Player Matchup

Chang'e
Chang'e
BetterCallSauI
Chang'e
Level 43
God Stats
5W - 3L
1,471 SR
Queue Stats
48W - 40L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
LizzoTypeShi
Sun Wukong
Level 27
God Stats
1W - 2L
1,291 SR
Queue Stats
52W - 48L
1,415 Elo+
Party 3
Set
Set
battleslayer29
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 126L
1,427 Elo+
Party 3
Kumbhakarna
Kumbhakarna
bigPPremi
Kumbhakarna
Level 105
God Stats
1W - 1L
1,483 SR
Queue Stats
88W - 85L
1,449 Elo+
Party 1
Rama
Rama
smarG
Rama
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 61L
1,413 Elo+
Solo
Team Averages
Level 69
1,449 SR
1,426 Elo+

VS

Team Averages
Level 86
1,254 SR
1,461 Elo+
Anhur
Anhur
Ch3rn0bylChild
Anhur
Level 98
God Stats
1W - 1L
1,266 SR
Queue Stats
162W - 155L
1,523 Elo+
Party 2
Set
Set
DrGeneric
Set
Level 126
God Stats
3W - 5L
1,276 SR
Queue Stats
242W - 221L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
KaoTheNomad
Gilgamesh
Level 61
God Stats
1W - 7L
1,030 SR
Queue Stats
54W - 75L
1,339 Elo+
Solo
Hades
Hades
Tordom
Hades
Level 63
God Stats
27W - 15L
1,581 SR
Queue Stats
279W - 321L
1,424 Elo+
Solo
Ymir
Ymir
whuchee
Ymir
Level 80
God Stats
1W - 1L
1,119 SR
Queue Stats
78W - 83L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,379
399
8,495
13,172
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
LizzoTypeShi
Sun Wukong
12
3 / 3 / 0
7,246
453
6,442
15,596
6,084
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

12
1 / 3 / 4
7,065
442
3,880
15,229
6,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
bigPPremi
Kumbhakarna
10
0 / 2 / 4
7,062
441
4,663
13,639
7,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
smarG
Rama
14
6 / 2 / 0
8,307
519
5,754
11,947
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,609
538
6,374
7,273
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 3
8,654
541
10,606
14,225
7,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
KaoTheNomad
Gilgamesh
15
3 / 1 / 2
9,165
573
11,095
9,839
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Tordom
Hades
12
3 / 4 / 1
7,876
492
12,437
13,409
6,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
whuchee
Ymir
13
1 / 1 / 4
7,990
499
4,780
11,074
9,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
11
Kills
12
12
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
2
2
4
2
W
3
3
3
1.5
W
Gilgamesh
KaoTheNomad
Gilgamesh
3
1
2
4
L
Sun Wukong
LizzoTypeShi
Sun Wukong
3
3
0
1
W
Hades
Tordom
Hades
3
4
1
0.88
L
1
3
4
1
L
Kumbhakarna
bigPPremi
Kumbhakarna
0
2
4
1
L
Rama
smarG
Rama
6
2
0
3
W
Ymir
whuchee
Ymir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,234
Damage
45,292
69,583
Taken
55,820
29,061
Mitigated
32,204
21,366
Healing
12,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,495
1,311
527
4,484
13,172
4,992
185
7,050
6,122
40,811
0
W
6,374
3,284
0
1,311
7,273
2,626
2,967
1,639
5,634
0
53,938
W
10,606
6,343
0
1,192
14,225
7,564
1,064
2,995
11,230
0
77,909
W
Gilgamesh
KaoTheNomad
Gilgamesh
11,095
3,984
0
2,662
9,839
5,441
1,935
712
9,127
0
61,390
L
Sun Wukong
LizzoTypeShi
Sun Wukong
6,442
1,802
0
4,611
15,596
6,084
0
0
15,596
0
42,065
W
Hades
Tordom
Hades
12,437
1,388
378
4,379
13,409
6,934
598
6,223
7,186
47,639
0
L
3,880
1,843
0
2,830
15,229
6,221
0
3,899
11,330
0
48,214
L
Kumbhakarna
bigPPremi
Kumbhakarna
4,663
715
2,844
2,371
13,639
7,836
96
4,594
9,045
27,141
0
L
Rama
smarG
Rama
5,754
3,977
0
3,699
11,947
3,928
76
1,674
10,273
0
58,667
W
Ymir
whuchee
Ymir
4,780
2,373
375
2,681
11,074
9,639
0
1,589
9,485
36,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,059
Gold Earned
42,294
339
Minions Killed
438
0
Camps Cleared
0
1,476,638
Distance Traveled
1,498,830
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,379
399
45
3
0
291,363
0
W
Anhur
8,609
538
102
6
0
301,300
2
W
Set
8,654
541
101
6
0
331,909
1
W
Gilgamesh
9,165
573
109
7
0
324,067
3
L
Sun Wukong
7,246
453
73
5
0
285,116
0
W
Hades
7,876
492
77
5
0
238,401
0
L
Set
7,065
442
76
5
0
336,591
0
L
Kumbhakarna
7,062
441
42
3
0
295,957
1
L
Rama
8,307
519
103
6
0
267,611
2
W
Ymir
7,990
499
49
3
0
303,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role