Player Matchup

Fenrir
Fenrir
BS_MeduRgz
Fenrir
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,418 Elo+
Party 1
King Arthur
King Arthur
Davy_bah32
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 141L
1,424 Elo+
Solo
Heimdallr
Heimdallr
FAZE_TOMBE
Heimdallr
Level 46
God Stats
7W - 17L
1,163 SR
Queue Stats
286W - 298L
1,343 Elo+
Solo
Geb
Geb
SHOWOCEANIC
Geb
Level 55
God Stats
10W - 15L
1,515 SR
Queue Stats
95W - 129L
1,442 Elo+
Party 1
Hades
Hades
TallGlassOf_Milk
Hades
Level 30
God Stats
0W - 2L
1,561 SR
Queue Stats
32W - 60L
1,331 Elo+
Solo
Team Averages
Level 45
1,448 SR
1,391 Elo+

VS

Team Averages
Level 60
1,477 SR
1,410 Elo+
Neith
Neith
Infamous_AC239
Neith
Level 65
God Stats
17W - 12L
1,502 SR
Queue Stats
54W - 55L
1,466 Elo+
Party 2
Anubis
Anubis
Kiara_tyson
Anubis
Level 47
God Stats
44W - 39L
1,575 SR
Queue Stats
194W - 220L
1,470 Elo+
Solo
Chaac
Chaac
Z_Silver98
Chaac
Level 44
God Stats
3W - 2L
1,380 SR
Queue Stats
35W - 44L
1,399 Elo+
Party 2
Artio
Artio
maadivr
Artio
Level 104
God Stats
4W - 1L
1,718 SR
Queue Stats
320W - 324L
1,383 Elo+
Solo
Susano
Susano
yaboyasianman
Susano
Level 41
God Stats
2W - 2L
1,210 SR
Queue Stats
38W - 49L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BS_MeduRgz
Fenrir
4
0 / 1 / 0
2,745
549
644
2,803
648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Davy_bah32
King Arthur
5
0 / 2 / 0
3,197
639
1,319
5,221
2,078
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
FAZE_TOMBE
Heimdallr
1
0 / 0 / 0
2,466
493
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 0 / 0
2,910
582
936
4,312
1,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 1 / 0
2,954
591
564
3,132
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,157
631
3,585
2,575
683
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
6
1 / 0 / 0
3,638
728
1,042
1,430
634
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
7
2 / 0 / 0
4,291
858
2,507
3,735
2,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
maadivr
Artio
5
1 / 0 / 0
3,485
697
701
3,671
1,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 0 / 1
3,001
600
231
1,801
536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BS_MeduRgz
Fenrir
0
1
0
0
L
King Arthur
Davy_bah32
King Arthur
0
2
0
0
L
Heimdallr
FAZE_TOMBE
Heimdallr
0
0
0
0
W
0
0
1
0.5
W
Anubis
1
0
0
1
L
0
0
0
0
L
0
1
0
0
W
Chaac
2
0
0
2
W
Artio
maadivr
Artio
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,463
Damage
8,066
15,468
Taken
13,212
5,462
Mitigated
5,437
4,176
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BS_MeduRgz
Fenrir
644
260
0
550
2,803
648
0
322
2,481
0
5,180
L
King Arthur
Davy_bah32
King Arthur
1,319
251
0
1,520
5,221
2,078
0
0
4,949
0
11,275
L
Heimdallr
FAZE_TOMBE
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
3,585
1,970
0
498
2,575
683
277
466
2,109
0
16,875
W
Anubis
1,042
326
0
513
1,430
634
625
373
1,057
18,800
0
L
936
61
247
1,396
4,312
1,785
0
476
3,836
7,827
0
L
564
144
0
463
3,132
951
0
945
2,187
9,110
0
W
Chaac
2,507
382
0
1,692
3,735
2,420
114
0
3,735
0
18,269
W
Artio
maadivr
Artio
701
124
726
1,485
3,671
1,164
66
369
3,302
6,450
0
W
231
0
0
408
1,801
536
166
292
1,509
0
7,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,272
Gold Earned
17,572
61
Minions Killed
119
0
Camps Cleared
0
330,418
Distance Traveled
454,074
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,745
549
12
2
0
74,050
0
L
King Arthur
3,197
639
19
4
0
89,680
0
L
Heimdallr
2,466
493
0
0
0
0
0
W
Neith
3,157
631
21
4
0
77,985
0
W
Anubis
3,638
728
39
8
0
70,152
0
L
Geb
2,910
582
10
2
0
83,893
1
L
Hades
2,954
591
20
4
0
82,795
0
W
Chaac
4,291
858
35
7
0
104,015
2
W
Artio
3,485
697
11
2
0
98,965
0
W
Susano
3,001
600
13
3
0
102,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role