Player Matchup

Atlas
Atlas
DR_JAY_2012
Atlas
Level 153
God Stats
56W - 62L
1,469 SR
Queue Stats
688W - 1,031L
1,387 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ItzNotDonovin
Ah Muzen Cab
Level 65
God Stats
2W - 3L
1,168 SR
Queue Stats
81W - 142L
1,271 Elo+
Solo
Khepri
Khepri
hotmanugirl0016
Khepri
Level 79
God Stats
6W - 17L
1,453 SR
Queue Stats
57W - 141L
1,260 Elo+
Party 1
Team Averages
Level 99
1,363 SR
1,306 Elo+

VS

Team Averages
Level 117
1,481 SR
1,406 Elo+
Cupid
Cupid
AGuyNamedHoova
Cupid
Level 66
God Stats
4W - 2L
1,408 SR
Queue Stats
24W - 34L
1,290 Elo+
Party 2
Sun Wukong
Sun Wukong
IMMINENT DEATH
Sun Wukong
Level 128
God Stats
7W - 14L
1,514 SR
Queue Stats
31W - 51L
1,294 Elo+
Solo
Yu Huang
Yu Huang
LordKoal
Yu Huang
Level 157
God Stats
3W - 1L
1,522 SR
Queue Stats
90W - 74L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
11,435
545
15,260
21,420
25,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
ItzNotDonovin
Ah Muzen Cab
15
0 / 2 / 5
11,486
547
18,081
15,416
7,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 2 / 1
12,993
619
5,883
15,293
25,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 4
12,888
614
15,336
16,550
7,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
IMMINENT DEATH
Sun Wukong
15
0 / 5 / 3
12,289
585
8,719
25,115
18,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
LordKoal
Yu Huang
20
5 / 0 / 2
13,872
661
20,097
13,162
6,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
5
Kills
7
7
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
1
3
2
0.67
W
Sun Wukong
IMMINENT DEATH
Sun Wukong
0
5
3
0.3
L
Ah Muzen Cab
ItzNotDonovin
Ah Muzen Cab
0
2
5
1.25
W
Yu Huang
LordKoal
Yu Huang
5
0
2
6
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,224
Damage
44,152
52,129
Taken
54,827
59,378
Mitigated
33,083
5,171
Healing
16,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,336
9,429
1,241
5,738
16,550
7,804
1,467
6,899
9,077
0
58,153
L
15,260
5,208
0
2,313
21,420
25,960
0
8,894
11,889
38,877
0
W
Sun Wukong
IMMINENT DEATH
Sun Wukong
8,719
1,830
0
6,394
25,115
18,520
530
7,055
17,654
0
54,538
L
Ah Muzen Cab
ItzNotDonovin
Ah Muzen Cab
18,081
4,868
0
2,097
15,416
7,540
1,446
6,016
9,026
0
55,401
W
Yu Huang
LordKoal
Yu Huang
20,097
1,199
0
2,691
13,162
6,759
379
6,373
6,377
54,009
0
L
5,883
355
390
371
15,293
25,878
291
4,218
10,766
36,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,914
Gold Earned
39,049
195
Minions Killed
261
5
Camps Cleared
11
1,062,830
Distance Traveled
1,080,203
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,888
614
110
5
1
369,985
4
L
Atlas
11,435
545
58
3
2
321,963
1
W
Sun Wukong
12,289
585
80
4
4
318,651
3
L
Ah Muzen Cab
11,486
547
77
4
1
359,018
0
W
Yu Huang
13,872
661
71
3
6
391,567
1
L
Khepri
12,993
619
60
3
2
381,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role