Player Matchup

Tsukuyomi
Tsukuyomi
KMCL10
Tsukuyomi
Level 27
God Stats
3W - 2L
1,773 SR
Queue Stats
90W - 77L
1,524 Elo+
Party 1
Athena
Athena
KingMattSlater
Athena
Level 78
God Stats
1W - 2L
1,456 SR
Queue Stats
102W - 110L
1,506 Elo+
Party 1
Hel
Hel
Nova5110
Hel
Level 101
God Stats
6W - 3L
1,618 SR
Queue Stats
72W - 73L
1,510 Elo+
Party 1
Team Averages
Level 69
1,615 SR
1,513 Elo+

VS

Team Averages
Level 96
1,577 SR
1,450 Elo+
Artemis
Artemis
LA_RAFAL_34
Artemis
Level 61
God Stats
6W - 8L
1,606 SR
Queue Stats
125W - 255L
1,255 Elo+
Party 2
Ne Zha
Ne Zha
MoistManlyMan
Ne Zha
Level 160
God Stats
52W - 18L
1,769 SR
Queue Stats
821W - 292L
1,811 Elo+
Solo
Olorun
Olorun
teutch_34hood
Olorun
Level 66
God Stats
14W - 29L
1,355 SR
Queue Stats
158W - 350L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KMCL10
Tsukuyomi
12
4 / 3 / 1
8,005
667
13,409
15,558
6,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 5
7,756
646
5,542
20,496
21,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 4
7,723
644
4,708
13,282
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LA_RAFAL_34
Artemis
14
8 / 0 / 5
9,731
811
19,805
6,226
2,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 8
8,880
740
17,303
12,564
10,414
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 4 / 9
8,382
699
7,714
10,446
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
13
13
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
KMCL10
Tsukuyomi
4
3
1
1.5
L
0
6
5
0.42
W
Artemis
LA_RAFAL_34
Artemis
8
0
5
10.5
W
3
1
8
7
L
1
4
4
0.75
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,659
Damage
44,822
49,336
Taken
29,236
33,709
Mitigated
18,553
18,016
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
KMCL10
Tsukuyomi
13,409
3,773
0
2,891
15,558
6,996
0
1,436
14,122
29
26,269
L
5,542
993
1,456
4,141
20,496
21,633
0
4,077
16,419
11,777
0
W
Artemis
LA_RAFAL_34
Artemis
19,805
10,016
137
1,404
6,226
2,781
1,212
1,997
4,229
0
41,555
W
17,303
5,410
0
2,699
12,564
10,414
34
4,706
7,858
276
45,188
L
4,708
107
4,373
5,155
13,282
5,080
0
1,471
11,811
27,524
0
W
7,714
3,975
1,002
3,583
10,446
5,358
288
4,293
6,153
20,572
3,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,484
Gold Earned
26,993
88
Minions Killed
144
2
Camps Cleared
9
662,555
Distance Traveled
643,881
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,005
667
22
2
1
239,720
2
L
Athena
7,756
646
8
1
0
210,655
1
W
Artemis
9,731
811
63
5
5
219,678
0
W
Ne Zha
8,880
740
45
4
2
220,727
2
L
Hel
7,723
644
58
5
1
212,180
0
W
Olorun
8,382
699
36
3
2
203,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role