Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
ArrowTarget
Ishtar
Level 147
God Stats
8W - 15L
1,409 SR
Queue Stats
321W - 353L
1,569 Elo+
Solo
Cerberus
Cerberus
Azkilleur
Cerberus
Level 157
God Stats
2W - 4L
1,585 SR
Queue Stats
313W - 326L
1,595 Elo+
Solo
Tsukuyomi
Tsukuyomi
ProSeanyBoy
Tsukuyomi
Level 160
God Stats
2W - 6L
1,648 SR
Queue Stats
100W - 81L
1,629 Elo+
Party 2
Scylla
Scylla
Wishtorm
Scylla
Level 125
God Stats
2W - 2L
1,778 SR
Queue Stats
96W - 103L
1,597 Elo+
Solo
Team Averages
Level 150
1,584 SR
1,578 Elo+

VS

Team Averages
Level 158
1,630 SR
1,674 Elo+
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CwazyChris
Sun Wukong
Level 160
God Stats
1W - 0L
1,567 SR
Queue Stats
259W - 164L
1,703 Elo+
Party 1
Charybdis
Charybdis
DabbyTheGaffElf
Charybdis
Level 156
God Stats
7W - 4L
1,619 SR
Queue Stats
186W - 101L
1,730 Elo+
Party 1
Kukulkan
Kukulkan
SirSpoooon
Kukulkan
Level 157
God Stats
2W - 2L
1,614 SR
Queue Stats
144W - 77L
1,717 Elo+
Party 1
Lancelot
Lancelot
TsuToNami
Lancelot
Level 159
God Stats
10W - 2L
1,849 SR
Queue Stats
173W - 103L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 1 / 0
4,453
445
971
6,292
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
8
0 / 2 / 0
4,538
454
2,963
5,943
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Azkilleur
Cerberus
9
1 / 3 / 0
5,019
502
3,131
10,304
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ProSeanyBoy
Tsukuyomi
9
0 / 4 / 0
5,248
525
5,383
9,009
3,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Wishtorm
Scylla
9
0 / 2 / 1
4,844
484
1,503
3,967
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
2 / 1 / 3
5,374
537
4,155
7,204
6,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
CwazyChris
Sun Wukong
11
3 / 0 / 1
5,995
600
4,608
8,067
5,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
DabbyTheGaffElf
Charybdis
11
0 / 0 / 2
5,816
582
4,259
6,168
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
SirSpoooon
Kukulkan
10
0 / 0 / 2
5,716
572
3,379
3,094
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
TsuToNami
Lancelot
11
7 / 0 / 2
6,701
670
6,733
8,033
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
12
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
0
0
W
Fafnir
 
Fafnir
2
1
3
3.5
L
Ishtar
0
2
0
0
L
Cerberus
Azkilleur
Cerberus
1
3
0
0.33
W
Sun Wukong
CwazyChris
Sun Wukong
3
0
1
3.5
W
Charybdis
DabbyTheGaffElf
Charybdis
0
0
2
1
L
Tsukuyomi
ProSeanyBoy
Tsukuyomi
0
4
0
0
W
Kukulkan
SirSpoooon
Kukulkan
0
0
2
1
W
Lancelot
TsuToNami
Lancelot
7
0
2
8
L
Scylla
Wishtorm
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,951
Damage
23,134
35,515
Taken
32,566
14,105
Mitigated
18,267
8,263
Healing
16,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
971
297
0
1,748
6,292
3,381
0
1,804
4,488
10,409
0
W
Fafnir
 
Fafnir
4,155
562
270
2,186
7,204
6,846
0
1,865
5,339
15,109
0
L
Ishtar
2,963
2,270
0
1,449
5,943
1,572
0
1,158
4,785
0
28,021
L
Cerberus
Azkilleur
Cerberus
3,131
468
0
2,296
10,304
4,433
0
3,172
7,132
33,072
0
W
Sun Wukong
CwazyChris
Sun Wukong
4,608
1,066
0
4,474
8,067
5,077
28
0
8,067
0
43,129
W
Charybdis
DabbyTheGaffElf
Charybdis
4,259
2,512
0
4,404
6,168
2,044
0
299
5,869
0
54,818
L
Tsukuyomi
ProSeanyBoy
Tsukuyomi
5,383
1,878
0
2,270
9,009
3,323
0
0
9,009
0
40,728
W
Kukulkan
SirSpoooon
Kukulkan
3,379
897
0
1,194
3,094
1,036
0
1,302
1,792
46,234
0
W
Lancelot
TsuToNami
Lancelot
6,733
2,021
0
4,240
8,033
3,264
0
2,139
5,894
0
41,669
L
Scylla
Wishtorm
Scylla
1,503
485
0
500
3,967
1,396
0
1,400
2,567
33,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,102
Gold Earned
29,602
288
Minions Killed
355
0
Camps Cleared
0
893,156
Distance Traveled
967,839
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,453
445
14
1
0
165,098
2
W
Fafnir
5,374
537
15
2
0
189,101
4
L
Ishtar
4,538
454
54
5
0
170,149
4
L
Cerberus
5,019
502
81
8
0
192,631
3
W
Sun Wukong
5,995
600
68
7
0
191,598
2
W
Charybdis
5,816
582
105
11
0
172,521
1
L
Tsukuyomi
5,248
525
71
7
0
194,080
3
W
Kukulkan
5,716
572
93
9
0
181,109
3
W
Lancelot
6,701
670
74
7
0
233,510
3
L
Scylla
4,844
484
68
7
0
171,198
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role