Player Matchup

Olorun
Olorun
BallinsBack
Olorun
Level 158
God Stats
1W - 4L
1,252 SR
Queue Stats
109W - 111L
1,503 Elo+
Party 2
Hou Yi
Hou Yi
DopeSoSticky420
Hou Yi
Level 129
God Stats
10W - 12L
1,473 SR
Queue Stats
240W - 240L
1,488 Elo+
Party 2
Ravana
Ravana
King_Slayer1830
Ravana
Level 129
God Stats
0W - 1L
1,533 SR
Queue Stats
95W - 83L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
kryrix
Cthulhu
Level 99
God Stats
11W - 9L
1,650 SR
Queue Stats
252W - 203L
1,510 Elo+
Solo
Jormungandr
Jormungandr
wcchradman34
Jormungandr
Level 87
God Stats
0W - 2L
1,657 SR
Queue Stats
141W - 132L
1,532 Elo+
Party 1
Team Averages
Level 120
1,513 SR
1,521 Elo+

VS

Team Averages
Level 130
1,549 SR
1,502 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BRAMEZ
Sylvanus
Level 109
God Stats
2W - 1L
1,386 SR
Queue Stats
275W - 285L
1,467 Elo+
Solo
Fenrir
Fenrir
LIFT DZ NTZ
Fenrir
Level 160
God Stats
32W - 26L
1,603 SR
Queue Stats
547W - 564L
1,561 Elo+
Solo
Ishtar
Ishtar
TrixSadistik
Ishtar
Level 102
God Stats
24W - 20L
1,589 SR
Queue Stats
686W - 662L
1,494 Elo+
Solo
Merlin
Merlin
diego3728
Merlin
Level 157
God Stats
5W - 4L
1,670 SR
Queue Stats
254W - 243L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 3 / 1
8,384
524
4,781
13,620
5,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 3 / 1
8,027
502
6,616
10,332
4,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 0
7,426
464
6,595
8,611
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
kryrix
Cthulhu
13
2 / 0 / 4
8,512
532
8,525
12,271
12,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
wcchradman34
Jormungandr
15
2 / 2 / 2
9,426
589
11,494
15,003
9,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 2 / 0
8,810
551
9,713
13,287
8,960
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
BRAMEZ
Sylvanus
11
1 / 2 / 2
6,989
437
6,848
13,275
11,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
15
1 / 0 / 4
8,607
538
3,526
14,352
6,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
13
2 / 4 / 1
7,742
484
7,908
10,892
5,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
diego3728
Merlin
17
4 / 1 / 0
10,108
632
9,500
7,539
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
9
Kills
11
11
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
2
0
1.5
W
Sylvanus
BRAMEZ
Sylvanus
1
2
2
1
L
Olorun
0
3
1
0.17
L
3
3
1
1.17
L
2
3
0
0.67
W
Fenrir
1
0
4
3
W
Ishtar
2
4
1
0.63
W
Merlin
diego3728
Merlin
4
1
0
4
L
Cthulhu
kryrix
Cthulhu
2
0
4
4
L
Jormungandr
wcchradman34
Jormungandr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,011
Damage
37,495
59,837
Taken
59,345
36,121
Mitigated
34,914
19,310
Healing
17,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,713
1,741
0
3,239
13,287
8,960
870
7,119
6,168
0
65,490
W
Sylvanus
BRAMEZ
Sylvanus
6,848
2,682
619
2,415
13,275
11,135
0
6,039
7,236
28,607
8,172
L
Olorun
4,781
2,189
72
6,100
13,620
5,723
1,362
7,035
6,585
67,080
0
L
6,616
3,070
0
2,444
10,332
4,693
1,020
2,262
8,070
0
53,730
L
6,595
2,163
0
2,302
8,611
3,783
165
1,502
7,109
0
43,387
W
Fenrir
3,526
1,146
0
7,293
14,352
6,296
0
4,189
10,163
0
67,596
W
Ishtar
7,908
4,829
0
1,615
10,892
5,137
0
4,481
6,411
0
55,899
W
Merlin
diego3728
Merlin
9,500
716
0
2,045
7,539
3,386
2,148
2,972
4,567
95,876
0
L
Cthulhu
kryrix
Cthulhu
8,525
1,336
416
3,395
12,271
12,549
217
3,896
8,375
31,945
0
L
Jormungandr
wcchradman34
Jormungandr
11,494
5,615
0
4,581
15,003
9,373
0
455
14,548
79,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,775
Gold Earned
42,256
499
Minions Killed
533
0
Camps Cleared
0
1,441,542
Distance Traveled
1,498,729
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,810
551
110
7
0
320,867
4
W
Sylvanus
6,989
437
56
4
0
275,993
7
L
Olorun
8,384
524
123
8
0
269,885
1
L
Hou Yi
8,027
502
106
7
0
286,315
3
L
Ravana
7,426
464
90
6
0
275,808
5
W
Fenrir
8,607
538
129
8
0
322,952
2
W
Ishtar
7,742
484
80
5
0
285,124
4
W
Merlin
10,108
632
158
10
0
293,793
5
L
Cthulhu
8,512
532
43
3
0
327,295
4
L
Jormungandr
9,426
589
137
9
0
282,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role