Player Matchup

Yemoja
Yemoja
I Am Loki Doki
Yemoja
Level 160
God Stats
6W - 1L
1,725 SR
Queue Stats
450W - 491L
1,396 Elo+
Solo
Izanami
Izanami
Xanukin
Izanami
Level 53
God Stats
3W - 2L
1,454 SR
Queue Stats
88W - 85L
1,481 Elo+
Party 4
Discordia
Discordia
dimonkarp
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,180 Elo+
Party 3
Mulan
Mulan
molokokot
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,180 Elo+
Party 3
Sun Wukong
Sun Wukong
stermeveh
Sun Wukong
Level 44
God Stats
3W - 1L
1,478 SR
Queue Stats
83W - 84L
1,498 Elo+
Party 4
Team Averages
Level 59
1,531 SR
1,347 Elo+

VS

Team Averages
Level 76
1,591 SR
1,393 Elo+
Artio
Artio
 
Artio
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Waaaaaler
Nox
Level 106
God Stats
2W - 1L
1,740 SR
Queue Stats
340W - 328L
1,488 Elo+
Party 1
Aphrodite
Aphrodite
XistenZ89
Aphrodite
Level 127
God Stats
1W - 3L
1,715 SR
Queue Stats
368W - 391L
1,487 Elo+
Party 1
Hun Batz
Hun Batz
eXioTix
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,244 Elo+
Party 2
Bacchus
Bacchus
eXioTix
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 23
11,506
677
6,522
14,098
16,199
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Xanukin
Izanami
20
12 / 4 / 17
13,833
814
50,568
18,498
9,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
dimonkarp
Discordia
17
2 / 3 / 21
11,282
664
13,357
12,464
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
molokokot
Mulan
18
3 / 7 / 19
11,531
678
17,859
25,509
26,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
stermeveh
Sun Wukong
20
13 / 3 / 13
14,278
840
22,525
24,104
15,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
4 / 4 / 11
13,194
776
12,455
24,345
36,612
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 7 / 11
10,681
628
16,075
17,142
10,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
XistenZ89
Aphrodite
19
2 / 6 / 9
11,313
665
12,443
24,845
24,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
eXioTix
Hun Batz
20
8 / 8 / 4
11,918
701
21,365
26,834
16,113
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
eXioTix
Bacchus
18
3 / 6 / 10
11,823
695
7,840
28,170
43,638
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
63
31
Kills
18
18
Deaths
31
93
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
4
4
11
2.38
W
1
1
23
12.5
L
1
7
11
0.93
W
Izanami
Xanukin
Izanami
12
4
17
5.13
L
Aphrodite
XistenZ89
Aphrodite
2
6
9
1.08
W
Discordia
dimonkarp
Discordia
2
3
21
4.17
L
Hun Batz
eXioTix
Hun Batz
8
8
4
1.25
L
Bacchus
eXioTix
Bacchus
3
6
10
1.33
W
Mulan
molokokot
Mulan
3
7
19
1.79
W
Sun Wukong
stermeveh
Sun Wukong
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,831
Damage
70,178
94,673
Taken
121,336
74,009
Mitigated
131,216
43,014
Healing
43,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
12,455
1,147
3,549
6,767
24,345
36,612
392
3,932
20,413
23,695
0
W
6,522
2,259
17,434
4,778
14,098
16,199
667
6,426
7,672
11,540
0
L
16,075
1,017
3,168
1,367
17,142
10,055
0
3,071
14,071
31,358
0
W
Izanami
Xanukin
Izanami
50,568
27,002
1,471
2,675
18,498
9,831
5,639
11,655
6,843
0
92,898
L
Aphrodite
XistenZ89
Aphrodite
12,443
1,046
9,939
10,141
24,845
24,798
0
4,144
20,701
33,678
0
W
Discordia
dimonkarp
Discordia
13,357
1,544
1,251
1,313
12,464
5,770
954
7,081
5,383
21,156
0
L
Hun Batz
eXioTix
Hun Batz
21,365
5,049
0
4,139
26,834
16,113
1,111
4,409
22,425
0
44,940
L
Bacchus
eXioTix
Bacchus
7,840
1,344
113
4,044
28,170
43,638
124
4,323
23,847
13,922
0
W
Mulan
molokokot
Mulan
17,859
2,273
108
4,820
25,509
26,844
914
10,454
15,055
0
33,512
W
Sun Wukong
stermeveh
Sun Wukong
22,525
5,066
1,624
7,540
24,104
15,365
629
13,197
10,907
0
43,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,430
Gold Earned
58,929
169
Minions Killed
166
0
Camps Cleared
0
1,416,842
Distance Traveled
1,419,185
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,194
776
26
2
0
332,487
0
W
Yemoja
11,506
677
8
0
0
279,415
1
L
Nox
10,681
628
47
3
0
277,361
0
W
Izanami
13,833
814
83
5
0
253,144
0
L
Aphrodite
11,313
665
49
3
0
276,494
0
W
Discordia
11,282
664
7
0
0
294,113
5
L
Hun Batz
11,918
701
28
2
0
271,356
0
L
Bacchus
11,823
695
16
1
0
261,487
0
W
Mulan
11,531
678
15
1
0
277,611
2
W
Sun Wukong
14,278
840
56
3
0
312,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role