Player Matchup

Anubis
Anubis
F4DE ASH3R
Anubis
Level 18
God Stats
1W - 4L
1,295 SR
Queue Stats
6W - 15L
1,271 Elo+
Party 2
King Arthur
King Arthur
Reds TChrelpHa
King Arthur
Level 49
God Stats
2W - 6L
1,115 SR
Queue Stats
9W - 15L
1,172 Elo+
Party 2
Ishtar
Ishtar
Skilled Potato
Ishtar
Level 149
God Stats
1W - 5L
1,500 SR
Queue Stats
139W - 123L
1,494 Elo+
Party 2
Team Averages
Level 72
1,303 SR
1,312 Elo+

VS

Team Averages
Level 131
1,575 SR
1,631 Elo+
Tsukuyomi
Tsukuyomi
Foot_Oceanic
Tsukuyomi
Level 126
God Stats
10W - 8L
1,650 SR
Queue Stats
520W - 427L
1,623 Elo+
Solo
Odin
Odin
TheOneTrueLoaf
Odin
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
222W - 153L
1,633 Elo+
Party 1
Sol
Sol
TrialByFate
Sol
Level 128
God Stats
2W - 0L
1,573 SR
Queue Stats
129W - 76L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
F4DE ASH3R
Anubis
12
1 / 8 / 3
7,497
682
6,986
10,777
6,729
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Reds TChrelpHa
King Arthur
12
4 / 8 / 2
8,747
795
7,156
16,639
15,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 8 / 2
7,662
697
6,468
12,738
5,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Foot_Oceanic
Tsukuyomi
14
5 / 3 / 13
9,359
851
8,399
10,701
5,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 1 / 16
9,667
879
7,387
9,741
9,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
12 / 2 / 11
10,388
944
18,262
12,250
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
6
Kills
24
24
Deaths
6
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anubis
F4DE ASH3R
Anubis
1
8
3
0.31
W
Tsukuyomi
Foot_Oceanic
Tsukuyomi
5
3
13
3.83
L
King Arthur
Reds TChrelpHa
King Arthur
4
8
2
0.63
L
1
8
2
0.25
W
7
1
16
15
W
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,610
Damage
34,048
40,154
Taken
32,692
27,550
Mitigated
19,378
3,282
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
F4DE ASH3R
Anubis
6,986
425
0
1,505
10,777
6,729
0
5,672
5,002
27,720
0
W
Tsukuyomi
Foot_Oceanic
Tsukuyomi
8,399
3,105
0
2,866
10,701
5,302
349
1,393
9,308
0
28,350
L
King Arthur
Reds TChrelpHa
King Arthur
7,156
871
0
0
16,639
15,358
0
7,097
9,198
0
14,216
L
6,468
4,465
0
1,777
12,738
5,463
0
4,553
7,999
0
27,001
W
7,387
1,349
0
1,605
9,741
9,216
483
2,960
6,781
515
15,187
W
18,262
6,507
0
6,476
12,250
4,860
1,750
2,993
9,257
45,220
4,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,906
Gold Earned
29,414
88
Minions Killed
106
4
Camps Cleared
4
477,051
Distance Traveled
623,619
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,497
682
38
3
2
167,428
4
W
Tsukuyomi
9,359
851
41
4
1
212,225
4
L
King Arthur
8,747
795
10
1
0
149,511
1
L
Ishtar
7,662
697
40
4
2
160,112
4
W
Odin
9,667
879
16
1
0
226,643
0
W
Sol
10,388
944
49
4
3
184,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role