
727
25,457
16,391
11,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Boxing
Xing Tian
17
0 / 3 / 19
11,084
652
14,225
25,665
34,842
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
CikiDark
Horus
20
3 / 1 / 19
11,491
676
15,816
23,573
26,905
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
CrismanX
Khepri
18
4 / 3 / 14
11,050
650
7,996
27,384
35,552
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
Wiro112
Lancelot
20
9 / 1 / 12
13,336
784
25,582
18,549
18,011
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Hun Batz
18
5 / 5 / 14
11,552
680
25,481
26,689
16,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
99
13
Kills
21
23
Deaths
13
47
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
11
2.17
L
Hou Yi
AlexWin696
Hou Yi
1
5
11
1.3
W
Xing Tian
Boxing
Xing Tian
0
3
19
3.17
W
Horus
CikiDark
Horus
3
1
19
12.5
W
Khepri
CrismanX
Khepri
4
3
14
3.67
L
Da Ji
Sqeaky
Da Ji
2
8
9
0.81
W
Lancelot
Wiro112
Lancelot
9
1
12
15
L
Guan Yu
alidmc35
Guan Yu
1
3
11
2.17
W
Hun Batz
5
5
14
2.4
L
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,730
Damage
89,100
108,268
Taken
121,860
111,741
Mitigated
131,558
44,019
Healing
51,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
13,236
1,227
9,117
7,268
25,560
38,127
507
7,398
18,162
21,636
0
L
Hou Yi
AlexWin696
Hou Yi
20,969
9,713
0
881
15,750
9,374
2,558
3,703
12,047
0
37,823
W
Xing Tian
Boxing
Xing Tian
14,225
1,159
4,893
3,887
25,665
34,842
383
6,000
19,665
27,384
0
W
Horus
CikiDark
Horus
15,816
4,229
11,297
9,944
23,573
26,905
607
7,037
15,906
16,041
21,957
W
Khepri
CrismanX
Khepri
7,996
598
1,516
1,806
27,384
35,552
311
8,293
19,091
16,761
0
L
Da Ji
Sqeaky
Da Ji
18,839
3,263
799
456
20,133
11,825
673
7,586
12,547
0
22,860
W
Lancelot
Wiro112
Lancelot
25,582
4,283
4,799
2,635
18,549
18,011
608
7,308
10,311
10,874
33,398
L
Guan Yu
alidmc35
Guan Yu
10,229
1,863
11,793
12,194
30,434
40,686
223
7,435
20,880
0
17,895
W
Hun Batz
25,481
5,941
3,086
7,926
26,689
16,248
4,853
10,055
16,634
0
52,041
L
25,457
1,845
975
536
16,391
11,729
452
5,494
10,897
64,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,519
Gold Earned
58,513
167
Minions Killed
149
0
Camps Cleared
0
1,593,678
Distance Traveled
1,803,358
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,507
677
16
1
0
340,675
6
L
Hou Yi
10,749
632
31
2
0
280,752
4
W
Xing Tian
11,084
652
18
1
0
349,967
2
W
Horus
11,491
676
41
2
0
382,370
0
W
Khepri
11,050
650
9
1
0
345,862
0
L
Da Ji
10,365
610
11
1
0
298,127
0
W
Lancelot
13,336
784
26
2
0
416,166
9
L
Guan Yu
10,533
620
21
1
0
359,558
2
W
Hun Batz
11,552
680
55
3
0
308,993
3
L
Raijin
12,365
727
88
5
0
314,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role