Player Matchup

Ishtar
Ishtar
AEKARASEAGAPW
Ishtar
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,347 Elo+
Party 3
Hel
Hel
Barosangeles
Hel
Level 65
God Stats
1W - 1L
1,737 SR
Queue Stats
44W - 44L
1,533 Elo+
Solo
Da Ji
Da Ji
DarkHunter2202
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,156 Elo+
Party 2
Gilgamesh
Gilgamesh
FatalError0x0
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
SkyaPutPoom
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,263 Elo+
Party 2
Team Averages
Level 29
1,547 SR
1,360 Elo+

VS

Team Averages
Level 66
1,525 SR
1,507 Elo+
Hel
Hel
Asheeeeesh
Hel
Level 26
God Stats
8W - 3L
1,653 SR
Queue Stats
271W - 244L
1,523 Elo+
Solo
Thanatos
Thanatos
BIOTJenova
Thanatos
Level 130
God Stats
2W - 4L
1,447 SR
Queue Stats
188W - 194L
1,541 Elo+
Party 1
Hades
Hades
Baaldgarde
Hades
Level 120
God Stats
3W - 5L
1,391 SR
Queue Stats
107W - 96L
1,540 Elo+
Party 1
Ullr
Ullr
Niakulu
Ullr
Level 26
God Stats
1W - 4L
1,309 SR
Queue Stats
43W - 49L
1,449 Elo+
Party 1
Hercules
Hercules
sociopath232
Hercules
Level 27
God Stats
4W - 3L
1,825 SR
Queue Stats
157W - 167L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
8,224
548
17,475
16,337
8,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 7 / 2
9,734
649
13,870
18,891
10,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
1 / 7 / 1
7,534
502
6,165
10,441
5,097
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
FatalError0x0
Gilgamesh
14
0 / 10 / 3
8,736
582
13,503
24,541
21,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
SkyaPutPoom
Discordia
19
2 / 6 / 3
10,143
676
31,381
19,191
9,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 27
11,228
749
25,238
24,124
15,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
BIOTJenova
Thanatos
18
11 / 3 / 14
11,801
787
14,066
20,707
12,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
19
6 / 1 / 26
11,765
784
16,097
30,938
36,396
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
Niakulu
Ullr
17
3 / 1 / 24
10,593
706
8,565
16,570
10,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
sociopath232
Hercules
20
12 / 3 / 22
12,071
805
18,734
39,915
54,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
151
6
Kills
38
38
Deaths
9
10
Assists
113
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
6
1
27
19.5
W
Thanatos
BIOTJenova
Thanatos
11
3
14
6
W
Hades
6
1
26
19
L
2
7
2
0.43
L
1
7
1
0.21
L
Gilgamesh
FatalError0x0
Gilgamesh
0
10
3
0.15
W
Ullr
Niakulu
Ullr
3
1
24
15
L
Discordia
SkyaPutPoom
Discordia
2
6
3
0.58
W
Hercules
sociopath232
Hercules
12
3
22
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,394
Damage
82,700
89,401
Taken
132,254
54,738
Mitigated
129,578
25,656
Healing
92,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,475
9,292
0
1,334
16,337
8,044
0
7,577
8,760
0
31,614
W
25,238
2,072
27,445
15,074
24,124
15,427
261
9,392
14,732
46,118
0
W
Thanatos
BIOTJenova
Thanatos
14,066
2,807
3,221
11,934
20,707
12,894
1,266
7,329
13,378
0
25,638
W
Hades
16,097
998
5,768
8,294
30,938
36,396
2,457
9,692
21,246
34,172
0
L
13,870
925
10,827
6,491
18,891
10,251
0
9,328
9,563
22,071
0
L
6,165
851
0
291
10,441
5,097
0
4,989
5,452
0
8,577
L
Gilgamesh
FatalError0x0
Gilgamesh
13,503
2,302
1,518
1,537
24,541
21,859
0
8,897
15,644
0
19,502
W
Ullr
Niakulu
Ullr
8,565
3,528
1,316
980
16,570
10,553
1,777
6,847
9,723
0
31,953
L
Discordia
SkyaPutPoom
Discordia
31,381
2,912
376
3,282
19,191
9,487
0
10,749
8,442
55,970
0
W
Hercules
sociopath232
Hercules
18,734
6,423
4,059
13,926
39,915
54,308
1,867
11,991
27,924
205
25,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,371
Gold Earned
57,458
105
Minions Killed
152
0
Camps Cleared
0
1,057,829
Distance Traveled
1,502,943
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,224
548
27
2
0
153,990
0
W
Hel
11,228
749
38
3
0
325,270
0
W
Thanatos
11,801
787
34
2
0
304,886
0
W
Hades
11,765
784
36
2
0
290,426
1
L
Hel
9,734
649
17
1
0
257,456
0
L
Da Ji
7,534
502
8
1
0
121,131
0
L
Gilgamesh
8,736
582
13
1
0
260,902
2
W
Ullr
10,593
706
30
2
0
284,934
0
L
Discordia
10,143
676
40
3
0
264,350
0
W
Hercules
12,071
805
14
1
0
297,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role