Player Matchup

Gilgamesh
Gilgamesh
Der-Harmstrong
Gilgamesh
Level 116
God Stats
28W - 17L
1,811 SR
Queue Stats
901W - 869L
1,384 Elo+
Party 1
Discordia
Discordia
Evil_Princess_89
Discordia
Level 107
God Stats
8W - 9L
1,617 SR
Queue Stats
387W - 412L
1,436 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kasiinii
Kumbhakarna
Level 158
God Stats
8W - 7L
1,515 SR
Queue Stats
1,319W - 1,230L
1,442 Elo+
Party 1
Loki
Loki
Techno-freack201
Loki
Level 114
God Stats
18W - 18L
1,439 SR
Queue Stats
590W - 614L
1,421 Elo+
Party 1
Yemoja
Yemoja
The_Ke55e7
Yemoja
Level 160
God Stats
30W - 23L
1,480 SR
Queue Stats
1,065W - 995L
1,443 Elo+
Party 1
Team Averages
Level 131
1,572 SR
1,425 Elo+

VS

Team Averages
Level 82
1,434 SR
1,455 Elo+
Hel
Hel
Aliyahisperf
Hel
Level 78
God Stats
0W - 1L
1,053 SR
Queue Stats
30W - 48L
1,354 Elo+
Party 2
Hades
Hades
Eyefeatheristic
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,602 Elo+
Party 2
Anubis
Anubis
OlyaNaPrikole
Anubis
Level 88
God Stats
7W - 9L
1,444 SR
Queue Stats
769W - 872L
1,507 Elo+
Party 3
Pele
Pele
Subolover21
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,316 Elo+
Party 2
Cerberus
Cerberus
VBIT
Cerberus
Level 122
God Stats
16W - 8L
1,671 SR
Queue Stats
577W - 605L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Der-Harmstrong
Gilgamesh
18
5 / 4 / 20
12,089
711
24,692
28,506
35,596
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
20
7 / 2 / 14
12,243
720
40,571
16,698
8,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Kasiinii
Kumbhakarna
18
2 / 2 / 21
11,828
696
14,421
24,893
34,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
13 / 3 / 8
12,498
735
19,877
22,080
11,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
The_Ke55e7
Yemoja
19
1 / 1 / 21
10,755
633
9,559
10,177
7,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 9
10,098
594
11,671
19,258
14,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 6 / 6
8,959
527
7,643
16,864
15,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 7
10,448
615
17,239
14,687
9,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 9 / 5
11,477
675
19,312
26,381
17,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
VBIT
Cerberus
18
4 / 3 / 7
10,260
604
17,518
39,198
38,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
46
28
Kills
12
12
Deaths
28
84
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
W
Gilgamesh
Der-Harmstrong
Gilgamesh
5
4
20
3.75
W
Discordia
7
2
14
7
L
0
6
6
0.5
W
Kumbhakarna
Kasiinii
Kumbhakarna
2
2
21
6.25
L
2
5
7
1.1
L
4
9
5
0.72
W
13
3
8
5.67
W
Yemoja
The_Ke55e7
Yemoja
1
1
21
11.5
L
Cerberus
VBIT
Cerberus
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,120
Damage
73,383
102,354
Taken
116,388
97,411
Mitigated
95,523
59,790
Healing
55,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,671
2,648
10,461
7,806
19,258
14,534
513
12,202
7,056
19,675
0
W
Gilgamesh
Der-Harmstrong
Gilgamesh
24,692
4,449
7,905
8,273
28,506
35,596
213
13,453
15,053
1,712
28,817
W
Discordia
40,571
3,330
1,464
3,661
16,698
8,341
2,168
10,056
6,642
65,103
0
L
7,643
1,099
198
1,435
16,864
15,409
333
10,594
6,270
12,309
0
W
Kumbhakarna
Kasiinii
Kumbhakarna
14,421
1,725
3,792
2,337
24,893
34,432
0
13,255
11,638
23,257
0
L
17,239
279
568
4,630
14,687
9,650
0
7,547
7,140
31,815
0
L
19,312
4,067
2,268
4,855
26,381
17,589
721
15,255
11,126
0
40,064
W
19,877
3,094
2,159
6,505
22,080
11,045
341
11,283
10,797
0
43,301
W
Yemoja
The_Ke55e7
Yemoja
9,559
4,137
21,126
2,568
10,177
7,997
950
6,024
4,153
18,924
0
L
Cerberus
VBIT
Cerberus
17,518
655
1,225
22,156
39,198
38,341
297
20,382
18,816
28,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,413
Gold Earned
51,242
159
Minions Killed
139
0
Camps Cleared
0
1,586,047
Distance Traveled
1,377,618
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,098
594
20
1
0
273,136
0
W
Gilgamesh
12,089
711
8
0
0
335,313
6
W
Discordia
12,243
720
45
3
0
287,931
1
L
Hades
8,959
527
6
0
0
260,608
0
W
Kumbhakarna
11,828
696
16
1
0
324,781
1
L
Anubis
10,448
615
32
2
0
267,220
0
L
Pele
11,477
675
37
2
0
277,432
0
W
Loki
12,498
735
56
3
0
319,817
1
W
Yemoja
10,755
633
34
2
0
318,205
4
L
Cerberus
10,260
604
44
3
0
299,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role